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refactor: align files tab with content tab design (#5621)
* fix: files.vue bugs before styling changes
* feat: move files tab to shared layout structure
* fix: qa
* fix: qa
* fix: bugs
* fix: lint
* fix: admonition cleanup with progress + actions
* fix: cleanup
* fix: modals
* fix: admon title
* fix: i18n standard
* fix: lint + i18n pass
* fix: remove transition
* fix: type errors
* feat: files tab in app
* fix: qa
* fix: backup item minmax
* fix: use ContentPageHeader for server panel
* fix: lint
* fix: lint
* fix: lint
* feat: page leave safety
* fix: lint
* fix: cargo fmt fix
* fix: blank in prod
* fix: content card table stuff
* Revert "fix: blank in prod"
This reverts commit 74758fe185.
* fix: import
* feat: browse worlds/servers flow
* fix: worlds tab parity with content tab
* fix: perf bug + shader filter pill copy
* feat: singleplayer filter
* fix: ordering
* fix: breadcrumbs
* fix: lint
* fix: qa
* feat: store server proj id when adding to a non-linked instance
* fix: lint
* fix: i18n + qa
* fix: conflict
* qa: already installed modal + placeholders not server-specific
* fix: qa
* fix: add + edit server modals
* fix: qa
* fix: security
* fix: devin flags
* fix: lint
* chore: change file to break build cache
* fix: admon
* fix: import path stuff
* feat: qa
* fix: fmt fmt idiot
---------
Signed-off-by: Calum H. <calum@modrinth.com>
This commit is contained in:
@@ -148,6 +148,8 @@ impl CacheValueType {
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pub struct CachedModpackFiles {
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pub version_id: String,
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pub file_hashes: Vec<String>,
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#[serde(default)]
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pub project_ids: Vec<String>,
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}
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/// Cached list of versions for a project (without changelogs for fast loading)
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@@ -1831,11 +1833,13 @@ impl CachedEntry {
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pub async fn cache_modpack_files(
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version_id: &str,
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file_hashes: Vec<String>,
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project_ids: Vec<String>,
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pool: &SqlitePool,
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) -> crate::Result<()> {
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let data = CachedModpackFiles {
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version_id: version_id.to_string(),
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file_hashes,
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project_ids,
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};
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let entry = CachedEntry {
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