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feat: manage project versions v2 (#5049)
* update add files copy and go to next step on just one file
* rename and reorder stages
* add metadata stage and update details stage
* implement files inside metadata stage
* use regular prettier instead of prettier eslint
* remove changelog stage config
* save button on details stage
* update edit buttons in versions table
* add collapse environment selector
* implement dependencies list in metadata step
* move dependencies into provider
* add suggested dependencies to metadata stage
* pnpm prepr
* fix unused var
* Revert "add collapse environment selector"
This reverts commit f90fabc7a5.
* hide resource pack loader only when its the only loader
* fix no dependencies for modpack
* add breadcrumbs with hide breadcrumb option
* wider stages
* add proper horizonal scroll breadcrumbs
* fix titles
* handle save version in version page
* remove box shadow
* add notification provider to storybook
* add drop area for versions to drop file right into page
* fix mobile versions table buttons overflowing
* pnpm prepr
* fix drop file opening modal in wrong stage
* implement invalid file for dropping files
* allow horizontal scroll on breadcrumbs
* update infer.js as best as possible
* add create version button uploading version state
* add extractVersionFromFilename for resource pack and datapack
* allow jars for datapack project
* detect multiple loaders when possible
* iris means compatible with optifine too
* infer environment on loader change as well
* add tooltip
* prevent navigate forward when cannot go to next step
* larger breadcrumb click targets
* hide loaders and mc versions stage until files added
* fix max width in header
* fix add files from metadata step jumping steps
* define width in NewModal instead
* disable remove dependency in metadata stage
* switch metadata and details buttons positions
* fix remove button spacing
* do not allow duplicate suggested dependencies
* fix version detection for fabric minecraft version semvar
* better verion number detection based on filename
* show resource pack loader but uneditable
* remove vanilla shader detection
* refactor: break up large infer.js into ts and modules
* remove duplicated types
* add fill missing from file name step
* pnpm prepr
* fix neoforge loader parse failing and not adding neoforge loader
* add missing pack formats
* handle new pack format
* pnpm prepr
* add another regex where it is version in anywhere in filename
* only show resource pack or data pack options for filetype on datapack project
* add redundant zip folder check
* reject RP and DP if has redundant folder
* fix hide stage in breadcrumb
* add snapshot group key in case no release version. brings out 26.1 snapshots
* pnpm prepr
* open in group if has something selected
* fix resource pack loader uneditable if accidentally selected on different project type
* add new environment tags
* add unknown and not applicable environment tags
* pnpm prepr
* use shared constant on labels
* use ref for timeout
* remove console logs
* remove box shadow only for cm-content
* feat: xhr upload + fix wrangler prettierignore
* fix: upload content type fix
* fix dependencies version width
* fix already added dependencies logic
* add changelog minheight
* set progress percentage on button
* add legacy fabric detection logic
* lint
* small update on create version button label
---------
Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
This commit is contained in:
co-authored by
Calum H.
Prospector
parent
b46f6d0141
commit
61c8cd75cd
@@ -50,6 +50,10 @@ import { FolderUpIcon } from '@modrinth/assets'
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import { fileIsValid } from '@modrinth/utils'
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import { ref } from 'vue'
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import { injectNotificationManager } from '../../providers'
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const { addNotification } = injectNotificationManager()
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const fileInput = ref<HTMLInputElement | null>(null)
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const emit = defineEmits<{
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@@ -58,7 +62,6 @@ const emit = defineEmits<{
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const props = withDefaults(
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defineProps<{
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prompt?: string
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primaryPrompt?: string | null
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secondaryPrompt?: string | null
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multiple?: boolean
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@@ -69,20 +72,58 @@ const props = withDefaults(
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size?: 'small' | 'standard'
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}>(),
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{
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prompt: 'Drag and drop files or click to browse',
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primaryPrompt: 'Drag and drop files or click to browse',
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secondaryPrompt: 'You can try to drag files or folder or click this area to select it',
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primaryPrompt: 'Drop files here or click to upload',
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secondaryPrompt: 'Only supported file types will be accepted',
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size: 'standard',
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},
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)
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const files = ref<File[]>([])
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function matchesAccept(file: File, accept?: string): boolean {
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if (!accept || accept.trim() === '') return true
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const fileType = file.type // e.g. "image/png"
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const fileName = file.name.toLowerCase()
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return accept
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.split(',')
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.map((t) => t.trim().toLowerCase())
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.some((token) => {
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// .png, .jpg
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if (token.startsWith('.')) {
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return fileName.endsWith(token)
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}
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// image/*
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if (token.endsWith('/*')) {
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const base = token.slice(0, -1) // "image/"
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return fileType.startsWith(base)
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}
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// image/png
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return fileType === token
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})
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}
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function addFiles(incoming: FileList, shouldNotReset = false) {
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if (!shouldNotReset || props.shouldAlwaysReset) {
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files.value = Array.from(incoming)
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}
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// Filter out files that don't match the accept prop
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const invalidFiles = files.value.filter((file) => !matchesAccept(file, props.accept))
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if (invalidFiles.length > 0) {
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for (const file of invalidFiles) {
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addNotification({
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title: 'Invalid file',
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text: `The file "${file.name}" is not a valid file type for this project.`,
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type: 'error',
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})
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}
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files.value = files.value.filter((file) => matchesAccept(file, props.accept))
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}
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const validationOptions = {
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maxSize: props.maxSize ?? undefined,
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alertOnInvalid: true,
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