feat: instances v2 (#6431)

* feat: base of instances v2

* feat: use old profiles with compat layer

* prototype: instances v2

* fix: install_from using profile

* fix: skins migration fix

* fix: frontend still using profile path

* fix: add update proj multiselect guard

* fix: cargo fmt

* fix: content missing fields

* feat: break up app-lib/api/instance.rs

* fix: check_content_updates mismatch

* fix: updater modal cleanup w/new structure

* feat: better update all handling

* fix: remove preview_update_all

* fix: feedback on bulk update + lint

* fix: rem transitions

* fix: change to jsonb

* feat: app db backup after update

* fix: lint

* fix: sqlx prepare + use sqlx macros

* fix: lint

* fix: bugs

* feat: defuck the installing process up

* fix: bug of hell

* fix: shear

* fix: fmt

* fix: install progress spacing + change mc/content/overrides to bytes

* fix: lint

* fix: prepr

* fix: navtabs anim not working in app

* fix: worlds.vue improvements + browse page fixes

* feat: optimise queries + adapter fns

* fix: lint

* fix: lint

* feat: shared modrinth-content-management crate (#6469)

* feat: disable warnings setting

* feat: add instances shortcuts (#6329)

* Add modrinth://launch deep link to start a profile

Support external profile launching via modrinth://launch/{profile_path} for integrations such as Stream Deck.

* Change route to /launch/profile/{id} for future extensibility

* fix: ensure profile path is url decoded

* fix: URL-decode profile path from deep link

* fix: use urlencoding crate for URL decoding

* feat: implement app instance shortcuts

* feat: change windows shortcut creation to use windows api instead

* feat: implement creating a shortcut launching world/server

* format

* fmt

* fix multiline inline tables

* pnpm prepr

* feat: move create shortcut to last item

* refactor: split up shortcuts.rs for individual platforms

* refactor: turn profile launch url into url type

* use string literal and add safety comment

* pt2

* refactor: rename anything that's profile into instance

* update mac shortcut

---------

Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com>

---------

Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com>
This commit is contained in:
Calum H.
2026-06-25 21:19:29 +00:00
committed by GitHub
co-authored by DJCheesusReal Truman Gao
parent ef4044534f
commit 734720e11e
353 changed files with 24745 additions and 9771 deletions
@@ -31,7 +31,8 @@ import dayjs from 'dayjs'
import { computed, ref, watch } from 'vue'
import { get_project_many, get_version, get_version_many } from '@/helpers/cache.js'
import { update_managed_modrinth_version } from '@/helpers/profile'
import { wait_for_install_job } from '@/helpers/install'
import { update_managed_modrinth_version } from '@/helpers/instance'
import type { GameInstance } from '@/helpers/types'
import { injectServerInstall } from '@/providers/server-install'
@@ -202,15 +203,15 @@ async function computeDependencyDiffs(
}
async function checkUpdateAvailable(inst: GameInstance): Promise<DependencyDiff[] | null> {
if (!inst.linked_data) return null
if (!modpackVersionId.value || !inst.linked_data.version_id) return null
if (!inst.link) return null
if (!modpackVersionId.value || !inst.link.version_id) return null
try {
// For server projects, linked_data.project_id is the server project but
// linked_data.version_id references a content modpack version from a different project.
// Detect this by comparing the version's project_id with linked_data.project_id.
// For server projects, link.project_id is the server project but
// link.version_id references a content modpack version from a different project.
// Detect this by comparing the version's project_id with link.project_id.
modpackVersion.value = await get_version(modpackVersionId.value, 'bypass')
const instanceModpackVersion = await get_version(inst.linked_data.version_id, 'bypass')
const instanceModpackVersion = await get_version(inst.link.version_id, 'bypass')
// Compute dependency diffs between current and latest version
if (instanceModpackVersion && modpackVersion.value) {
@@ -238,11 +239,12 @@ watch(
async function handleUpdate() {
hide()
const serverProjectId = instance.value?.linked_data?.project_id
const serverProjectId = instance.value?.link?.project_id
if (serverProjectId) startInstallingServer(serverProjectId)
try {
if (modpackVersionId.value && instance.value) {
await update_managed_modrinth_version(instance.value.path, modpackVersionId.value)
const job = await update_managed_modrinth_version(instance.value.id, modpackVersionId.value)
await wait_for_install_job(job.job_id)
await onUpdateComplete.value()
}
} catch (error) {
@@ -253,10 +255,8 @@ async function handleUpdate() {
}
function handleReport() {
if (instance.value?.linked_data?.project_id) {
openUrl(
`https://modrinth.com/report?item=project&itemID=${instance.value.linked_data.project_id}`,
)
if (instance.value?.link?.project_id) {
openUrl(`https://modrinth.com/report?item=project&itemID=${instance.value.link.project_id}`)
}
}
@@ -297,11 +297,8 @@ const messages = defineMessages({
})
const hasUpdate = computed(() => {
if (!instance.value?.linked_data) return false
return (
modpackVersionId.value != null &&
modpackVersionId.value !== instance.value.linked_data.version_id
)
if (!instance.value?.link) return false
return modpackVersionId.value != null && modpackVersionId.value !== instance.value.link.version_id
})
defineExpose({ show, hide, hasUpdate })