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feat: instances v2 (#6431)
* feat: base of instances v2 * feat: use old profiles with compat layer * prototype: instances v2 * fix: install_from using profile * fix: skins migration fix * fix: frontend still using profile path * fix: add update proj multiselect guard * fix: cargo fmt * fix: content missing fields * feat: break up app-lib/api/instance.rs * fix: check_content_updates mismatch * fix: updater modal cleanup w/new structure * feat: better update all handling * fix: remove preview_update_all * fix: feedback on bulk update + lint * fix: rem transitions * fix: change to jsonb * feat: app db backup after update * fix: lint * fix: sqlx prepare + use sqlx macros * fix: lint * fix: bugs * feat: defuck the installing process up * fix: bug of hell * fix: shear * fix: fmt * fix: install progress spacing + change mc/content/overrides to bytes * fix: lint * fix: prepr * fix: navtabs anim not working in app * fix: worlds.vue improvements + browse page fixes * feat: optimise queries + adapter fns * fix: lint * fix: lint * feat: shared modrinth-content-management crate (#6469) * feat: disable warnings setting * feat: add instances shortcuts (#6329) * Add modrinth://launch deep link to start a profile Support external profile launching via modrinth://launch/{profile_path} for integrations such as Stream Deck. * Change route to /launch/profile/{id} for future extensibility * fix: ensure profile path is url decoded * fix: URL-decode profile path from deep link * fix: use urlencoding crate for URL decoding * feat: implement app instance shortcuts * feat: change windows shortcut creation to use windows api instead * feat: implement creating a shortcut launching world/server * format * fmt * fix multiline inline tables * pnpm prepr * feat: move create shortcut to last item * refactor: split up shortcuts.rs for individual platforms * refactor: turn profile launch url into url type * use string literal and add safety comment * pt2 * refactor: rename anything that's profile into instance * update mac shortcut --------- Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com> --------- Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com> Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com>
This commit is contained in:
co-authored by
DJCheesusReal
Truman Gao
parent
ef4044534f
commit
734720e11e
@@ -31,7 +31,8 @@ import dayjs from 'dayjs'
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import { computed, ref, watch } from 'vue'
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import { get_project_many, get_version, get_version_many } from '@/helpers/cache.js'
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import { update_managed_modrinth_version } from '@/helpers/profile'
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import { wait_for_install_job } from '@/helpers/install'
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import { update_managed_modrinth_version } from '@/helpers/instance'
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import type { GameInstance } from '@/helpers/types'
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import { injectServerInstall } from '@/providers/server-install'
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@@ -202,15 +203,15 @@ async function computeDependencyDiffs(
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}
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async function checkUpdateAvailable(inst: GameInstance): Promise<DependencyDiff[] | null> {
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if (!inst.linked_data) return null
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if (!modpackVersionId.value || !inst.linked_data.version_id) return null
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if (!inst.link) return null
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if (!modpackVersionId.value || !inst.link.version_id) return null
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try {
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// For server projects, linked_data.project_id is the server project but
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// linked_data.version_id references a content modpack version from a different project.
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// Detect this by comparing the version's project_id with linked_data.project_id.
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// For server projects, link.project_id is the server project but
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// link.version_id references a content modpack version from a different project.
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// Detect this by comparing the version's project_id with link.project_id.
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modpackVersion.value = await get_version(modpackVersionId.value, 'bypass')
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const instanceModpackVersion = await get_version(inst.linked_data.version_id, 'bypass')
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const instanceModpackVersion = await get_version(inst.link.version_id, 'bypass')
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// Compute dependency diffs between current and latest version
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if (instanceModpackVersion && modpackVersion.value) {
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@@ -238,11 +239,12 @@ watch(
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async function handleUpdate() {
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hide()
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const serverProjectId = instance.value?.linked_data?.project_id
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const serverProjectId = instance.value?.link?.project_id
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if (serverProjectId) startInstallingServer(serverProjectId)
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try {
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if (modpackVersionId.value && instance.value) {
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await update_managed_modrinth_version(instance.value.path, modpackVersionId.value)
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const job = await update_managed_modrinth_version(instance.value.id, modpackVersionId.value)
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await wait_for_install_job(job.job_id)
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await onUpdateComplete.value()
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}
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} catch (error) {
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@@ -253,10 +255,8 @@ async function handleUpdate() {
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}
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function handleReport() {
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if (instance.value?.linked_data?.project_id) {
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openUrl(
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`https://modrinth.com/report?item=project&itemID=${instance.value.linked_data.project_id}`,
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)
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if (instance.value?.link?.project_id) {
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openUrl(`https://modrinth.com/report?item=project&itemID=${instance.value.link.project_id}`)
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}
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}
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@@ -297,11 +297,8 @@ const messages = defineMessages({
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})
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const hasUpdate = computed(() => {
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if (!instance.value?.linked_data) return false
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return (
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modpackVersionId.value != null &&
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modpackVersionId.value !== instance.value.linked_data.version_id
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)
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if (!instance.value?.link) return false
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return modpackVersionId.value != null && modpackVersionId.value !== instance.value.link.version_id
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})
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defineExpose({ show, hide, hasUpdate })
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