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@@ -167,7 +167,7 @@ export function applyTexture(model: THREE.Object3D, texture: THREE.Texture): voi
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const propertiesNeedUpdate = setShaderMaterialProperties(mat, {
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alphaTest: 0.1,
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flatShading: true,
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side: THREE.FrontSide,
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side: isSkinLayer ? THREE.DoubleSide : THREE.FrontSide,
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toneMapped: false,
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transparent: isSkinLayer,
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})
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