fix: skins QA problems + flow change (#6216)

* fix: skins backend bugs + apply flow

* fix: caching structure

* feat: collapse already duplicated skins + fix moj api spam

* fix: doc

* fix: flatten migrations

* feat: remove default cape/cape override concept

* fix: fmt + lint

* feat: remove SelectCapeModal for inline cape list

* feat: qa

* feat: virtualisation of skins sections + fix texture/model cache

* fix: lint

* fix: virt bugs + renderer fixes

* fix: qa bugs

* fix: doc

* fix: re-add click impulse anim from prototypes + re-add interact anim length cap

* fix: regressions

* devex: split up SkinPreviewrenderer

* fix: lint

* fix: introduce dynamic mode in virtual-scroll.ts

* feat: qa

* fix: nametag bug + remove minecon skin pack suffix

* feat: pain (literally)

* feat: user agent on moj reqs

* feat: impl per account flush queue for operations

* fix: breadcrumb

* chore: i18n pass

* fix: lint + prep + check

* fix: misalignments
This commit is contained in:
Calum H.
2026-05-27 22:22:24 +00:00
committed by GitHub
parent 64edf2ddeb
commit 84b91f32f8
55 changed files with 5651 additions and 2138 deletions
@@ -150,7 +150,10 @@ async function refreshValues() {
if (equippedSkin.value) {
try {
const headUrl = await getPlayerHeadUrl(equippedSkin.value)
headUrlCache.value.set(equippedSkin.value.texture_key, headUrl)
headUrlCache.value = new Map(headUrlCache.value).set(
equippedSkin.value.texture_key,
headUrl,
)
} catch (error) {
console.warn('Failed to get head render for equipped skin:', error)
}
@@ -160,12 +163,24 @@ async function refreshValues() {
}
}
async function setEquippedSkin(skin: Skin) {
equippedSkin.value = skin
try {
const headUrl = await getPlayerHeadUrl(skin)
headUrlCache.value = new Map(headUrlCache.value).set(skin.texture_key, headUrl)
} catch (error) {
console.warn('Failed to get head render for equipped skin:', error)
}
}
function setLoginDisabled(value: boolean) {
loginDisabled.value = value
}
defineExpose({
refreshValues,
setEquippedSkin,
setLoginDisabled,
loginDisabled,
})