feat: content management changes (#6104)

* feat: change modpack updating flow

* fix: pending install state loss

* fix: mods.vue perf problems

* chore: todo doc

* draft: try preload/fix suspense

* fix: lint
This commit is contained in:
Calum H.
2026-05-20 17:07:35 +00:00
committed by GitHub
parent 079a10bba9
commit c3fe7b4232
19 changed files with 1111 additions and 277 deletions
@@ -35,7 +35,7 @@ const { handleError } = injectNotificationManager()
const { formatMessage } = useVIntl()
const queryClient = useQueryClient()
const { instance, offline, isMinecraftServer, onUnlinked } = injectInstanceSettings()
const { instance, offline, isMinecraftServer, onUnlinked, closeModal } = injectInstanceSettings()
const [
fabric_versions,
@@ -113,6 +113,7 @@ provideAppBackup({
})
provideInstallationSettings({
closeSettings: closeModal,
loading: ref(false),
installationInfo: computed(() => {
const rows = [
@@ -45,12 +45,19 @@ const isMinecraftServer = ref(false)
const handleUnlinked = () => emit('unlinked')
const instanceRef = computed(() => props.instance)
const queryClient = useQueryClient()
const tabbedModal = ref<InstanceType<typeof TabbedModal> | null>(null)
function hide() {
tabbedModal.value?.hide()
}
provideInstanceSettings({
instance: instanceRef,
offline: props.offline,
isMinecraftServer,
onUnlinked: handleUnlinked,
closeModal: hide,
})
watch(
@@ -113,9 +120,6 @@ const tabs = computed<TabbedModalTab[]>(() => [
},
])
const queryClient = useQueryClient()
const tabbedModal = ref<InstanceType<typeof TabbedModal> | null>(null)
function show(tabIndex?: number) {
if (props.instance.linked_data?.project_id) {
queryClient.prefetchQuery({
@@ -129,7 +133,7 @@ function show(tabIndex?: number) {
}
}
defineExpose({ show })
defineExpose({ show, hide })
</script>
<template>
<TabbedModal
@@ -0,0 +1,100 @@
import type {
ContentItem,
ContentModpackCardCategory,
ContentModpackCardProject,
ContentModpackCardVersion,
ContentOwner,
} from '@modrinth/ui'
import {
get_content_items,
get_linked_modpack_info,
type LinkedModpackInfo,
} from '@/helpers/profile'
import { get_categories } from '@/helpers/tags.js'
import type { CacheBehaviour } from '@/helpers/types'
export type InstanceContentData = {
path: string
contentItems: ContentItem[] | null
modpack: InstanceContentModpackData | null
}
export type InstanceContentModpackData = {
project: ContentModpackCardProject
version: ContentModpackCardVersion
owner: ContentOwner | null
categories: ContentModpackCardCategory[]
hasUpdate: boolean
updateVersionId: string | null
}
export async function loadInstanceContentData(
path: string,
cacheBehaviour?: CacheBehaviour,
onError?: (error: Error) => unknown,
): Promise<InstanceContentData> {
const [contentItems, modpackInfo, allCategories] = await Promise.all([
get_content_items(path, cacheBehaviour).catch((error) => handleLoadError(error, onError)),
get_linked_modpack_info(path, cacheBehaviour).catch((error) => handleLoadError(error, onError)),
get_categories().catch((error) => handleLoadError(error, onError)),
])
return {
path,
contentItems: (contentItems as ContentItem[] | null | undefined) ?? null,
modpack: normalizeLinkedModpackInfo(
modpackInfo as LinkedModpackInfo | null | undefined,
allCategories as ContentModpackCardCategory[] | null | undefined,
),
}
}
function handleLoadError(error: unknown, onError?: (error: Error) => unknown) {
onError?.(error as Error)
return null
}
function normalizeLinkedModpackInfo(
modpackInfo: LinkedModpackInfo | null | undefined,
allCategories: ContentModpackCardCategory[] | null | undefined,
): InstanceContentModpackData | null {
if (!modpackInfo) return null
return {
project: {
...modpackInfo.project,
slug: modpackInfo.project.slug ?? modpackInfo.project.id,
icon_url: modpackInfo.project.icon_url ?? undefined,
},
version: {
...modpackInfo.version,
date_published: modpackInfo.version.date_published.toString(),
},
owner: modpackInfo.owner
? {
...modpackInfo.owner,
avatar_url: modpackInfo.owner.avatar_url ?? undefined,
}
: null,
categories: resolveLinkedModpackCategories(modpackInfo, allCategories),
hasUpdate: modpackInfo.has_update,
updateVersionId: modpackInfo.update_version_id,
}
}
function resolveLinkedModpackCategories(
modpackInfo: LinkedModpackInfo,
allCategories: ContentModpackCardCategory[] | null | undefined,
) {
if (!allCategories || !modpackInfo.project.categories) return []
const seen = new Set<string>()
return allCategories.filter((category) => {
if (modpackInfo.project.categories.includes(category.name) && !seen.has(category.name)) {
seen.add(category.name)
return true
}
return false
})
}
+44 -10
View File
@@ -218,7 +218,11 @@
:key="instance.path"
>
<template v-if="Component">
<Suspense :key="instance.path">
<Suspense
:key="instance.path"
@pending="subpagePending = true"
@resolve="subpagePending = false"
>
<component
:is="Component"
:instance="instance"
@@ -228,6 +232,7 @@
:installed="instance.install_stage !== 'installed'"
:is-server-instance="isServerInstance"
:open-settings="() => settingsModal?.show(1)"
v-bind="contentSubpageProps"
@play="updatePlayState"
@stop="() => stopInstance('InstanceSubpage')"
></component>
@@ -295,6 +300,7 @@ import {
ServerPing,
ServerRecentPlays,
ServerRegion,
useLoadingBarToken,
} from '@modrinth/ui'
import { useQueryClient } from '@tanstack/vue-query'
import { convertFileSrc } from '@tauri-apps/api/core'
@@ -312,6 +318,7 @@ import { useInstanceConsole } from '@/composables/useInstanceConsole'
import { trackEvent } from '@/helpers/analytics'
import { get_project_v3 } from '@/helpers/cache.js'
import { process_listener, profile_listener } from '@/helpers/events'
import { type InstanceContentData, loadInstanceContentData } from '@/helpers/instance-content'
import { get_by_profile_path } from '@/helpers/process'
import { finish_install, get, get_full_path, kill, run } from '@/helpers/profile'
import type { GameInstance } from '@/helpers/types'
@@ -331,6 +338,7 @@ const route = useRoute()
const router = useRouter()
const breadcrumbs = useBreadcrumbs()
const contentSubpageRouteNames = new Set(['Mods', 'ModsFilter'])
const offline = ref(!navigator.onLine)
window.addEventListener('offline', () => {
@@ -341,12 +349,16 @@ window.addEventListener('online', () => {
})
const instance = ref<GameInstance>()
const preloadedContent = ref<InstanceContentData | null>(null)
const playing = ref(false)
const loading = ref(false)
const subpagePending = ref(false)
const stopping = ref(false)
const exportModal = ref<InstanceType<typeof ExportModal>>()
const updateToPlayModal = ref<InstanceType<typeof UpdateToPlayModal>>()
useLoadingBarToken(subpagePending)
const isServerInstance = ref(false)
const linkedProjectV3 = ref<Labrinth.Projects.v3.Project>()
const selected = ref<unknown[]>([])
@@ -361,36 +373,55 @@ const playersOnline = ref<number | undefined>(undefined)
const ping = ref<number | undefined>(undefined)
const loadingServerPing = ref(false)
function isContentSubpageRoute(routeName = route.name) {
return typeof routeName === 'string' && contentSubpageRouteNames.has(routeName)
}
async function fetchInstance() {
isServerInstance.value = false
linkedProjectV3.value = undefined
preloadedContent.value = null
ping.value = undefined
playersOnline.value = undefined
loadingServerPing.value = false
instance.value = await get(route.params.id as string).catch(handleError)
const nextInstance = await get(route.params.id as string).catch(handleError)
let nextLinkedProjectV3: Labrinth.Projects.v3.Project | undefined
let nextIsServerInstance = false
if (!offline.value && instance.value?.linked_data && instance.value.linked_data.project_id) {
const contentPreloadPromise =
nextInstance && isContentSubpageRoute()
? loadInstanceContentData(nextInstance.path, undefined, handleError)
: Promise.resolve(null)
if (!offline.value && nextInstance?.linked_data && nextInstance.linked_data.project_id) {
try {
linkedProjectV3.value = await get_project_v3(
instance.value.linked_data.project_id,
nextLinkedProjectV3 = await get_project_v3(
nextInstance.linked_data.project_id,
'must_revalidate',
)
if (linkedProjectV3.value?.minecraft_server != null) {
isServerInstance.value = true
if (nextLinkedProjectV3?.minecraft_server != null) {
nextIsServerInstance = true
}
} catch (error) {
handleError(error as Error)
}
}
const nextPreloadedContent = await contentPreloadPromise
instance.value = nextInstance ?? undefined
linkedProjectV3.value = nextLinkedProjectV3
isServerInstance.value = nextIsServerInstance
preloadedContent.value = nextPreloadedContent
fetchDeferredData()
if (instance.value) {
if (nextInstance) {
queryClient.prefetchQuery({
queryKey: ['worlds', instance.value.path],
queryFn: () => refreshWorlds(instance.value!.path),
queryKey: ['worlds', nextInstance.path],
queryFn: () => refreshWorlds(nextInstance.path),
staleTime: 30_000,
})
}
@@ -448,6 +479,9 @@ const renderMode = computed<'scroll' | 'fixed'>(() =>
route.meta.renderMode === 'fixed' ? 'fixed' : 'scroll',
)
const isFixedRender = computed(() => renderMode.value === 'fixed')
const contentSubpageProps = computed(() =>
isContentSubpageRoute() ? { preloadedContent: preloadedContent.value } : {},
)
const tabs = computed(() => [
{
+389 -107
View File
@@ -13,6 +13,7 @@
:modpack-name="linkedModpackProject?.title"
:modpack-icon-url="linkedModpackProject?.icon_url ?? undefined"
:enable-toggle="!props.isServerInstance"
:busy="isBulkOperating"
:get-overflow-options="getOverflowOptions"
:switch-version="handleSwitchVersion"
@update:enabled="handleModpackContentToggle"
@@ -87,12 +88,12 @@ import {
ReadyTransition,
useDebugLogger,
useVIntl,
versionChangesGameVersion,
} from '@modrinth/ui'
import { getCurrentWebview } from '@tauri-apps/api/webview'
import { open } from '@tauri-apps/plugin-dialog'
import { openUrl } from '@tauri-apps/plugin-opener'
import { useDebounceFn } from '@vueuse/core'
import { computed, nextTick, onUnmounted, ref, watch } from 'vue'
import { computed, nextTick, onMounted, onUnmounted, ref, watch } from 'vue'
import { useRouter } from 'vue-router'
import ExportModal from '@/components/ui/ExportModal.vue'
@@ -100,22 +101,20 @@ import ShareModalWrapper from '@/components/ui/modal/ShareModalWrapper.vue'
import { trackEvent } from '@/helpers/analytics'
import { get_project_versions, get_version } from '@/helpers/cache.js'
import { profile_listener } from '@/helpers/events.js'
import { type InstanceContentData, loadInstanceContentData } from '@/helpers/instance-content'
import {
add_project_from_path,
add_project_from_version,
duplicate,
edit,
get,
get_content_items,
get_linked_modpack_content,
get_linked_modpack_info,
list,
remove_project,
toggle_disable_project,
update_managed_modrinth_version,
update_project,
} from '@/helpers/profile'
import { get_categories } from '@/helpers/tags.js'
import type { CacheBehaviour, GameInstance } from '@/helpers/types'
import { highlightModInProfile } from '@/helpers/utils.js'
import { injectContentInstall } from '@/providers/content-install'
@@ -160,6 +159,7 @@ const props = defineProps<{
instance: GameInstance
isServerInstance?: boolean
openSettings?: () => void
preloadedContent?: InstanceContentData | null
}>()
const loading = ref(true)
@@ -212,6 +212,7 @@ const contentUpdaterModal = ref<InstanceType<typeof ContentUpdaterModal> | null>
const modpackContentModal = ref<InstanceType<typeof ModpackContentModal> | null>()
const modpackUpdateConfirmModal = ref<InstanceType<typeof ConfirmModpackUpdateModal> | null>()
// TODO: Extract content operation and updater modal state into composables; this page currently owns file mutations, dependency installs, busy flags, and version selection flow.
const updatingProject = ref<ContentItem | null>(null)
const updatingProjectVersions = ref<Labrinth.Versions.v2.Version[]>([])
const loadingVersions = ref(false)
@@ -219,6 +220,78 @@ const loadingChangelog = ref(false)
const updatingModpack = ref(false)
const pendingModpackUpdateVersion = ref<Labrinth.Versions.v2.Version | null>(null)
const isModpackUpdateDowngrade = ref(false)
const activeContentOperationKeys = ref(new Set<string>())
let activeContentOperationCount = 0
let updateRequestId = 0
const activeUpdateRequestId = ref(0)
function fileNameFromPath(path: string) {
return path.split('/').pop() ?? path
}
function getContentOperationKeys(item: ContentItem) {
return [item.id, item.file_path, item.file_name, item.project?.id, item.version?.id].filter(
(key): key is string => !!key,
)
}
function hasContentOperation(item: ContentItem) {
const keys = getContentOperationKeys(item)
return keys.some((key) => activeContentOperationKeys.value.has(key))
}
function setContentItemBusy(item: ContentItem, busy: boolean, originalFileName = item.file_name) {
item.installing = busy
modpackContentModal.value?.updateItem(originalFileName, {
installing: busy,
disabled: busy,
})
if (item.file_name !== originalFileName) {
modpackContentModal.value?.updateItem(item.file_name, {
installing: busy,
disabled: busy,
})
}
}
function beginContentOperation(item: ContentItem) {
if (hasContentOperation(item)) return null
const keys = getContentOperationKeys(item)
activeContentOperationKeys.value = new Set([...activeContentOperationKeys.value, ...keys])
activeContentOperationCount++
isBulkOperating.value = true
setContentItemBusy(item, true)
return { keys, originalFileName: item.file_name }
}
function finishContentOperation(
item: ContentItem,
operation: { keys: string[]; originalFileName: string },
) {
const nextKeys = new Set(activeContentOperationKeys.value)
for (const key of operation.keys) {
nextKeys.delete(key)
}
activeContentOperationKeys.value = nextKeys
activeContentOperationCount = Math.max(0, activeContentOperationCount - 1)
setContentItemBusy(item, false, operation.originalFileName)
if (activeContentOperationCount === 0) {
isBulkOperating.value = false
}
}
function beginUpdateRequest() {
updateRequestId++
activeUpdateRequestId.value = updateRequestId
return updateRequestId
}
function isActiveUpdateRequest(requestId: number) {
return activeUpdateRequestId.value === requestId
}
async function handleBrowseContent() {
if (!props.instance) return
@@ -265,9 +338,21 @@ async function handleUploadFiles() {
}
async function toggleDisableMod(mod: ContentItem) {
if (!mod.file_path) return
const operation = beginContentOperation(mod)
if (!operation) return
try {
mod.file_path = await toggle_disable_project(props.instance.path, mod.file_path!)
const newPath = await toggle_disable_project(props.instance.path, mod.file_path)
const newFileName = fileNameFromPath(newPath)
mod.file_path = newPath
mod.file_name = newFileName
mod.enabled = !mod.enabled
modpackContentModal.value?.updateItem(operation.originalFileName, {
file_path: newPath,
file_name: newFileName,
enabled: mod.enabled,
})
trackEvent('InstanceProjectDisable', {
loader: props.instance.loader,
@@ -279,33 +364,48 @@ async function toggleDisableMod(mod: ContentItem) {
})
} catch (err) {
handleError(err as Error)
} finally {
finishContentOperation(mod, operation)
}
}
const toggleDisableDebounced = useDebounceFn(toggleDisableMod, 20)
const toggleDisableDebounced = toggleDisableMod
async function removeMod(mod: ContentItem) {
await remove_project(props.instance.path, mod.file_path!).catch(handleError)
projects.value = projects.value.filter((x) => mod.file_path !== x.file_path)
if (!mod.file_path) return
const operation = beginContentOperation(mod)
if (!operation) return
trackEvent('InstanceProjectRemove', {
loader: props.instance.loader,
game_version: props.instance.game_version,
id: mod.project?.id,
name: mod.project?.title ?? mod.file_name,
project_type: mod.project_type,
})
try {
const removedPath = mod.file_path
await remove_project(props.instance.path, removedPath)
projects.value = projects.value.filter((x) => removedPath !== x.file_path)
trackEvent('InstanceProjectRemove', {
loader: props.instance.loader,
game_version: props.instance.game_version,
id: mod.project?.id,
name: mod.project?.title ?? mod.file_name,
project_type: mod.project_type,
})
} catch (err) {
handleError(err as Error)
} finally {
finishContentOperation(mod, operation)
}
}
async function updateProject(mod: ContentItem) {
try {
const newPath = await update_project(props.instance.path, mod.file_path!)
mod.file_path = newPath
if (!mod.file_path) return
const operation = beginContentOperation(mod)
if (!operation) return
if (mod.update_version_id) {
const versionData = await get_version(mod.update_version_id, 'must_revalidate').catch(
handleError,
)
try {
const updateVersionId = mod.update_version_id
await update_project(props.instance.path, mod.file_path)
if (updateVersionId) {
const versionData = await get_version(updateVersionId, 'must_revalidate').catch(handleError)
if (versionData) {
const profile = await get(props.instance.path).catch(handleError)
@@ -316,12 +416,6 @@ async function updateProject(mod: ContentItem) {
}
}
mod.has_update = false
if (mod.version && mod.update_version_id) {
mod.version.id = mod.update_version_id
}
mod.update_version_id = null
trackEvent('InstanceProjectUpdate', {
loader: props.instance.loader,
game_version: props.instance.game_version,
@@ -331,32 +425,55 @@ async function updateProject(mod: ContentItem) {
})
} catch (err) {
handleError(err as Error)
} finally {
await refreshContentState('must_revalidate')
finishContentOperation(mod, operation)
}
}
async function switchProjectVersion(mod: ContentItem, version: Labrinth.Versions.v2.Version) {
isBulkOperating.value = true
mod.installing = true
if (mod.version) {
mod.version.id = version.id
mod.version.version_number = version.version_number
}
if (!mod.file_path) return
const operation = beginContentOperation(mod)
if (!operation) return
const oldPath = mod.file_path
const wasDisabled = mod.enabled === false || oldPath.endsWith('.disabled')
let newPath: string | null = null
let shouldRemoveNewOnError = false
try {
await remove_project(props.instance.path, mod.file_path!)
const newPath = await add_project_from_version(props.instance.path, version.id, 'standalone')
newPath = await add_project_from_version(props.instance.path, version.id, 'update')
shouldRemoveNewOnError = newPath !== oldPath
if (wasDisabled) {
newPath = await toggle_disable_project(props.instance.path, newPath)
}
const profile = await get(props.instance.path).catch(handleError)
if (profile) {
await installVersionDependencies(profile, version, 'update').catch(handleError)
}
mod.file_path = newPath
shouldRemoveNewOnError = false
if (newPath !== oldPath) {
await remove_project(props.instance.path, oldPath)
}
trackEvent('InstanceProjectUpdate', {
loader: props.instance.loader,
game_version: props.instance.game_version,
id: mod.project?.id,
name: mod.project?.title ?? mod.file_name,
project_type: mod.project_type,
})
} catch (err) {
if (shouldRemoveNewOnError && newPath && newPath !== oldPath) {
await remove_project(props.instance.path, newPath).catch(() => {})
}
handleError(err as Error)
} finally {
mod.installing = false
isBulkOperating.value = false
await initProjects()
await refreshContentState('must_revalidate')
finishContentOperation(mod, operation)
}
}
@@ -364,6 +481,8 @@ async function handleUpdate(id: string) {
const item = projects.value.find((p) => p.id === id)
if (!item?.has_update || !item.project?.id || !item.version?.id) return
const requestId = beginUpdateRequest()
debug('handleUpdate triggered', {
fileName: item.file_name,
projectType: item.project_type,
@@ -384,12 +503,47 @@ async function handleUpdate(id: string) {
await nextTick()
contentUpdaterModal.value?.show(item.update_version_id ?? undefined)
const initialVersionId = item.update_version_id ?? undefined
debug('handleUpdate: opening content updater modal', {
type: 'content',
initialVersionId,
item: {
id: item.id,
fileName: item.file_name,
projectType: item.project_type,
projectId: item.project.id,
projectTitle: item.project.title,
currentVersionId: item.version.id,
currentVersionNumber: item.version.version_number,
updateVersionId: item.update_version_id,
},
instance: {
path: props.instance.path,
name: props.instance.name,
gameVersion: props.instance.game_version,
loader: props.instance.loader,
linkedData: props.instance.linked_data,
},
modalStateBeforeFetch: {
updatingModpack: updatingModpack.value,
updatingProjectId: updatingProject.value?.id,
updatingProjectVersions: updatingProjectVersions.value.map((version) => ({
id: version.id,
versionNumber: version.version_number,
gameVersions: version.game_versions,
loaders: version.loaders,
datePublished: version.date_published,
})),
},
})
contentUpdaterModal.value?.show(initialVersionId)
const versions = (await get_project_versions(item.project.id).catch((e) => {
return handleError(e)
})) as Labrinth.Versions.v2.Version[] | null
if (!isActiveUpdateRequest(requestId) || updatingProject.value?.id !== item.id) return
loadingVersions.value = false
if (!versions) {
@@ -414,6 +568,25 @@ async function handleUpdate(id: string) {
versions.sort(
(a, b) => new Date(b.date_published).getTime() - new Date(a.date_published).getTime(),
)
const preselectedVersion =
versions.find((version) => version.id === initialVersionId) ?? versions[0] ?? null
debug('handleUpdate: resolved content updater preselection', {
type: 'content',
initialVersionId,
foundInitialVersion: versions.some((version) => version.id === initialVersionId),
preselectedVersion: preselectedVersion
? {
id: preselectedVersion.id,
versionNumber: preselectedVersion.version_number,
gameVersions: preselectedVersion.game_versions,
loaders: preselectedVersion.loaders,
datePublished: preselectedVersion.date_published,
}
: null,
versionCount: versions.length,
currentVersionId: item.version.id,
updateVersionId: item.update_version_id,
})
updatingProjectVersions.value = versions
}
@@ -421,6 +594,8 @@ async function handleUpdate(id: string) {
async function handleSwitchVersion(item: ContentItem) {
if (!item.project?.id || !item.version?.id) return
const requestId = beginUpdateRequest()
updatingModpack.value = false
updatingProject.value = item
updatingProjectVersions.value = []
@@ -435,6 +610,8 @@ async function handleSwitchVersion(item: ContentItem) {
return handleError(e)
})) as Labrinth.Versions.v2.Version[] | null
if (!isActiveUpdateRequest(requestId) || updatingProject.value?.id !== item.id) return
loadingVersions.value = false
if (!versions) return
@@ -468,9 +645,28 @@ async function handleModpackContent() {
}
}
async function refreshModpackContentItems(cacheBehaviour?: CacheBehaviour) {
if (!props.instance?.path) return
const contentItems = await get_linked_modpack_content(props.instance.path, cacheBehaviour).catch(
handleError,
)
if (contentItems) {
modpackContentModal.value?.setItems(contentItems)
}
}
async function refreshContentState(cacheBehaviour?: CacheBehaviour) {
await initProjects(cacheBehaviour)
await refreshModpackContentItems(cacheBehaviour)
}
async function handleModpackUpdate() {
if (!props.instance?.linked_data?.project_id) return
const requestId = beginUpdateRequest()
updatingModpack.value = true
updatingProject.value = null
updatingProjectVersions.value = []
@@ -479,14 +675,42 @@ async function handleModpackUpdate() {
await nextTick()
contentUpdaterModal.value?.show(
linkedModpackUpdateVersionId.value ?? props.instance?.linked_data?.version_id ?? undefined,
)
const initialVersionId =
linkedModpackUpdateVersionId.value ?? props.instance?.linked_data?.version_id ?? undefined
debug('handleModpackUpdate: opening modpack updater modal', {
type: 'modpack',
initialVersionId,
linkedModpackUpdateVersionId: linkedModpackUpdateVersionId.value,
linkedModpackProject: linkedModpackProject.value,
linkedModpackVersion: linkedModpackVersion.value,
linkedModpackHasUpdate: linkedModpackHasUpdate.value,
instance: {
path: props.instance.path,
name: props.instance.name,
gameVersion: props.instance.game_version,
loader: props.instance.loader,
linkedData: props.instance.linked_data,
},
modalStateBeforeFetch: {
updatingModpack: updatingModpack.value,
updatingProjectId: updatingProject.value?.id,
updatingProjectVersions: updatingProjectVersions.value.map((version) => ({
id: version.id,
versionNumber: version.version_number,
gameVersions: version.game_versions,
loaders: version.loaders,
datePublished: version.date_published,
})),
},
})
contentUpdaterModal.value?.show(initialVersionId)
const versions = (await get_project_versions(props.instance.linked_data.project_id).catch(
handleError,
)) as Labrinth.Versions.v2.Version[] | null
if (!isActiveUpdateRequest(requestId) || !updatingModpack.value) return
loadingVersions.value = false
if (!versions) return
@@ -494,6 +718,25 @@ async function handleModpackUpdate() {
versions.sort(
(a, b) => new Date(b.date_published).getTime() - new Date(a.date_published).getTime(),
)
const preselectedVersion =
versions.find((version) => version.id === initialVersionId) ?? versions[0] ?? null
debug('handleModpackUpdate: resolved modpack updater preselection', {
type: 'modpack',
initialVersionId,
foundInitialVersion: versions.some((version) => version.id === initialVersionId),
preselectedVersion: preselectedVersion
? {
id: preselectedVersion.id,
versionNumber: preselectedVersion.version_number,
gameVersions: preselectedVersion.game_versions,
loaders: preselectedVersion.loaders,
datePublished: preselectedVersion.date_published,
}
: null,
versionCount: versions.length,
linkedModpackUpdateVersionId: linkedModpackUpdateVersionId.value,
currentLinkedVersionId: props.instance.linked_data.version_id,
})
updatingProjectVersions.value = versions
}
@@ -502,10 +745,12 @@ async function fetchAndSpliceVersion(
versionId: string,
cacheBehaviour?: Parameters<typeof get_version>[1],
onError?: (err: unknown) => void,
requestId = activeUpdateRequestId.value,
) {
const fullVersion = (await get_version(versionId, cacheBehaviour).catch(
onError ?? (() => null),
)) as Labrinth.Versions.v2.Version | null
if (!isActiveUpdateRequest(requestId)) return
if (!fullVersion) return
const index = updatingProjectVersions.value.findIndex((v) => v.id === versionId)
if (index !== -1) {
@@ -517,17 +762,26 @@ async function fetchAndSpliceVersion(
async function handleVersionSelect(version: Labrinth.Versions.v2.Version) {
if (version.changelog != null) return
const requestId = activeUpdateRequestId.value
loadingChangelog.value = true
await fetchAndSpliceVersion(version.id, 'must_revalidate', handleError as (err: unknown) => void)
loadingChangelog.value = false
await fetchAndSpliceVersion(
version.id,
'must_revalidate',
handleError as (err: unknown) => void,
requestId,
)
if (isActiveUpdateRequest(requestId)) {
loadingChangelog.value = false
}
}
async function handleVersionHover(version: Labrinth.Versions.v2.Version) {
if (version.changelog != null) return
await fetchAndSpliceVersion(version.id)
await fetchAndSpliceVersion(version.id, undefined, undefined, activeUpdateRequestId.value)
}
function resetUpdateState() {
activeUpdateRequestId.value = 0
updatingModpack.value = false
updatingProject.value = null
updatingProjectVersions.value = []
@@ -535,13 +789,23 @@ function resetUpdateState() {
loadingChangelog.value = false
}
function handleModpackUpdateRequest(selectedVersion: Labrinth.Versions.v2.Version) {
async function handleModpackUpdateRequest(selectedVersion: Labrinth.Versions.v2.Version) {
pendingModpackUpdateVersion.value = selectedVersion
const currentVersionId = props.instance?.linked_data?.version_id
const currentVersion = updatingProjectVersions.value.find((v) => v.id === currentVersionId)
isModpackUpdateDowngrade.value = currentVersion
? new Date(selectedVersion.date_published) < new Date(currentVersion.date_published)
: false
const shouldShowWarning =
isModpackUpdateDowngrade.value ||
versionChangesGameVersion(selectedVersion, props.instance.game_version)
if (!shouldShowWarning) {
await handleModpackUpdateConfirm()
return
}
modpackUpdateConfirmModal.value?.show()
}
@@ -551,6 +815,7 @@ async function handleModpackUpdateConfirm() {
const version = pendingModpackUpdateVersion.value
pendingModpackUpdateVersion.value = null
contentUpdaterModal.value?.hide()
isModpackUpdating.value = true
try {
await update_managed_modrinth_version(props.instance.path, version.id)
@@ -574,7 +839,7 @@ async function handleModalUpdate(
pendingModpackUpdateVersion.value = selectedVersion
await handleModpackUpdateConfirm()
} else {
handleModpackUpdateRequest(selectedVersion)
await handleModpackUpdateRequest(selectedVersion)
}
} else if (updatingProject.value) {
const mod = updatingProject.value
@@ -662,51 +927,31 @@ function getOverflowOptions(item: ContentItem): OverflowMenuOption[] {
async function initProjects(cacheBehaviour?: CacheBehaviour) {
if (!props.instance) return
const [contentItems, modpackInfo, allCategories] = await Promise.all([
get_content_items(props.instance.path, cacheBehaviour).catch(handleError),
get_linked_modpack_info(props.instance.path, cacheBehaviour).catch(handleError),
get_categories().catch(handleError),
])
const contentData = await loadInstanceContentData(
props.instance.path,
cacheBehaviour,
handleError,
)
applyContentData(contentData)
}
if (!contentItems) {
function applyContentData(contentData: InstanceContentData) {
if (contentData.path !== props.instance.path) return false
if (!contentData.contentItems) {
loading.value = false
return
return true
}
projects.value = contentItems
projects.value = contentData.contentItems
if (modpackInfo) {
linkedModpackProject.value = {
...modpackInfo.project,
slug: modpackInfo.project.slug ?? modpackInfo.project.id,
icon_url: modpackInfo.project.icon_url ?? undefined,
}
linkedModpackVersion.value = {
...modpackInfo.version,
date_published: modpackInfo.version.date_published.toString(),
}
linkedModpackOwner.value = modpackInfo.owner
? {
...modpackInfo.owner,
avatar_url: modpackInfo.owner.avatar_url ?? undefined,
}
: null
linkedModpackHasUpdate.value = modpackInfo.has_update
linkedModpackUpdateVersionId.value = modpackInfo.update_version_id
if (allCategories && modpackInfo.project.categories) {
const seen = new Set<string>()
linkedModpackCategories.value = allCategories.filter((cat: { name: string }) => {
if (modpackInfo.project.categories.includes(cat.name) && !seen.has(cat.name)) {
seen.add(cat.name)
return true
}
return false
})
} else {
linkedModpackCategories.value = []
}
if (contentData.modpack) {
linkedModpackProject.value = contentData.modpack.project
linkedModpackVersion.value = contentData.modpack.version
linkedModpackOwner.value = contentData.modpack.owner
linkedModpackCategories.value = contentData.modpack.categories
linkedModpackHasUpdate.value = contentData.modpack.hasUpdate
linkedModpackUpdateVersionId.value = contentData.modpack.updateVersionId
} else {
linkedModpackProject.value = null
linkedModpackVersion.value = null
@@ -717,6 +962,7 @@ async function initProjects(cacheBehaviour?: CacheBehaviour) {
}
loading.value = false
return true
}
provideAppBackup({
@@ -844,10 +1090,22 @@ provideContentManager({
filterPersistKey: props.instance.path,
})
await initProjects()
type UnlistenFn = () => void
const initialContentReady = loadInitialContent()
void initialContentReady.then(restoreModpackContentModalState).catch(handleError)
function loadInitialContent() {
if (props.preloadedContent && applyContentData(props.preloadedContent)) {
return Promise.resolve()
}
return initProjects()
}
async function restoreModpackContentModalState() {
if (!savedModalState) return
// Restore modpack content modal state if returning via back navigation
if (savedModalState) {
const stateToRestore = savedModalState
savedModalState = null
await nextTick()
@@ -860,18 +1118,32 @@ const removeBeforeEach = router.beforeEach(() => {
savedModalState = state ?? null
})
const unlisten = await getCurrentWebview().onDragDropEvent(async (event) => {
if (event.payload.type !== 'drop' || !props.instance) return
let isUnmounted = false
let unlistenDragDrop: UnlistenFn | null = null
let unlistenProfiles: UnlistenFn | null = null
for (const file of event.payload.paths) {
if (file.endsWith('.mrpack')) continue
await add_project_from_path(props.instance.path, file).catch(handleError)
}
await initProjects()
})
onMounted(() => {
void getCurrentWebview()
.onDragDropEvent(async (event) => {
if (event.payload.type !== 'drop' || !props.instance) return
const unlistenProfiles = await profile_listener(
async (event: { event: string; profile_path_id: string }) => {
for (const file of event.payload.paths) {
if (file.endsWith('.mrpack')) continue
await add_project_from_path(props.instance.path, file).catch(handleError)
}
await initProjects()
})
.then((unlisten) => {
if (isUnmounted) {
unlisten()
return
}
unlistenDragDrop = unlisten
})
.catch(handleError)
void profile_listener(async (event: { event: string; profile_path_id: string }) => {
if (
props.instance &&
event.profile_path_id === props.instance.path &&
@@ -881,8 +1153,17 @@ const unlistenProfiles = await profile_listener(
) {
await initProjects()
}
},
)
})
.then((unlisten) => {
if (isUnmounted) {
unlisten()
return
}
unlistenProfiles = unlisten
})
.catch(handleError)
})
watch(
() => props.instance?.install_stage,
@@ -905,8 +1186,9 @@ watch(
)
onUnmounted(() => {
isUnmounted = true
removeBeforeEach()
unlisten()
unlistenProfiles()
unlistenDragDrop?.()
unlistenProfiles?.()
})
</script>
@@ -8,6 +8,7 @@ export interface InstanceSettingsContext {
offline?: boolean
isMinecraftServer: Ref<boolean>
onUnlinked: () => void
closeModal?: () => void
}
export const [injectInstanceSettings, provideInstanceSettings] =
@@ -17,6 +17,7 @@ import {
writePendingServerContentInstallBaseline,
writeStoredServerInstallQueue,
} from '@modrinth/ui'
import { useQueryClient } from '@tanstack/vue-query'
import { computed, type ComputedRef, nextTick, type Ref, ref, watch } from 'vue'
import { useRoute, useRouter } from 'vue-router'
@@ -208,6 +209,7 @@ export function createServerInstallContent(opts: {
const router = useRouter()
const client = injectModrinthClient()
const { handleError } = injectNotificationManager()
const queryClient = useQueryClient()
const serverIdQuery = computed(() => readQueryString(route.query.sid))
const worldIdQuery = computed(() => readQueryString(route.query.wid))
@@ -471,6 +473,9 @@ export function createServerInstallContent(opts: {
...serverContentInstallKeys.value,
...result.flushedPlans.map((plan) => plan.projectId),
])
if (result.flushedPlans.length > 0) {
await queryClient.invalidateQueries({ queryKey: ['content', 'list', 'v1', serverId] })
}
return true
} finally {
@@ -491,6 +496,7 @@ export function createServerInstallContent(opts: {
const plans = new Map(queuedServerInstalls.value)
if (sid && wid) {
writeStoredServerInstallQueue(sid, wid, plans)
writePendingServerContentInstallBaseline(sid, wid, serverContentInstallKeys.value)
addPendingServerContentInstalls(sid, wid, getQueuedInstallPlaceholderFallbacks(plans))
void getQueuedInstallPlaceholders(client, plans)