feat: instance sharing thru shared-instances service (#6569)

* feat: implement instance share page + search_users backend call

* feat: invite players modal

* feat: use tanstack queries for friends sync across app pages

* feat: base shared instances implementation

* fix: admon style

* feat: impl instance admonitions like server panel

* fix: impl get + del usage

* feat: support modpack links

* feat: invite notif accepting

* fix: lint + fmt

* feat: impl install to play

* feat: impl usage of UpdateToPlayModal

* feat: warnings on deleting/disabling shared-instance version content

* fix: send instance name

* feat: align with backend

* feat: shared instances qa

* feat: wrong account protection

* feat: qa

* fix: smartly apply updates

* fix: install bug

* fix: 401/404 differentiation

* fix: fmt+prepr

* feat: qa

* feat: qa

* fix: signing out messes up revoke/deleted checks

* feat: qa

* fix: fmt + lint

* feat: lock content if part of shared instance

* fix: lint

* [do not merge] feat: rough invite links impl temp (#6666)

* fix: wrong cmd

* feat: invite page

* fix: server-manager DTO mismatch

* fix: drop anonymous invite link acceptance

* refactor: structured shared-instance unavailable errors

* refactor: centralise error presentations

* refactor: dedupe shared instance diff detection

* fix: logging in reqwests

* refactor: move app.vue shared instances into handler

* refactor: break up Share.vue

* refactor: split up shared instances state outside of instance index

* refactor: dedicated shared instances install/update modals + split up page

* refactor: centralized managed content

* refactor: split up install shared to own runner + shared.rs split up

* refactor: dedupe sql for instance metadata enrichmnt

* refactor: friends composable + dedupe friends logic across usages

* chore: reduced unused code

* fix: align with backend

* fix: lint

* fix: file sha changes

* fix: invite links not working due to icon signed

* feat: qa

* feat: reporting frontend dummy

* fix: try use header

* remove: file hash field

* fix: pin box

* feat: malware warning for shared instances

* fix: cache rule

* feat: config files syncing

* feat: disable config sharing

* fix: header

* fix: use mark ready

* fix: dont cause push update for configs

* fix: lint

* feat: sharing page in settings

* feat: move config + change flow

* fix: qa

* fix: lint prepr

* feat: proxy file upload thru shared instances backend

* fix: use collapisible

* fix: push config

* fix: config

* feat: swap out sign in modal for new one

* fix: report flow

* fix: exclude configs.zip from external warnings

* fix: nuxi init

* fix: config bundle downloading

* fix: error notif

* fix: polling

* fix: qa

* fix: lint + prepr

* feat: shared instances moderation frontend + hook up report flow

* fix: report copy

* fix: lint

* fix: lint

* fix: modrinth ids being undefined

* feat: instance quarantining

* fix: prepr + fmt

* fix: quarantined -> locked terminology

* fix: missing endpoint impls + fmt

* fix: missing api in build.rs

* fix: share tab jittery

* fix: fmt

*PT bug

* fix: invites count as users even if pending

* fix: prepr

* fix: invite page owner in users list

* fix: lint

* fix: qa

* fix: lint

* fix: members stale not clearing

* fix: invite use joined_at field

* fix: lint

* fix: qa

---------

Co-authored-by: sychic <47618543+Sychic@users.noreply.github.com>
This commit is contained in:
Calum H.
2026-07-24 13:06:38 +00:00
committed by GitHub
co-authored by sychic
parent 2e0d797bb0
commit e58af98f21
269 changed files with 18202 additions and 2579 deletions
@@ -80,6 +80,7 @@ const playing = ref(false)
const play = async (event: MouseEvent) => {
event?.stopPropagation()
if (props.instance.quarantined) return
loading.value = true
await run(props.instance.id)
.catch((err) => handleSevereError(err, { instanceId: props.instance.id }))
@@ -192,8 +193,14 @@ onUnmounted(() => {
</ButtonStyled>
<ButtonStyled v-else>
<button
v-tooltip="playing ? 'Instance is already open' : null"
:disabled="playing || loading"
v-tooltip="
instance.quarantined
? 'This instance has been locked'
: playing
? 'Instance is already open'
: null
"
:disabled="instance.quarantined || playing || loading"
@click="play"
>
<SpinnerIcon v-if="loading" class="animate-spin" />
@@ -176,6 +176,7 @@ function refreshServer(address: string, instanceId: string) {
}
async function joinWorld(world: WorldWithInstance, instance?: GameInstance) {
if (instance?.quarantined) return
console.log(`Joining world ${getWorldIdentifier(world)}`)
if (world.type === 'server') {
await start_join_server(world.instance_id, world.address).catch(handleError)
@@ -192,6 +193,7 @@ async function joinWorld(world: WorldWithInstance, instance?: GameInstance) {
}
async function playInstance(instance: GameInstance) {
if (instance.quarantined) return
await run(instance.id)
.catch((err) => handleSevereError(err, { instanceId: instance.id }))
.finally(() => {
@@ -300,6 +302,7 @@ onUnmounted(() => {
item.world.type === 'singleplayer' &&
hasWorldQuickPlaySupport(gameVersions, item.instance.game_version || '')
"
:quarantined="item.instance.quarantined"
:server-status="
item.world.type === 'server' ? serverData[item.world.address].status : undefined
"
@@ -77,6 +77,7 @@ const props = withDefaults(
startingInstance?: boolean
supportsServerQuickPlay?: boolean
supportsWorldQuickPlay?: boolean
quarantined?: boolean
currentProtocol?: ProtocolVersion | null
highlighted?: boolean
@@ -105,6 +106,7 @@ const props = withDefaults(
startingInstance: false,
supportsServerQuickPlay: true,
supportsWorldQuickPlay: false,
quarantined: false,
currentProtocol: null,
refreshing: false,
@@ -139,7 +141,7 @@ const managed = computed(() => props.managed)
const shortcutInstanceId = computed(() => props.shortcutInstanceId ?? props.instanceId)
async function createShortcut() {
if (!shortcutInstanceId.value) return
if (!shortcutInstanceId.value || props.quarantined) return
try {
const shortcutPath = await createInstanceShortcut(
@@ -422,23 +424,26 @@ const messages = defineMessages({
<ButtonStyled v-else>
<button
v-tooltip="
world.type === 'server'
? !supportsServerQuickPlay
? formatMessage(messages.noServerQuickPlay)
: playingOtherWorld
? formatMessage(messages.gameAlreadyOpen)
: !serverStatus
? formatMessage(messages.noContact)
: serverIncompatible
? formatMessage(messages.incompatibleServer)
: null
: !supportsWorldQuickPlay
? formatMessage(messages.noSingleplayerQuickPlay)
: playingOtherWorld || locked
? formatMessage(messages.gameAlreadyOpen)
: null
quarantined
? 'This instance has been locked'
: world.type === 'server'
? !supportsServerQuickPlay
? formatMessage(messages.noServerQuickPlay)
: playingOtherWorld
? formatMessage(messages.gameAlreadyOpen)
: !serverStatus
? formatMessage(messages.noContact)
: serverIncompatible
? formatMessage(messages.incompatibleServer)
: null
: !supportsWorldQuickPlay
? formatMessage(messages.noSingleplayerQuickPlay)
: playingOtherWorld || locked
? formatMessage(messages.gameAlreadyOpen)
: null
"
:disabled="
quarantined ||
playingOtherWorld ||
startingInstance ||
(world.type == 'server' && !supportsServerQuickPlay) ||
@@ -457,7 +462,7 @@ const messages = defineMessages({
{
id: 'play-instance',
shown: !!instanceId,
disabled: playingInstance,
disabled: playingInstance || quarantined,
action: () => emit('play-instance'),
},
{
@@ -511,7 +516,7 @@ const messages = defineMessages({
},
{
id: 'create-shortcut',
shown: !!shortcutInstanceId,
shown: !!shortcutInstanceId && !quarantined,
action: () => createShortcut(),
},
{