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2b12fe4668229211d856d19cd10633ebf07af261
23
Commits
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a85b8eed3f |
fix: app library post release (#7211)
* fix: fixed height on modal * fix: conditional auto padding being applied on user avatars * feat: allow ungrouped to be dragged * feat: add drag handle to resize num items in jump in * qa * feat: add context menu submenus * feat: hook up icon editing in sub menu * fix: breadcrumb and sidebar not matching * fix: bring back signal icon for ping and players online * feat: add compact mode for library * smaller checkmark * pnpm prepr * feat: bring back loader/game version sort * add loader symbols * refactor: compact mode with sync'd app settings * pnpm prepr * move loaders up * qa * feat: exclude loaders from randomizing |
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e79e0d024b |
feat: app onboarding and library (#6923)
* refactor: remove unused legacy onboarded flag * sqlx prepare * feat: add onboarding checklist app db and add vue provider * feat: add welcome page * feat: add onboarding checklist component * feat: move checklist visibility source of truth in app db * feat: split up import modpack button * feat-small: style tweak * feat: remove discover section from homepage and add library * refactor: move welcome screen to component * refactor: move grid display into /library * refactor: rename existing components * refactor: split up the current library page files * feat: add create group modal * feat: add instance group definitions * feat: update accordian for instance groups * feat: add delete group * feat: implement rename instance groups * refactor: move instance group api out * feat: add context menu for groups * feat: style instance items in library * feat: add selected instance item state * feat: implement action bar for selection * feat: drag and drop to move between groups * feat: show ungrouped with header * feat: improve edit group name * small fix * small style fixes * feat: improve selection behaviour * fix: dont toggle group when context menu open * feat: drag and drop multiple selected * small * feat: add remove from group in action bar * feat: add delay on icon hiding in inline input * feat: improve icon hiding delay * fix: bad routes.js * feat: implement sort and filter options * refactor: dont prefix filenames * feat: change open/collapse group target * feat: improve ungrouped behaviour * feat: add shift to select multiple instances * fix: icon disappear transition * feat: add esc while dragging to cancel * feat: update sorting and moved label * feat: update context menu * fix: multiple context menus can be opened * refactor: instance groups to be identified by ID instead of name, names become display data * feat: creating new group always adds instance * feat: create group button, fix instance selection, and increase group name max length * feat: strokes * fix: show getting started checklist in all sidebar * feat: set size on microsoft login screen * fix: use ButtonStyled in Chips component * feat: creating groups with selected instances and fix some moving selection and duplication bugs * pnpm prepr * feat: add tooltip for instance already in group * feat: create instance with content in creation flow modal - search modpack becomes search projects - creation flow modal context receives prepareProjectInstall and createProjectInstall callbacks, from content-install.ts (shared with ContentInstallModal) * feat: update instance card styles * refactor: separate out instance card content * update styles * refactor: instance card * fix: width of instance * feat: update empty state * feat: update sort and grouping dropdowns * feat: better context menu options * feat: add group action buttons * feat: add/remove favourites group * remove manual sort * feat: improve the "New group" jank * feat: add group by instance type and change group sorting * feat: welcome screen styles match figma * feat: not signed in skins demo * feat: new hosting empty state * feat: new instance card style * feat: add tooltip and spice up animation more * feat: improve the transitions for groups after dropping many instances * feat: set instance group membership for bulk moving * feat: remove fade out * fix: allow dragging from buttons inside instance card * fix: library page load in behaviour * small fix * feat: add group ordering and reordering * feat: add drag to reorder groups * fix: switching page not clearing selected instances * style fixes * style fix * fix spacing * feat: jump in changes * feat: add styled newly created instances * feat: improve jump in cards styles * fix: welcome screen style * fix: empty state styles * feat: max 5 jump in items * feat: max new instances to 3 * fix: search icon * feat: clear selection after move * feat: skins list use check icon styles * feat: list will be deleted instances and default sort last played * fix: stroke * remove: no more group settings in instance general settings * fix: resolving modpack server install * feat: icon editor * feat: add three hue shifted variants * fix: surprise me doesnt pick symbol * feat: add customize icon to create instance modal * feat: skins loading state style * fix: welcome logo * fix: copy * fix: left over usage of ButtonStyled from main's refactor * feat: some leaked merge stuff * feat: server empty state styles * remove: instance helper text * remove: auto link in set up stage * feat: auto focus on search when modal open * fix: delete instance modal style * remove: modpack meta repeating * fix: icon * fix: font weight * fix: dropdown filter preview heights * pnpm prepr * fix: sign into modrinth flashing change in position * feat: add avatar transparent corner gets padding * feat: drag and hold over group opens group * feat: add random icon for custom instance * feat: update loading icon * polish: empty state for search * polish: jump in cards * fix: avatar could skip checking for image if tauri loads it first * feat: add icon customize and randomizer in content install modal for add to new instances * fix: avatar cannot read image pixels due to cors * refactor: popup notifications toast type for instance sharing notifications * feat: apply random icons modal and add popup notification for it * polish: style * fix: set_webview_visible * QA * qa * feat: add inner white 15 opacity stroke around avatar * add to catalog * pnpm prepr * fix: app event import * feat: add new icons and backgrounds for icon editor * feat: recents list generate from randomized icons and save icon in editor + icon editor modal fixes * qa * refactor: recipe -> config * fix: event bus * polish * feat: add safe guard against randomizing empty icons * feat: navigate to instance after creation * fix: icon file names * i18n on welcome screen * i18n pass on PR * fix: inconsistent max group name length * refactor: use sqlx macro * feat: add instance icon background selection drag * feat: update catalog order * fix: remove gradient for welcome screen * remove: frog * fix: min width * feat: update corner size * fix: context menu styles * prepr * fix: instance name trimming * reorder * fix: instance card loading state stayed until hovering * feat: add icon randomizer blacklist * blog * prepr --------- Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com> |
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7ac1d17571 |
feat: minecraft required modal (#6797)
* feat: minecraft required modal * pnpm prepr * refactor: move steve to /assets and turn it to webp * refactor: rename to steve look up left --------- Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com> |
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8b6f0ec695 |
feat: add Ears mod support to skin selector (#6775)
* feat: add Ears mod support to skin selector * fix: lint * feat: ears mod notice + toggle + fix uv issues * fix: lint |
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620894aecb |
feat: backups page cleanup before worlds (#5844)
* feat: card alignment + fix modals * feat: change admon title in restore alert modal * fix: lint * feat: backups queue api into api-client * feat: impl backup queue api endpoints into frontend * feat: ack fix * feat: bulk actions * feat: bulk delete impl * fix: lint * fix: align error states * fix: transition group * feat: ready for qa * fix: lint * feat: qa * feat: stacked admonitions component * fix: issues with stacking * feat: hook up admonition stacking + fix app csp for staging kyros nodes * fix: logs.vue * qa: close stack on admonitions click * fix: all problems with stacked admonitions * qa: admonition cleanup and copy overhaul draft * fix: qa issues padding * fix: padding bug * feat: qa * fix: intercom in app csp bug * fix: positioning intercom * feat: loading overlay on top of console + admon consistency changes * feat: scroll indicator fade in backup delete modal + admon timestamp fix * feat: move action bar behind modal * fix: lint + i18n * fix: server ping spam on filter (cache but clear on unmount) * fix: 1 admon fade in flicker issue * chore: temp staging undo * qa: changes * fix: lint * chore: revert staging to use staging * fix: scoping |
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693a371d61 |
feat: server management in app (#5628)
* start new server settings tabs
* update properties tab to match design
* better stying in general tab
* feat: add suffix input for hostname field
* implement tables for allocations and DNS records
* add tags for dns record type
* small gap adjustment
* polish advanced page
* adjust properties page hierarchy
* fix searching properties, empty state and projection radius appearing
* pnpm prepr
* update copy to match designs
* fix suffix input component
* style fixes and match heading size
* small fix
* fix search allocations placeholder
* adjust table styles
* move all installation settings helper text to below input
* update icon to use overflow menu buttons
* fix modal to be consistent
* open advanced properties when search
* remove other and custom properties, and update styles
* remove hide/show all java versions
* handle mc 26
* refactor: move server settings pages into /ui and add app ServerSettingsModal
* hook up server pages for app
* add server page header to app
* hook up server settings modal
* use large size
* fix card box shadow style
* fix hostname input for app
* fix app/website card containers
* implement external tabs for billing and admin billing
* fix save banner fixed to parent instead of page body
* remove unused prop to FriendsList causing warning in app
* fix client-only not available for app
* fix bottom cut off
* wire node auth
* implement full copy buttons
* dedup copy button tailwind styles
* fix hover class not working in @apply
* fix spacing
* fix error validation styles
* apply consistent styles and spacing
* feat: update hosting server card (#5609)
* fix type errors
* fix some stylesheets not imported for storybook
* add server listing stories
* add fix for frontend stylesheet imports
* remove props.
* convert copy code to use tailwind
* update server listing component styles
* update server info label styles
* start status/player count info label, more style updates and fixes
* add new server card buttons
* hook up server cards and implement updated styles
* hook up on download button
* fix tauri throwing error when api returns 204 No Content
* hook up purchase server modal in app
* fix upgrading state loading icon
* pnpm prepr
* filter out servers past 30 days after cancellation
* do not apply opacity on lock or spiner icons
* fix disabled server icon background
* update pending change stage
* handle known suspension states
* refactor: reduce code duplication for server listing
* update disabled state text color
* fix loading icon color
* clean up copy
* fix disabled opacity for server card
* update server listing files kept to be countdown
* implement resubscribe modal
* implement proper provisioning state for resubscribe
* fix duplicate attribute and pnpm prepr
* feat: add shared UI package auth DI
* feat: update purchase server flow (#5714)
* implement server list empty state component
* fix stories and adjust spacing
* implement select plan design refresh
* implement auth for empty server list
* use refs instead of reactive
* pnpm prepr
* fix auth usage for empty servers list
* move app auth provider setup to src/providers/setup
* pnpm prepr
* fix max height
* style fix
* fix getCreds no auth is blocking api client
* implement servers guest plan modal and signin which redirects back to modal's next step
* refactor guest plan select logic into provider
* implement sign in or create account popup
* remove force empty serverList
* add download button for suspended mod and generic
* add handling for when user logs out
* QA pass style fixes
* more consistent page styles
* fix duplicate export
* refactor: remove all fallback stuff from resubscribe modal
* implement shared download latest backup util
* i18n pass
* pnpm prepr
* fix region being selected if ping failed
* pnpm prepr
* feat: servers in app finalization (#5744)
* feat: start on shared console implementation into logs and overview pages
* fix: terminal gap issues
* feat: swap word wrap for full screen
* fix: stats cards alignment
* fix: stats
* feat: fix console clear + remove copy
* fix: lint
* fix: use reset not clear
* feat: shared server header & overview page for app and website (#5736)
* feat: implement shared server header for app and website
* feat: implement wrapped overview page with shared composable and hook it up
* pnpm prepr
* fix: bugs
* qa: cleanup
* feat: root.vue shared layout
* feat: delete old options pages + fix discovery frontend
* fix: discovery
* fix: misc style/layout issues
* fix page padding
* fix: modal height jankiness
* feat: implement server install content in app and server setup modal with DI
* fix: spacing
* remove servers in app feature flag
* Revert "remove servers in app feature flag"
This reverts commit
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913dee9090 |
Improve language selector (#5487)
* Improve language selector * Add Germany to German * Run prepr:frontend * Remove `'` in icon map * Add Italy to Italian |
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37eac92329 |
refactor: migrate all input fields to StyledInput (#5306)
* feat: StyledInput component * migrate: auth pages to styledInput * migrate: search/filter inputs * migrate: dashboard inputs * migrate: app frontend * migrate: search related inputs * migrate: all of app-frontend * fix: missing inputs on app-frontend * migrate: frontend * feat: multiline * migrate: textareas * fix: storybook use text-primary * fix: lint * fix: merge conflict * feat: cleanup |
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0a8f489234 |
NormalPage component w/ Collections refactor (#4873)
* Refactor search page, migrate to /discover/ * Add NormalPage component for common layouts, refactor Collections page as an example, misc ui pkg cleanup * intl:extract * lint * lint * remove old components * Refactor search page, migrate to /discover/ * Add NormalPage component for common layouts, refactor Collections page as an example, misc ui pkg cleanup * intl:extract * lint * lint * remove old components |
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16a6f7b352 |
Modrinth Hosting rebrand (#4846)
* Modrinth Hosting rebranding * fix capitalization issue * fix issues |
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2aabcf36ee |
refactor: migrate to common eslint+prettier configs (#4168)
* refactor: migrate to common eslint+prettier configs
* fix: prettier frontend
* feat: config changes
* fix: lint issues
* fix: lint
* fix: type imports
* fix: cyclical import issue
* fix: lockfile
* fix: missing dep
* fix: switch to tabs
* fix: continue switch to tabs
* fix: rustfmt parity
* fix: moderation lint issue
* fix: lint issues
* fix: ui intl
* fix: lint issues
* Revert "fix: rustfmt parity"
This reverts commit
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b29672f4b4 |
fix: model issues & move to @modrinth/assets (#3911)
* fix: model issues & move to `@modrinth/assets` * revert: vscode settings change * fix: remove unused props |
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30035a9a1c |
fix(app): adjust CSP settings for skin manager to work (#3895)
* fix(app): adjust CSP settings for skin manager to work * tweak: allow current Tauri scheme in CSP * tweak: remove references to invalid `sunny.png` texture in skin models These were causing load errors in production app builds. * tweak: use proper URL imports for skin models This fixes importing these models in production builds of the app. * chore(app-frontend): use more proper import style for glTF assets * tweak: use proper URL imports for skin models in more places |
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f95d0d78f2 |
feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups * refactor(theseus): extend auth subsystem to fetch complete user profiles * chore: fix new `prettier` lints * chore: document differences between similar `Credentials` methods * chore: remove dead `profile_run_credentials` plugin command * feat(app): skin selector backend * enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations * chore: fix comment typo spotted by Copilot * fix: less racy auth token refresh logic This may help with issues reported by users where the access token is invalid and can't be used to join servers over long periods of time. * tweak(app-lib): improve consistency of skin field serialization case * fix(app-lib/minecraft_skins): fix custom skin removal from DB not working * Begin skins frontend * Cape preview * feat: start on SkinPreviewRenderer * feat: setting for nametag * feat: hide nametag setting (sql) * fix: positioning of meshes * fix: lighting * fix: allow dragging off-bounds * fix: better color mapping * feat: hide nametag setting (impl) * feat: Start on edit modal + cape button cleanup + renderer fixes * feat: Finish new skin modal * feat: finish cape modal * feat: skin rendering on load * fix: logic for Skins.vue * fix: types * fix: types (for modal + renderer) * feat: Editing? * fix: renderer not updating variant * fix: mojang username not modrinth username * feat: batched skin rendering - remove vzge references (apart from capes, wip) * feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning * feat: capes in preview renderer & baked renders * fix: lint fixes * refactor: Start on cleanup and polish * fix: hide error notification when logged out * revert: .gltf formatting * chore(app-frontend): fix typos * fix(app-lib): delay account skin data deletion to next reboot This gives users an opportunity to not unexpectedly lose skin data in case they log off on accident. * fix: login button & provide/inject AccountsCard * polish: skin buttons * fix: imports * polish: use figma values * polish: tweak underneath shadow * polish: cursor grab * polish: remove green bg from CapeLikeTextButton when selected. * polish: modal tweaks * polish: grid tweaks + start on upload skin modal * polish: drag and drop file flow * polish: button positioning in SkinButton * fix: lint issues * polish: deduplicate model+cape stuff and fix layout * fix: lint issues * fix: camel case requirement for make-default * polish: use indexed db to persist skin previews * fix: lint issues * polish: add skin icon sizing * polish: theme fixes * feat: animation system for skin preview renderer * feat(app/minecraft_skins): save current custom external skin when equipping skins * fix: cape button & dynamic nametag sizing * feat(theseus): add `normalize_skin_texture` Tauri command This command lets the app frontend opt in to normalizing the texture of any skin, which may be in either the legacy 64x32 or newer 64x64 format, to the newer 64x64 format for display purposes. * chore: Rust build fixes * feat: start impl of skin normalization on frontend * feat(theseus): change parameter type of `normalize_skin_texture` Tauri command * fix: normalization * fix(theseus): make new `normalize_skin_texture` command usable * feat: finish normalization impl * fix: vueuse issue * fix: use optimistic approach when changing skins/capes. * fix: nametag cleanup + scroll fix * fix: edit modal computedAsync not fast enough for skin preview renderer * feat: classic player model animations * chore: fix new Clippy lint * fix(app-lib): actually delete custom skins with no cape overrides * fix(app-lib): handle repeated addition of the same skin properly * refactor(app-lib): simplify DB connection logic a little * fix: various improvements * feat: slim animations * fix: z-fighting on models * fix: shading + lighting improvements * fix: shadows * fix: polish * fix: polish * fix: accounts card not having the right head * fix: lint issues * fix: build issue * feat: drag and drop func * fix: temp disable drag and drop in the modal * Revert "fix: temp disable drag and drop in the modal" This reverts commit |
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37cc81a36d | chore: optimize PNGs (#3647) | ||
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3dad6b317f |
MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev> |
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ff4c7f47b2 |
Direct World Joining (#3457)
* Begin work on worlds backend * Finish implementing get_profile_worlds and get_server_status (except pinning) * Create TS types and manually copy unparsed chat components * Clippy fix * Update types.d.ts * Initial worlds UI work * Fix api::get_profile_worlds to take in a relative path * sanitize & security update * Fix sanitizePotentialFileUrl * Fix sanitizePotentialFileUrl (for real) * Fix empty motd causing error * Finally actually fix world icons * Fix world icon not being visible on non-Windows * Use the correct generics to take in AppHandle * Implement start_join_singleplayer_world and start_join_server for modern versions * Don't error if server has no cached icon * Migrate to own server pinging * Ignore missing server hidden field and missing saves dir * Update world list frontend * More frontend work * Server status player sample can be absent * Fix refresh state * Add get_profile_protocol_version * Add protocol_version column to database * SQL INTEGER is i64 in sqlx * sqlx prepare * Cache protocol version in database * Continue worlds UI work * Fix motds being bold * Remove legacy pinging and add a 30-second timeout * Remove pinned for now and match world (and server) parsing closer to spec * Move type ServerStatus to worlds.ts * Implement add_server_to_profile * Fix pack_status being ignored when joining from launcher * Make World path field be relative * Implement rename_world and reset_world_icon * Clippy fix * Fix rename_world * UI enhancements * Implement backup_world, which returns the backup size in bytes * Clippy fix * Return index when adding servers to profile * Fix backup * Implement delete_world * Implement edit_server_in_profile and remove_server_from_profile * Clippy fix * Log server joins * Add edit and delete support * Fix ts errors * Fix minecraft font * Switch font out for non-monospaced. * Fix font proper * Some more world cleanup, handle play state, check quickplay compatibility * Clear the cached protocol version when a profile's game version is changed * Fix tint colors in navbar * Fix server protocol version pinging * UI fixes * Fix protocol version handler * Fix MOTD parsing * Add worlds_updated profile event * fix pkg * Functional home screen with worlds * lint * Fix incorrect folder creation * Make items clickable * Add locked field to SingleplayerWorld indicating whether the world is locked by the game * Implement locking frontend * Fix locking condition * Split worlds_updated profile event into servers_updated and world_updated * Fix compile error * Use port from resolve SRV record * Fix serialization of ProfilePayload and ProfilePayloadType * Individual singleplayer world refreshing * Log when worlds are perceived to be updated * Push logging + total refresh lock * Unlisten fixes * Highlight current world when clicked * Launcher logs refactor (#3444) * Switch live log to use STDOUT * fix clippy, legacy logs support * Fix lint * Handle non-XML log messages in XML logging, and don't escape log messages into XML --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> * Update incompatibility text * Home page fixes, and unlock after close * Remove logging * Add join log database migration * Switch server join timing to being in the database instead of in a separate log file * Create optimized get_recent_worlds function that takes in a limit * Update dependencies and fix Cargo.lock * temp disable overflow menus * revert home page changes * Enable overflow menus again * Remove list * Revert * Push dev tools * Remove default filter * Disable debug renderer * Fix random app errors * Refactor * Fix missing computed import * Fix light mode issues * Fix TS errors * Lint * Fix bad link in change modpack version modal * fix lint * fix intl --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com> |
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76b1d1df8c |
Misc fixes, new instance & project cards (#3040)
* Fix some TS errors, and misc settings fixes * New instance + project cards * bug fixes + lint * Quick instance switcher --------- Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> |
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c39bb78e38 |
App redesign (#2946)
* Start of app redesign * format * continue progress * Content page nearly done * Fix recursion issues with content page * Fix update all alignment * Discover page progress * Settings progress * Removed unlocked-size hack that breaks web * Revamp project page, refactor web project page to share code with app, fixed loading bar, misc UI/UX enhancements, update ko-fi logo, update arrow icons, fix web issues caused by floating-vue migration, fix tooltip issues, update web tooltips, clean up web hydration issues * Ads + run prettier * Begin auth refactor, move common messages to ui lib, add i18n extraction to all apps, begin Library refactor * fix ads not hiding when plus log in * rev lockfile changes/conflicts * Fix sign in page * Add generated * (mostly) Data driven search * Fix search mobile issue * profile fixes * Project versions page, fix typescript on UI lib and misc fixes * Remove unused gallery component * Fix linkfunction err * Search filter controls at top, localization for locked filters * Fix provided filter names * Fix navigating from instance browse to main browse * Friends frontend (#2995) * Friends system frontend * (almost) finish frontend * finish friends, fix lint * Fix lint --------- Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com> * Refresh macOS app icon * Update web search UI more * Fix link opens * Fix frontend build --------- Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com> |
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4d0407a3b3 | Add tailwind to app-frontend (#2234) | ||
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910e219c0e |
0.8.0 beta fixes (#2154)
* initial fixes * 0.8.0 beta fixes * run actions * run fmt * Fix windows build * Add purge cache opt * add must revalidate to project req * lint + clippy * fix processes, open folder * Update migrator to use old launcher cache for perf * fix empty dirs not moving * fix lint + create natives dir if not exist * fix large request batches * finish * Fix deep linking on mac * fix comp err * fix comp err (2) --------- Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com> |
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797e1f1f21 |
fix(theseus): Fixed multiple bugs (#1304)
* fix(theseus): Resolve log tab freezing entire app (#1127, #1237) Switched to `vue-typed-virtual-list` due to freezing issues in WebKit caused by `vue-virtual-scroller`, which were difficult to resolve with the previous library. * fix(theseus): Double opening of Socials Share link (#1136, #1074) * fix(theseus): Proper symlinks resolution (#1236) Ensures correct symlink resolution for specific mods, the mods directory, and the entire profile directory. * fix(theseus): Correctly recognize NeoForge mods (#1215) * fix(theseus): Corrected `Environments` and `Loaders` filters (#899) * fix(theseus): Remove `_JAVA_OPTIONS` when testing JRE (#1171) * fix(theseus): Fixed opening files using `show_in_folder` Previously, opening a mod would display the contents of the JAR file instead of its location. * fix(theseus): Hide `.DS_Store` files (#1274, #1002, #1174) * fix(theseus): Corrected tooltip color * fix(theseus): Fixed white mode issues (#1144, #1010) * fix: Corrected `Slider` min and max value handling (#1008) * fix: Fixed rebase problems * fix: Fixed `:deep` usage warning * chore: Updated eslint plugins to fix conflicts with Prettier |
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d1bc65c266 |
Monorepo missing features (#1273)
* fix tauri config * fix package patch * regen pnpm lock * use new workflow * New GH actions * Update lockfile * update scripts * Fix build script * Fix missing deps * Fix assets eslint * Update libraries lint * Fix all lint configs * update lockfile * add fmt + clippy fails * Separate App Tauri portion * fix app features * Fix lints * install tauri cli * update lockfile * corepack, fix lints * add store path * fix unused import * Fix tests * Issue templates + port over tauri release * fix actions * fix before build command * Add X86 target * Update build matrix * finalize actions * make debug build smaller * Use debug build to make cache smaller * dummy commit * change proj name * update file name * Use release builds for less space use * Remove rust cache * Readd for app build * add merge queue trigger |