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734720e11edf91cb7338b5b43ab3a79deb7ffff2
3
Commits
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734720e11e |
feat: instances v2 (#6431)
* feat: base of instances v2 * feat: use old profiles with compat layer * prototype: instances v2 * fix: install_from using profile * fix: skins migration fix * fix: frontend still using profile path * fix: add update proj multiselect guard * fix: cargo fmt * fix: content missing fields * feat: break up app-lib/api/instance.rs * fix: check_content_updates mismatch * fix: updater modal cleanup w/new structure * feat: better update all handling * fix: remove preview_update_all * fix: feedback on bulk update + lint * fix: rem transitions * fix: change to jsonb * feat: app db backup after update * fix: lint * fix: sqlx prepare + use sqlx macros * fix: lint * fix: bugs * feat: defuck the installing process up * fix: bug of hell * fix: shear * fix: fmt * fix: install progress spacing + change mc/content/overrides to bytes * fix: lint * fix: prepr * fix: navtabs anim not working in app * fix: worlds.vue improvements + browse page fixes * feat: optimise queries + adapter fns * fix: lint * fix: lint * feat: shared modrinth-content-management crate (#6469) * feat: disable warnings setting * feat: add instances shortcuts (#6329) * Add modrinth://launch deep link to start a profile Support external profile launching via modrinth://launch/{profile_path} for integrations such as Stream Deck. * Change route to /launch/profile/{id} for future extensibility * fix: ensure profile path is url decoded * fix: URL-decode profile path from deep link * fix: use urlencoding crate for URL decoding * feat: implement app instance shortcuts * feat: change windows shortcut creation to use windows api instead * feat: implement creating a shortcut launching world/server * format * fmt * fix multiline inline tables * pnpm prepr * feat: move create shortcut to last item * refactor: split up shortcuts.rs for individual platforms * refactor: turn profile launch url into url type * use string literal and add safety comment * pt2 * refactor: rename anything that's profile into instance * update mac shortcut --------- Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com> --------- Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com> Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com> |
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3dad6b317f |
MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev> |
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ff4c7f47b2 |
Direct World Joining (#3457)
* Begin work on worlds backend * Finish implementing get_profile_worlds and get_server_status (except pinning) * Create TS types and manually copy unparsed chat components * Clippy fix * Update types.d.ts * Initial worlds UI work * Fix api::get_profile_worlds to take in a relative path * sanitize & security update * Fix sanitizePotentialFileUrl * Fix sanitizePotentialFileUrl (for real) * Fix empty motd causing error * Finally actually fix world icons * Fix world icon not being visible on non-Windows * Use the correct generics to take in AppHandle * Implement start_join_singleplayer_world and start_join_server for modern versions * Don't error if server has no cached icon * Migrate to own server pinging * Ignore missing server hidden field and missing saves dir * Update world list frontend * More frontend work * Server status player sample can be absent * Fix refresh state * Add get_profile_protocol_version * Add protocol_version column to database * SQL INTEGER is i64 in sqlx * sqlx prepare * Cache protocol version in database * Continue worlds UI work * Fix motds being bold * Remove legacy pinging and add a 30-second timeout * Remove pinned for now and match world (and server) parsing closer to spec * Move type ServerStatus to worlds.ts * Implement add_server_to_profile * Fix pack_status being ignored when joining from launcher * Make World path field be relative * Implement rename_world and reset_world_icon * Clippy fix * Fix rename_world * UI enhancements * Implement backup_world, which returns the backup size in bytes * Clippy fix * Return index when adding servers to profile * Fix backup * Implement delete_world * Implement edit_server_in_profile and remove_server_from_profile * Clippy fix * Log server joins * Add edit and delete support * Fix ts errors * Fix minecraft font * Switch font out for non-monospaced. * Fix font proper * Some more world cleanup, handle play state, check quickplay compatibility * Clear the cached protocol version when a profile's game version is changed * Fix tint colors in navbar * Fix server protocol version pinging * UI fixes * Fix protocol version handler * Fix MOTD parsing * Add worlds_updated profile event * fix pkg * Functional home screen with worlds * lint * Fix incorrect folder creation * Make items clickable * Add locked field to SingleplayerWorld indicating whether the world is locked by the game * Implement locking frontend * Fix locking condition * Split worlds_updated profile event into servers_updated and world_updated * Fix compile error * Use port from resolve SRV record * Fix serialization of ProfilePayload and ProfilePayloadType * Individual singleplayer world refreshing * Log when worlds are perceived to be updated * Push logging + total refresh lock * Unlisten fixes * Highlight current world when clicked * Launcher logs refactor (#3444) * Switch live log to use STDOUT * fix clippy, legacy logs support * Fix lint * Handle non-XML log messages in XML logging, and don't escape log messages into XML --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> * Update incompatibility text * Home page fixes, and unlock after close * Remove logging * Add join log database migration * Switch server join timing to being in the database instead of in a separate log file * Create optimized get_recent_worlds function that takes in a limit * Update dependencies and fix Cargo.lock * temp disable overflow menus * revert home page changes * Enable overflow menus again * Remove list * Revert * Push dev tools * Remove default filter * Disable debug renderer * Fix random app errors * Refactor * Fix missing computed import * Fix light mode issues * Fix TS errors * Lint * Fix bad link in change modpack version modal * fix lint * fix intl --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com> |