//! Highly experimental and unstable API endpoint models. //! //! These are used for testing new API patterns and exploring future endpoints, //! which may or may not make it into an official release. //! //! # Projects and versions //! //! Projects and versions work in an ECS-like architecture, where each project //! is an entity (project ID), and components can be attached to that project to //! determine the project's type, like a Minecraft mod, data pack, etc. Project //! components *may* store extra data (like a server listing which stores the //! server address), but typically, the version will store this data in *version //! components*. pub mod base; pub mod compat; pub mod component; pub mod minecraft; pub mod project; pub mod version; pub use project::{ PROJECT_COMPONENT_RELATIONS, ProjectComponentKind, ProjectEdit, ProjectQuery, ProjectSerial, }; pub use version::{ VersionComponentKind, VersionCreate, VersionEdit, VersionQuery, VersionSerial, };