mirror of
https://github.com/modrinth/code.git
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* refactor: remove unused legacy onboarded flag * sqlx prepare * feat: add onboarding checklist app db and add vue provider * feat: add welcome page * feat: add onboarding checklist component * feat: move checklist visibility source of truth in app db * feat: split up import modpack button * feat-small: style tweak * feat: remove discover section from homepage and add library * refactor: move welcome screen to component * refactor: move grid display into /library * refactor: rename existing components * refactor: split up the current library page files * feat: add create group modal * feat: add instance group definitions * feat: update accordian for instance groups * feat: add delete group * feat: implement rename instance groups * refactor: move instance group api out * feat: add context menu for groups * feat: style instance items in library * feat: add selected instance item state * feat: implement action bar for selection * feat: drag and drop to move between groups * feat: show ungrouped with header * feat: improve edit group name * small fix * small style fixes * feat: improve selection behaviour * fix: dont toggle group when context menu open * feat: drag and drop multiple selected * small * feat: add remove from group in action bar * feat: add delay on icon hiding in inline input * feat: improve icon hiding delay * fix: bad routes.js * feat: implement sort and filter options * refactor: dont prefix filenames * feat: change open/collapse group target * feat: improve ungrouped behaviour * feat: add shift to select multiple instances * fix: icon disappear transition * feat: add esc while dragging to cancel * feat: update sorting and moved label * feat: update context menu * fix: multiple context menus can be opened * refactor: instance groups to be identified by ID instead of name, names become display data * feat: creating new group always adds instance * feat: create group button, fix instance selection, and increase group name max length * feat: strokes * fix: show getting started checklist in all sidebar * feat: set size on microsoft login screen * fix: use ButtonStyled in Chips component * feat: creating groups with selected instances and fix some moving selection and duplication bugs * pnpm prepr * feat: add tooltip for instance already in group * feat: create instance with content in creation flow modal - search modpack becomes search projects - creation flow modal context receives prepareProjectInstall and createProjectInstall callbacks, from content-install.ts (shared with ContentInstallModal) * feat: update instance card styles * refactor: separate out instance card content * update styles * refactor: instance card * fix: width of instance * feat: update empty state * feat: update sort and grouping dropdowns * feat: better context menu options * feat: add group action buttons * feat: add/remove favourites group * remove manual sort * feat: improve the "New group" jank * feat: add group by instance type and change group sorting * feat: welcome screen styles match figma * feat: not signed in skins demo * feat: new hosting empty state * feat: new instance card style * feat: add tooltip and spice up animation more * feat: improve the transitions for groups after dropping many instances * feat: set instance group membership for bulk moving * feat: remove fade out * fix: allow dragging from buttons inside instance card * fix: library page load in behaviour * small fix * feat: add group ordering and reordering * feat: add drag to reorder groups * fix: switching page not clearing selected instances * style fixes * style fix * fix spacing * feat: jump in changes * feat: add styled newly created instances * feat: improve jump in cards styles * fix: welcome screen style * fix: empty state styles * feat: max 5 jump in items * feat: max new instances to 3 * fix: search icon * feat: clear selection after move * feat: skins list use check icon styles * feat: list will be deleted instances and default sort last played * fix: stroke * remove: no more group settings in instance general settings * fix: resolving modpack server install * feat: icon editor * feat: add three hue shifted variants * fix: surprise me doesnt pick symbol * feat: add customize icon to create instance modal * feat: skins loading state style * fix: welcome logo * fix: copy * fix: left over usage of ButtonStyled from main's refactor * feat: some leaked merge stuff * feat: server empty state styles * remove: instance helper text * remove: auto link in set up stage * feat: auto focus on search when modal open * fix: delete instance modal style * remove: modpack meta repeating * fix: icon * fix: font weight * fix: dropdown filter preview heights * pnpm prepr * fix: sign into modrinth flashing change in position * feat: add avatar transparent corner gets padding * feat: drag and hold over group opens group * feat: add random icon for custom instance * feat: update loading icon * polish: empty state for search * polish: jump in cards * fix: avatar could skip checking for image if tauri loads it first * feat: add icon customize and randomizer in content install modal for add to new instances * fix: avatar cannot read image pixels due to cors * refactor: popup notifications toast type for instance sharing notifications * feat: apply random icons modal and add popup notification for it * polish: style * fix: set_webview_visible * QA * qa * feat: add inner white 15 opacity stroke around avatar * add to catalog * pnpm prepr * fix: app event import * feat: add new icons and backgrounds for icon editor * feat: recents list generate from randomized icons and save icon in editor + icon editor modal fixes * qa * refactor: recipe -> config * fix: event bus * polish * feat: add safe guard against randomizing empty icons * feat: navigate to instance after creation * fix: icon file names * i18n on welcome screen * i18n pass on PR * fix: inconsistent max group name length * refactor: use sqlx macro * feat: add instance icon background selection drag * feat: update catalog order * fix: remove gradient for welcome screen * remove: frog * fix: min width * feat: update corner size * fix: context menu styles * prepr * fix: instance name trimming * reorder * fix: instance card loading state stayed until hovering * feat: add icon randomizer blacklist * blog * prepr --------- Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
131 lines
2.9 KiB
TypeScript
131 lines
2.9 KiB
TypeScript
import { onBeforeUnmount, type Ref, ref } from 'vue'
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import type { ActiveInstanceGroupDrag } from '@/components/ui/library/use-library'
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import type { GameInstance } from '@/helpers/types'
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type Point = {
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x: number
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y: number
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}
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type InstanceDragData = {
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instanceId: string
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fromGroup: string
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}
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export const gatherDuration = 500
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export type InstanceDragGatherItem = {
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instance: GameInstance
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rect: {
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left: number
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top: number
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width: number
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height: number
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}
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}
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export function useInstanceDragGather(instances: Ref<GameInstance[]>) {
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const items = ref<InstanceDragGatherItem[]>([])
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const target = ref<Point>({ x: 0, y: 0 })
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const targetOffset = ref<Point>({ x: 0, y: 0 })
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const isGathering = ref(false)
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let cleanupTimer: number | undefined
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const clearCleanupTimer = () => {
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if (cleanupTimer !== undefined) {
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clearTimeout(cleanupTimer)
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cleanupTimer = undefined
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}
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}
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const clear = () => {
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clearCleanupTimer()
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items.value = []
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targetOffset.value = { x: 0, y: 0 }
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isGathering.value = false
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}
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const updateTarget = (pointer: Point) => {
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target.value = {
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x: pointer.x + targetOffset.value.x,
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y: pointer.y + targetOffset.value.y,
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}
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}
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const start = (
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drag: ActiveInstanceGroupDrag | null,
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source: InstanceDragData,
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pointer: Point,
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) => {
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clear()
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const reduceMotion = window.matchMedia('(prefers-reduced-motion: reduce)').matches
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if (!drag || drag.instances.length < 2 || reduceMotion) return
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const instanceCards = Array.from(
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document.querySelectorAll<HTMLElement>('[data-library-instance-card]'),
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)
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const sourceCard = instanceCards.find(
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(card) =>
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card.dataset.instanceId === source.instanceId &&
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card.dataset.instanceGroup === source.fromGroup,
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)
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if (sourceCard) {
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const sourceRect = sourceCard.getBoundingClientRect()
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targetOffset.value = {
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x: sourceRect.left + sourceRect.width / 2 - pointer.x,
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y: sourceRect.top + sourceRect.height / 2 - pointer.y,
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}
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}
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items.value = drag.instances.flatMap(({ instanceId, groupId }) => {
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const instance = instances.value.find((candidate) => candidate.id === instanceId)
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const matchingCards = instanceCards.filter(
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(card) => card.dataset.instanceId === instanceId && card.getClientRects().length > 0,
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)
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const card =
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matchingCards.find((candidate) => candidate.dataset.instanceGroup === groupId) ??
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matchingCards[0]
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if (!instance || !card) return []
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const rect = card.getBoundingClientRect()
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return [
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{
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instance,
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rect: {
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left: rect.left,
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top: rect.top,
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width: rect.width,
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height: rect.height,
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},
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},
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]
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})
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updateTarget(pointer)
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isGathering.value = items.value.length > 0
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}
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const finish = () => {
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isGathering.value = false
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clearCleanupTimer()
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cleanupTimer = window.setTimeout(() => {
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items.value = []
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cleanupTimer = undefined
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}, 400)
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}
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onBeforeUnmount(clearCleanupTimer)
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return {
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items,
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target,
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isGathering,
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start,
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updateTarget,
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clear,
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finish,
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}
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}
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