mirror of
https://github.com/modrinth/code.git
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* refactor: app event bus * fix: use messagepack + cleanup * fix: use postcard * fix: lint * fix: import gate * fix: prettierignore + lint * fix: lint * fix: rev
289 lines
7.9 KiB
Vue
289 lines
7.9 KiB
Vue
<script setup>
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import {
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DownloadIcon,
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GameIcon,
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PlayIcon,
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SpinnerIcon,
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StopCircleIcon,
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TimerIcon,
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} from '@modrinth/assets'
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import { Avatar, IconButton, injectNotificationManager, useRelativeTime } from '@modrinth/ui'
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import { convertFileSrc } from '@tauri-apps/api/core'
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import dayjs from 'dayjs'
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import { computed, onMounted, ref } from 'vue'
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import { useRouter } from 'vue-router'
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import { useAppEvent } from '@/composables/use-app-event'
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import { trackEvent } from '@/helpers/analytics'
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import { install_existing_instance, install_pack_to_existing_instance } from '@/helpers/install'
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import { kill, run } from '@/helpers/instance'
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import { get_by_instance_id } from '@/helpers/process'
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import { showInstanceInFolder } from '@/helpers/utils.js'
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import { handleSevereError } from '@/store/error.js'
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const { handleError } = injectNotificationManager()
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const formatRelativeTime = useRelativeTime()
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const props = defineProps({
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instance: {
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type: Object,
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default() {
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return {}
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},
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},
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compact: {
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type: Boolean,
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default: false,
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},
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first: {
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type: Boolean,
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default: false,
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},
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})
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const playing = ref(false)
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const loading = ref(false)
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const modLoading = computed(
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() =>
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loading.value ||
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currentEvent.value === 'installing' ||
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(currentEvent.value === 'launched' && !playing.value),
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)
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const installing = computed(() => props.instance.install_stage.includes('installing'))
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const installed = computed(() => props.instance.install_stage === 'installed')
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const router = useRouter()
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const seeInstance = async () => {
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await router.push(`/instance/${encodeURIComponent(props.instance.id)}`)
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}
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const checkProcess = async () => {
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const runningProcesses = await get_by_instance_id(props.instance.id).catch(handleError)
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playing.value = runningProcesses.length > 0
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}
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const play = async (e, context) => {
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e?.stopPropagation()
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if (props.instance.quarantined) return
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loading.value = true
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await run(props.instance.id)
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.catch((err) => handleSevereError(err, { instanceId: props.instance.id }))
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.finally(() => {
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trackEvent('InstanceStart', {
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loader: props.instance.loader,
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game_version: props.instance.game_version,
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source: context,
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})
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})
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loading.value = false
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}
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const stop = async (e, context) => {
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e?.stopPropagation()
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playing.value = false
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await kill(props.instance.id).catch(handleError)
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trackEvent('InstanceStop', {
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loader: props.instance.loader,
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game_version: props.instance.game_version,
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source: context,
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})
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}
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const repair = async (e) => {
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e?.stopPropagation()
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if (props.instance.quarantined) return
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if (
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props.instance.install_stage !== 'pack_installed' &&
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(props.instance.link?.type === 'modrinth_modpack' ||
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props.instance.link?.type === 'server_project_modpack')
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) {
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await install_pack_to_existing_instance(props.instance.id, {
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type: 'fromVersionId',
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project_id: props.instance.link.project_id ?? props.instance.link.server_project_id ?? '',
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version_id: props.instance.link.version_id ?? props.instance.link.content_version_id ?? '',
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title: props.instance.name,
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}).catch(handleError)
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} else {
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await install_existing_instance(props.instance.id, false).catch(handleError)
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}
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}
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const openFolder = async () => {
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await showInstanceInFolder(props.instance.id)
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}
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const addContent = async () => {
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if (props.instance.quarantined) return
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await router.push({
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path: `/browse/${props.instance.loader === 'vanilla' ? 'datapack' : 'mod'}`,
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query: { i: props.instance.id },
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})
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}
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defineExpose({
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play,
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stop,
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seeInstance,
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openFolder,
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addContent,
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instance: props.instance,
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})
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const currentEvent = ref(null)
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useAppEvent('process', (e) => {
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if (e.instance_id === props.instance.id) {
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currentEvent.value = e.event
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if (e.event === 'finished') {
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playing.value = false
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}
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}
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})
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onMounted(() => {
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checkProcess()
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})
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</script>
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<template>
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<template v-if="compact">
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<div
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class="card-shadow grid grid-cols-[auto_1fr_auto] bg-bg-raised rounded-xl p-3 pl-4 gap-2 cursor-pointer hover:brightness-90 transition-all"
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@click="seeInstance"
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@mouseenter="checkProcess"
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>
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<Avatar
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size="48px"
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:src="instance.icon_path ? convertFileSrc(instance.icon_path) : null"
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:tint-by="instance.id"
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alt="Mod card"
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/>
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<div class="h-full flex items-center font-bold text-contrast leading-normal">
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<span class="line-clamp-2">{{ instance.name }}</span>
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</div>
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<div class="flex items-center">
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<IconButton
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v-if="playing"
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v-tooltip="'Stop'"
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type="colored"
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color="red"
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:label="'Stop'"
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@mouseenter="checkProcess"
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@click="(e) => stop(e, 'InstanceCard')"
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>
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<StopCircleIcon />
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</IconButton>
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<IconButton
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v-else-if="modLoading"
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v-tooltip="'Instance is loading...'"
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:label="'Instance is loading...'"
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disabled
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>
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<SpinnerIcon class="animate-spin" />
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</IconButton>
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<IconButton
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v-else-if="!instance.quarantined"
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v-tooltip="'Play'"
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:type="first ? 'colored' : 'base'"
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:color="first ? 'brand' : undefined"
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label="Play"
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@click="(e) => play(e, 'InstanceCard')"
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@mouseenter="checkProcess"
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>
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<!-- Translate for optical centering -->
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<PlayIcon class="translate-x-[1px]" />
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</IconButton>
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</div>
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<div class="flex items-center col-span-3 gap-1 text-secondary font-semibold">
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<TimerIcon />
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<span class="text-sm">
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<template v-if="instance.last_played">
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Played {{ formatRelativeTime(dayjs(instance.last_played).toISOString()) }}
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</template>
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<template v-else> Never played </template>
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</span>
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</div>
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</div>
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</template>
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<div v-else>
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<div
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class="button-base bg-bg-raised p-4 rounded-xl flex gap-3 group"
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@click="seeInstance"
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@mouseenter="checkProcess"
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>
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<div class="relative flex items-center justify-center">
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<Avatar
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size="48px"
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:src="instance.icon_path ? convertFileSrc(instance.icon_path) : null"
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:tint-by="instance.id"
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alt="Mod card"
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:class="`transition-all ${modLoading || installing ? `brightness-[0.25] scale-[0.85]` : `group-hover:brightness-75`}`"
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/>
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<div class="absolute inset-0 flex items-center justify-center">
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<IconButton
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v-if="playing"
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v-tooltip="'Stop'"
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type="colored"
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color="red"
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size="xl"
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:label="'Stop'"
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:class="{ 'scale-100 opacity-100': playing }"
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class="transition-all scale-75 origin-bottom opacity-0 card-shadow"
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@click="(e) => stop(e, 'InstanceCard')"
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@mouseenter="checkProcess"
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>
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<StopCircleIcon />
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</IconButton>
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<SpinnerIcon
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v-else-if="modLoading || installing"
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v-tooltip="modLoading ? 'Instance is loading...' : 'Installing...'"
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class="animate-spin w-8 h-8"
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tabindex="-1"
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/>
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<IconButton
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v-else-if="!installed && !instance.quarantined"
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v-tooltip="'Repair'"
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type="colored"
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color="brand"
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size="xl"
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:label="'Repair'"
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class="transition-all scale-75 group-hover:scale-100 group-focus-within:scale-100 origin-bottom opacity-0 group-hover:opacity-100 group-focus-within:opacity-100 card-shadow"
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@click="(e) => repair(e)"
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>
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<DownloadIcon />
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</IconButton>
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<IconButton
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v-else-if="!instance.quarantined"
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v-tooltip="'Play'"
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type="colored"
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color="brand"
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size="xl"
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:label="'Play'"
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class="transition-all scale-75 group-hover:scale-100 group-focus-within:scale-100 origin-bottom opacity-0 group-hover:opacity-100 group-focus-within:opacity-100 card-shadow"
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@click="(e) => play(e, 'InstanceCard')"
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@mouseenter="checkProcess"
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>
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<PlayIcon class="translate-x-[2px]" />
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</IconButton>
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</div>
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</div>
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<div class="flex flex-col gap-1">
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<p class="m-0 text-md font-bold text-contrast leading-tight line-clamp-1">
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{{ instance.name }}
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</p>
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<div class="flex items-center col-span-3 gap-1 text-secondary font-semibold mt-auto">
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<GameIcon class="shrink-0" />
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<span class="text-sm capitalize">
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{{ instance.loader }} {{ instance.game_version }}
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</span>
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</div>
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</div>
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</div>
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</div>
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</template>
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