Files
modrinth/apps/app-frontend/src/components/ui/Instance.vue
T
Calum H. 579109a478 refactor: app event bus (#6985)
* refactor: app event bus

* fix: use messagepack + cleanup

* fix: use postcard

* fix: lint

* fix: import gate

* fix: prettierignore + lint

* fix: lint

* fix: rev
2026-08-13 16:33:06 +00:00

289 lines
7.9 KiB
Vue

<script setup>
import {
DownloadIcon,
GameIcon,
PlayIcon,
SpinnerIcon,
StopCircleIcon,
TimerIcon,
} from '@modrinth/assets'
import { Avatar, IconButton, injectNotificationManager, useRelativeTime } from '@modrinth/ui'
import { convertFileSrc } from '@tauri-apps/api/core'
import dayjs from 'dayjs'
import { computed, onMounted, ref } from 'vue'
import { useRouter } from 'vue-router'
import { useAppEvent } from '@/composables/use-app-event'
import { trackEvent } from '@/helpers/analytics'
import { install_existing_instance, install_pack_to_existing_instance } from '@/helpers/install'
import { kill, run } from '@/helpers/instance'
import { get_by_instance_id } from '@/helpers/process'
import { showInstanceInFolder } from '@/helpers/utils.js'
import { handleSevereError } from '@/store/error.js'
const { handleError } = injectNotificationManager()
const formatRelativeTime = useRelativeTime()
const props = defineProps({
instance: {
type: Object,
default() {
return {}
},
},
compact: {
type: Boolean,
default: false,
},
first: {
type: Boolean,
default: false,
},
})
const playing = ref(false)
const loading = ref(false)
const modLoading = computed(
() =>
loading.value ||
currentEvent.value === 'installing' ||
(currentEvent.value === 'launched' && !playing.value),
)
const installing = computed(() => props.instance.install_stage.includes('installing'))
const installed = computed(() => props.instance.install_stage === 'installed')
const router = useRouter()
const seeInstance = async () => {
await router.push(`/instance/${encodeURIComponent(props.instance.id)}`)
}
const checkProcess = async () => {
const runningProcesses = await get_by_instance_id(props.instance.id).catch(handleError)
playing.value = runningProcesses.length > 0
}
const play = async (e, context) => {
e?.stopPropagation()
if (props.instance.quarantined) return
loading.value = true
await run(props.instance.id)
.catch((err) => handleSevereError(err, { instanceId: props.instance.id }))
.finally(() => {
trackEvent('InstanceStart', {
loader: props.instance.loader,
game_version: props.instance.game_version,
source: context,
})
})
loading.value = false
}
const stop = async (e, context) => {
e?.stopPropagation()
playing.value = false
await kill(props.instance.id).catch(handleError)
trackEvent('InstanceStop', {
loader: props.instance.loader,
game_version: props.instance.game_version,
source: context,
})
}
const repair = async (e) => {
e?.stopPropagation()
if (props.instance.quarantined) return
if (
props.instance.install_stage !== 'pack_installed' &&
(props.instance.link?.type === 'modrinth_modpack' ||
props.instance.link?.type === 'server_project_modpack')
) {
await install_pack_to_existing_instance(props.instance.id, {
type: 'fromVersionId',
project_id: props.instance.link.project_id ?? props.instance.link.server_project_id ?? '',
version_id: props.instance.link.version_id ?? props.instance.link.content_version_id ?? '',
title: props.instance.name,
}).catch(handleError)
} else {
await install_existing_instance(props.instance.id, false).catch(handleError)
}
}
const openFolder = async () => {
await showInstanceInFolder(props.instance.id)
}
const addContent = async () => {
if (props.instance.quarantined) return
await router.push({
path: `/browse/${props.instance.loader === 'vanilla' ? 'datapack' : 'mod'}`,
query: { i: props.instance.id },
})
}
defineExpose({
play,
stop,
seeInstance,
openFolder,
addContent,
instance: props.instance,
})
const currentEvent = ref(null)
useAppEvent('process', (e) => {
if (e.instance_id === props.instance.id) {
currentEvent.value = e.event
if (e.event === 'finished') {
playing.value = false
}
}
})
onMounted(() => {
checkProcess()
})
</script>
<template>
<template v-if="compact">
<div
class="card-shadow grid grid-cols-[auto_1fr_auto] bg-bg-raised rounded-xl p-3 pl-4 gap-2 cursor-pointer hover:brightness-90 transition-all"
@click="seeInstance"
@mouseenter="checkProcess"
>
<Avatar
size="48px"
:src="instance.icon_path ? convertFileSrc(instance.icon_path) : null"
:tint-by="instance.id"
alt="Mod card"
/>
<div class="h-full flex items-center font-bold text-contrast leading-normal">
<span class="line-clamp-2">{{ instance.name }}</span>
</div>
<div class="flex items-center">
<IconButton
v-if="playing"
v-tooltip="'Stop'"
type="colored"
color="red"
:label="'Stop'"
@mouseenter="checkProcess"
@click="(e) => stop(e, 'InstanceCard')"
>
<StopCircleIcon />
</IconButton>
<IconButton
v-else-if="modLoading"
v-tooltip="'Instance is loading...'"
:label="'Instance is loading...'"
disabled
>
<SpinnerIcon class="animate-spin" />
</IconButton>
<IconButton
v-else-if="!instance.quarantined"
v-tooltip="'Play'"
:type="first ? 'colored' : 'base'"
:color="first ? 'brand' : undefined"
label="Play"
@click="(e) => play(e, 'InstanceCard')"
@mouseenter="checkProcess"
>
<!-- Translate for optical centering -->
<PlayIcon class="translate-x-[1px]" />
</IconButton>
</div>
<div class="flex items-center col-span-3 gap-1 text-secondary font-semibold">
<TimerIcon />
<span class="text-sm">
<template v-if="instance.last_played">
Played {{ formatRelativeTime(dayjs(instance.last_played).toISOString()) }}
</template>
<template v-else> Never played </template>
</span>
</div>
</div>
</template>
<div v-else>
<div
class="button-base bg-bg-raised p-4 rounded-xl flex gap-3 group"
@click="seeInstance"
@mouseenter="checkProcess"
>
<div class="relative flex items-center justify-center">
<Avatar
size="48px"
:src="instance.icon_path ? convertFileSrc(instance.icon_path) : null"
:tint-by="instance.id"
alt="Mod card"
:class="`transition-all ${modLoading || installing ? `brightness-[0.25] scale-[0.85]` : `group-hover:brightness-75`}`"
/>
<div class="absolute inset-0 flex items-center justify-center">
<IconButton
v-if="playing"
v-tooltip="'Stop'"
type="colored"
color="red"
size="xl"
:label="'Stop'"
:class="{ 'scale-100 opacity-100': playing }"
class="transition-all scale-75 origin-bottom opacity-0 card-shadow"
@click="(e) => stop(e, 'InstanceCard')"
@mouseenter="checkProcess"
>
<StopCircleIcon />
</IconButton>
<SpinnerIcon
v-else-if="modLoading || installing"
v-tooltip="modLoading ? 'Instance is loading...' : 'Installing...'"
class="animate-spin w-8 h-8"
tabindex="-1"
/>
<IconButton
v-else-if="!installed && !instance.quarantined"
v-tooltip="'Repair'"
type="colored"
color="brand"
size="xl"
:label="'Repair'"
class="transition-all scale-75 group-hover:scale-100 group-focus-within:scale-100 origin-bottom opacity-0 group-hover:opacity-100 group-focus-within:opacity-100 card-shadow"
@click="(e) => repair(e)"
>
<DownloadIcon />
</IconButton>
<IconButton
v-else-if="!instance.quarantined"
v-tooltip="'Play'"
type="colored"
color="brand"
size="xl"
:label="'Play'"
class="transition-all scale-75 group-hover:scale-100 group-focus-within:scale-100 origin-bottom opacity-0 group-hover:opacity-100 group-focus-within:opacity-100 card-shadow"
@click="(e) => play(e, 'InstanceCard')"
@mouseenter="checkProcess"
>
<PlayIcon class="translate-x-[2px]" />
</IconButton>
</div>
</div>
<div class="flex flex-col gap-1">
<p class="m-0 text-md font-bold text-contrast leading-tight line-clamp-1">
{{ instance.name }}
</p>
<div class="flex items-center col-span-3 gap-1 text-secondary font-semibold mt-auto">
<GameIcon class="shrink-0" />
<span class="text-sm capitalize">
{{ instance.loader }} {{ instance.game_version }}
</span>
</div>
</div>
</div>
</div>
</template>