Files
modrinth/apps/daedalus_client/src/metadata_groups.rs
T
aecsocket 5a1c2a46bc Generate different Daedalus Quilt templates for 26.x/non-26.x (#6554)
* Generate different Daedalus Quilt templates for 26.x/non-26.x

* add docs

* wip: daedalus version groups

* wip: app-side logic

* finish app-side logic, fix certain libs not included

* lints

* fmt

* fmt

* Split frontend changes out of Daedalus branch
2026-07-07 16:45:33 +00:00

146 lines
5.3 KiB
Rust

//! Determines how version info is generated for pairs of game and loader
//! versions.
//!
//! When a user installs a version of the game, they install two things: the
//! game (of some specific version), and a loader (of some other specific
//! version). Each combination of game and loader version requires a specific
//! configuration, like a specific set of libraries that must be downloaded and
//! run along with the game. However, some versions of the game or loader may
//! change configuration requirements without the other version being affected.
//! For example, pre-26.x game versions with Quilt require the Quilt `hashed`
//! libraries to also be downloaded. However, 26.x and later don't require the
//! `hashed` libraries, and don't even have a download for them. The problem is
//! that Quilt loader 0.30.0 can be used for both pre-26.x and 26.x - but our v0
//! manifest files can't differentiate the two. The result is that you either
//! break compatibility for 0.30.0 game versions pre-26.x, or break 0.30.0
//! on 26.x and later.
//!
//! To fix this, v1 introduces the concept of *version groups*: game versions
//! before 26.x are version group v1, and 26.x and later are v2. Then, we
//! parameterize our version info on both version group and loader version,
//! letting us specify the right configuration based on both game version and
//! loader version.
//!
//! Why not parameterize on game version and loader version directly? Most game
//! versions have the same configuration as their surrounding game versions, so
//! we'd end up with many duplicate configurations: the number of game versions
//! multiplied by the number of loader versions.
//!
//! This file lets you configure what game versions are grouped together.
//!
//! Each version group is templated from a specific game version - e.g. game
//! version 1.21 is used as the template file for 1.20, 1.19, etc.
pub const UNIVERSAL_METADATA_GROUP: &str = "universal";
pub const QUILT_LEGACY_METADATA_GROUP: &str = "v1";
pub const QUILT_MODERN_METADATA_GROUP: &str = "v2";
pub struct MetadataGroup {
pub id: &'static str,
/// Minecraft version used to fetch and template this group's loader profiles.
pub loader_profile_template_game_version: String,
pub game_versions: Vec<String>,
}
pub fn metadata_groups<'a>(
mod_loader: &str,
game_versions: impl IntoIterator<Item = &'a str>,
) -> Vec<MetadataGroup> {
// Non-Quilt loaders don't need the concept of version groups, so we just
// make one "universal" group, and template it on 1.21.
if mod_loader != "quilt" {
return vec![MetadataGroup {
id: UNIVERSAL_METADATA_GROUP,
loader_profile_template_game_version: "1.21".to_string(),
game_versions: game_versions
.into_iter()
.map(|x| x.to_string())
.collect(),
}];
}
let game_versions = game_versions.into_iter().collect::<Vec<_>>();
let legacy_game_versions = game_versions
.iter()
.copied()
.filter(|game_version| {
metadata_group_id_for_game_version(mod_loader, game_version)
== QUILT_LEGACY_METADATA_GROUP
})
.collect::<Vec<_>>();
let modern_game_versions = game_versions
.iter()
.copied()
.filter(|game_version| {
metadata_group_id_for_game_version(mod_loader, game_version)
== QUILT_MODERN_METADATA_GROUP
})
.collect::<Vec<_>>();
let mut groups = Vec::new();
if !legacy_game_versions.is_empty() {
groups.push(MetadataGroup {
id: QUILT_LEGACY_METADATA_GROUP,
loader_profile_template_game_version: legacy_game_versions
.iter()
.find(|x| **x == "1.21")
.copied()
.unwrap_or(legacy_game_versions[0])
.to_string(),
game_versions: legacy_game_versions
.iter()
.map(|x| x.to_string())
.collect(),
});
}
if !modern_game_versions.is_empty() {
groups.push(MetadataGroup {
id: QUILT_MODERN_METADATA_GROUP,
loader_profile_template_game_version: modern_game_versions[0]
.to_string(),
game_versions: modern_game_versions
.iter()
.map(|x| x.to_string())
.collect(),
});
}
groups
}
pub fn metadata_group_for_game_version<'a>(
groups: &'a [MetadataGroup],
mod_loader: &str,
game_version: &str,
) -> Option<&'a MetadataGroup> {
let group_id = metadata_group_id_for_game_version(mod_loader, game_version);
groups.iter().find(|group| group.id == group_id)
}
fn metadata_group_id_for_game_version(
mod_loader: &str,
game_version: &str,
) -> &'static str {
if mod_loader == "quilt" && is_modern_quilt_game_version(game_version) {
QUILT_MODERN_METADATA_GROUP
} else if mod_loader == "quilt" {
QUILT_LEGACY_METADATA_GROUP
} else {
UNIVERSAL_METADATA_GROUP
}
}
// Update these Quilt group boundaries if upstream loader profiles gain another
// structural incompatibility between Minecraft versions.
fn is_modern_quilt_game_version(game_version: &str) -> bool {
let major = game_version
.split(['.', 'w'])
.next()
.and_then(|x| x.parse::<usize>().ok());
major.is_some_and(|x| x >= 26)
}