Files
modrinth/apps/app-frontend/src/helpers/events.js
T
734720e11e feat: instances v2 (#6431)
* feat: base of instances v2

* feat: use old profiles with compat layer

* prototype: instances v2

* fix: install_from using profile

* fix: skins migration fix

* fix: frontend still using profile path

* fix: add update proj multiselect guard

* fix: cargo fmt

* fix: content missing fields

* feat: break up app-lib/api/instance.rs

* fix: check_content_updates mismatch

* fix: updater modal cleanup w/new structure

* feat: better update all handling

* fix: remove preview_update_all

* fix: feedback on bulk update + lint

* fix: rem transitions

* fix: change to jsonb

* feat: app db backup after update

* fix: lint

* fix: sqlx prepare + use sqlx macros

* fix: lint

* fix: bugs

* feat: defuck the installing process up

* fix: bug of hell

* fix: shear

* fix: fmt

* fix: install progress spacing + change mc/content/overrides to bytes

* fix: lint

* fix: prepr

* fix: navtabs anim not working in app

* fix: worlds.vue improvements + browse page fixes

* feat: optimise queries + adapter fns

* fix: lint

* fix: lint

* feat: shared modrinth-content-management crate (#6469)

* feat: disable warnings setting

* feat: add instances shortcuts (#6329)

* Add modrinth://launch deep link to start a profile

Support external profile launching via modrinth://launch/{profile_path} for integrations such as Stream Deck.

* Change route to /launch/profile/{id} for future extensibility

* fix: ensure profile path is url decoded

* fix: URL-decode profile path from deep link

* fix: use urlencoding crate for URL decoding

* feat: implement app instance shortcuts

* feat: change windows shortcut creation to use windows api instead

* feat: implement creating a shortcut launching world/server

* format

* fmt

* fix multiline inline tables

* pnpm prepr

* feat: move create shortcut to last item

* refactor: split up shortcuts.rs for individual platforms

* refactor: turn profile launch url into url type

* use string literal and add safety comment

* pt2

* refactor: rename anything that's profile into instance

* update mac shortcut

---------

Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com>

---------

Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com>
2026-06-25 21:19:29 +00:00

138 lines
4.4 KiB
JavaScript

/*
Event listeners for interacting with the Rust api
These are all async functions that return a promise that resolves to the payload object (whatever Rust is trying to deliver)
*/
/*
callback is a function that takes a single argument, which is the payload object (whatever Rust is trying to deliver)
You can call these to await any kind of emitted signal from Rust, and then do something with the payload object
An example place to put this is at the start of main.js before the state is initialized- that way
you can listen for any emitted signal from Rust and do something with it as the state is being initialized
Example:
import { loading_listener } from '@/helpers/events'
await loading_listener((event) => {
// event.event is the event name (useful if you want to use a single callback fn for multiple event types)
// event.payload is the payload object
console.log(event)
})
Putting that in a script will print any emitted signal from rust
*/
import { listen } from '@tauri-apps/api/event'
/// Payload for the 'loading' event
/*
LoadingPayload {
event: {
type: string, one of "StateInit", "PackDownload", etc
(Optional fields depending on event type)
pack_name: name of the pack
pack_id, optional, the id of the modpack
pack_version, optional, the version of the modpack
instance_name: name of the instance
instance_id: unique identification of the instance
}
loader_uuid: unique identification of the loading bar
fraction: number, (as a fraction of 1, how much we've loaded so far). If null, by convention, loading is finished
message: message to display to the user
}
*/
export async function loading_listener(callback) {
return await listen('loading', (event) => callback(event.payload))
}
/// Payload for the 'process' event
/*
ProcessPayload {
uuid: unique identification of the process in the state (currently identified by PID, but that will change)
pid: process ID
event: event type ("Launched", "Finished")
message: message to display to the user
}
*/
export async function process_listener(callback) {
return await listen('process', (event) => callback(event.payload))
}
/// Payload for the 'instance' event
/*
InstancePayload {
instance_id: unique identification of the instance
event: event type ("Created", "Added", "Edited", "Removed")
}
*/
export async function instance_listener(callback) {
return await listen('instance', (event) => callback(event.payload))
}
/// Payload for the 'instance_bulk_update_progress' event
/*
InstanceBulkUpdateProgress {
instanceId: string
stage: "resolving_versions" | "downloading" | "finishing"
current: number
total: number
}
*/
export async function instance_bulk_update_progress_listener(callback) {
return await listen('instance_bulk_update_progress', (event) => callback(event.payload))
}
export async function install_job_listener(callback) {
return await listen('install_job', (event) => callback(event.payload))
}
/// Payload for the 'command' event
/*
CommandPayload {
event: event type ("InstallMod", "InstallModpack", "InstallVersion"),
id: string id of the mod/modpack/version to install
}
*/
export async function command_listener(callback) {
return await listen('command', (event) => {
callback(event.payload)
})
}
/// Payload for the 'warning' event
/*
WarningPayload {
message: message to display to the user
}
*/
export async function warning_listener(callback) {
return await listen('warning', (event) => callback(event.payload))
}
export async function friend_listener(callback) {
return await listen('friend', (event) => callback(event.payload))
}
export async function notification_listener(callback) {
return await listen('notification', (event) => callback(event.payload))
}
/// Payload for the 'log' event
/*
LogPayload {
instance_id: string,
type: "log4j" | "legacy",
// log4j fields (when type === "log4j"):
timestamp_millis?: number,
logger_name?: string,
level?: string,
thread_name?: string,
message?: string,
throwable?: string,
// legacy fields (when type === "legacy"):
message?: string,
}
*/
export async function log_listener(callback) {
return await listen('log', (event) => callback(event.payload))
}