Files
modrinth/apps/app-frontend/src/helpers/import.js
T
734720e11e feat: instances v2 (#6431)
* feat: base of instances v2

* feat: use old profiles with compat layer

* prototype: instances v2

* fix: install_from using profile

* fix: skins migration fix

* fix: frontend still using profile path

* fix: add update proj multiselect guard

* fix: cargo fmt

* fix: content missing fields

* feat: break up app-lib/api/instance.rs

* fix: check_content_updates mismatch

* fix: updater modal cleanup w/new structure

* feat: better update all handling

* fix: remove preview_update_all

* fix: feedback on bulk update + lint

* fix: rem transitions

* fix: change to jsonb

* feat: app db backup after update

* fix: lint

* fix: sqlx prepare + use sqlx macros

* fix: lint

* fix: bugs

* feat: defuck the installing process up

* fix: bug of hell

* fix: shear

* fix: fmt

* fix: install progress spacing + change mc/content/overrides to bytes

* fix: lint

* fix: prepr

* fix: navtabs anim not working in app

* fix: worlds.vue improvements + browse page fixes

* feat: optimise queries + adapter fns

* fix: lint

* fix: lint

* feat: shared modrinth-content-management crate (#6469)

* feat: disable warnings setting

* feat: add instances shortcuts (#6329)

* Add modrinth://launch deep link to start a profile

Support external profile launching via modrinth://launch/{profile_path} for integrations such as Stream Deck.

* Change route to /launch/profile/{id} for future extensibility

* fix: ensure profile path is url decoded

* fix: URL-decode profile path from deep link

* fix: use urlencoding crate for URL decoding

* feat: implement app instance shortcuts

* feat: change windows shortcut creation to use windows api instead

* feat: implement creating a shortcut launching world/server

* format

* fmt

* fix multiline inline tables

* pnpm prepr

* feat: move create shortcut to last item

* refactor: split up shortcuts.rs for individual platforms

* refactor: turn profile launch url into url type

* use string literal and add safety comment

* pt2

* refactor: rename anything that's profile into instance

* update mac shortcut

---------

Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com>

---------

Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com>
2026-06-25 21:19:29 +00:00

54 lines
2.2 KiB
JavaScript

/**
* All theseus API calls return serialized values (both return values and errors);
* So, for example, addDefaultInstance creates a blank instance object, where the Rust struct is serialized,
* and deserialized into a usable JS object.
*/
import { invoke } from '@tauri-apps/api/core'
import { install_import_instance } from './install'
/*
API for importing instances from other launchers
launcherType can be one of the following:
- MultiMC
- GDLauncher
- ATLauncher
- Curseforge
- PrismLauncher
- Unknown (shouldn't be used, but is used internally if the launcher type isn't recognized)
For each launcher type, we can get a guess of the default path for the launcher, and a list of importable instances
For most launchers, this will be the application's data directory, with two exceptions:
- MultiMC: this goes to the app directory (wherever the app is)
- Curseforge: this goes to the 'minecraft' subdirectory of the data directory, as Curseforge has multiple games
*/
/// Gets a list of importable instances from a launcher type and base path
/// eg: get_importable_instances("MultiMC", "C:/MultiMC")
/// returns ["Instance 1", "Instance 2"]
export async function get_importable_instances(launcherType, basePath) {
return await invoke('plugin:import|get_importable_instances', { launcherType, basePath })
}
/// Import an instance from a launcher type and base path
export async function import_instance(launcherType, basePath, instanceFolder) {
return await install_import_instance(launcherType, basePath, instanceFolder)
}
/// Checks if this instance is valid for importing, given a certain launcher type
/// eg: is_valid_importable_instance("C:/MultiMC/Instance 1", "MultiMC")
export async function is_valid_importable_instance(instanceFolder, launcherType) {
return await invoke('plugin:import|is_valid_importable_instance', {
instanceFolder,
launcherType,
})
}
/// Gets the default path for the given launcher type
/// null if it can't be found or doesn't exist
/// eg: get_default_launcher_path("MultiMC")
export async function get_default_launcher_path(launcherType) {
return await invoke('plugin:import|get_default_launcher_path', { launcherType })
}