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* feat: base of instances v2 * feat: use old profiles with compat layer * prototype: instances v2 * fix: install_from using profile * fix: skins migration fix * fix: frontend still using profile path * fix: add update proj multiselect guard * fix: cargo fmt * fix: content missing fields * feat: break up app-lib/api/instance.rs * fix: check_content_updates mismatch * fix: updater modal cleanup w/new structure * feat: better update all handling * fix: remove preview_update_all * fix: feedback on bulk update + lint * fix: rem transitions * fix: change to jsonb * feat: app db backup after update * fix: lint * fix: sqlx prepare + use sqlx macros * fix: lint * fix: bugs * feat: defuck the installing process up * fix: bug of hell * fix: shear * fix: fmt * fix: install progress spacing + change mc/content/overrides to bytes * fix: lint * fix: prepr * fix: navtabs anim not working in app * fix: worlds.vue improvements + browse page fixes * feat: optimise queries + adapter fns * fix: lint * fix: lint * feat: shared modrinth-content-management crate (#6469) * feat: disable warnings setting * feat: add instances shortcuts (#6329) * Add modrinth://launch deep link to start a profile Support external profile launching via modrinth://launch/{profile_path} for integrations such as Stream Deck. * Change route to /launch/profile/{id} for future extensibility * fix: ensure profile path is url decoded * fix: URL-decode profile path from deep link * fix: use urlencoding crate for URL decoding * feat: implement app instance shortcuts * feat: change windows shortcut creation to use windows api instead * feat: implement creating a shortcut launching world/server * format * fmt * fix multiline inline tables * pnpm prepr * feat: move create shortcut to last item * refactor: split up shortcuts.rs for individual platforms * refactor: turn profile launch url into url type * use string literal and add safety comment * pt2 * refactor: rename anything that's profile into instance * update mac shortcut --------- Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com> --------- Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com> Co-authored-by: DJCheesusReal <134006619+DJCheesusReal@users.noreply.github.com>
54 lines
2.2 KiB
JavaScript
54 lines
2.2 KiB
JavaScript
/**
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* All theseus API calls return serialized values (both return values and errors);
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* So, for example, addDefaultInstance creates a blank instance object, where the Rust struct is serialized,
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* and deserialized into a usable JS object.
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*/
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import { invoke } from '@tauri-apps/api/core'
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import { install_import_instance } from './install'
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/*
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API for importing instances from other launchers
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launcherType can be one of the following:
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- MultiMC
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- GDLauncher
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- ATLauncher
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- Curseforge
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- PrismLauncher
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- Unknown (shouldn't be used, but is used internally if the launcher type isn't recognized)
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For each launcher type, we can get a guess of the default path for the launcher, and a list of importable instances
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For most launchers, this will be the application's data directory, with two exceptions:
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- MultiMC: this goes to the app directory (wherever the app is)
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- Curseforge: this goes to the 'minecraft' subdirectory of the data directory, as Curseforge has multiple games
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*/
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/// Gets a list of importable instances from a launcher type and base path
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/// eg: get_importable_instances("MultiMC", "C:/MultiMC")
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/// returns ["Instance 1", "Instance 2"]
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export async function get_importable_instances(launcherType, basePath) {
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return await invoke('plugin:import|get_importable_instances', { launcherType, basePath })
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}
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/// Import an instance from a launcher type and base path
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export async function import_instance(launcherType, basePath, instanceFolder) {
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return await install_import_instance(launcherType, basePath, instanceFolder)
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}
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/// Checks if this instance is valid for importing, given a certain launcher type
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/// eg: is_valid_importable_instance("C:/MultiMC/Instance 1", "MultiMC")
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export async function is_valid_importable_instance(instanceFolder, launcherType) {
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return await invoke('plugin:import|is_valid_importable_instance', {
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instanceFolder,
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launcherType,
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})
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}
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/// Gets the default path for the given launcher type
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/// null if it can't be found or doesn't exist
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/// eg: get_default_launcher_path("MultiMC")
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export async function get_default_launcher_path(launcherType) {
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return await invoke('plugin:import|get_default_launcher_path', { launcherType })
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}
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