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* feat: base content card component * fix: tooltips + colors * feat: fix orgs * feat: base content tab internals rewrite * feat: fix invalidmodal * feat: add ContentModpackCard * fix: extract types * draft: layout * feat: unlink modal * feat: impl content tab * fix: lint * fix: toggling * temp: disable updating stuff * feat: selection v-model * feat: bulk selection * feat: mods tab rough draft * feat: use fuse.js * feat: add project combobox * clean up project combobox * feat: start install to play modal * fix: events * feat: use v-on * feat: bulk actions + fix floating action bar width * feat: figma alignments * feat: migrate toggle to tailwind * fix: row borders * feat: disabled state * feat: virtual list impl for card table based on window scroll * fix: lint * feat: virtualization + smaller contentcard items * feat: use ContentCardTable + ContentCardItems * feat: fix gap + border issues on last elm * feat: cleanup + use proper searching * fix: use TeleportOverflowMenu * fix: fallback to svg if src is invalid on avatar component * fix: storybook * feat: start on updater modal * feat: finish content updater modal * feat: i18n pass * feat: impl modal * feat(app): backend changes for content tab refactor (#5237) * feat: include_changelog=false for updater modal * fix: hash overrides * feat: update checking for modpack * feat: qa * feat: modpack content modal * fix: padding in table to match modals + tightness * fix: lint * feat: delete modal * feat: fix toggle bugs * fix: prepr * fix: duplicate messages * qa: full width search * qa: use bg-surface-1.5 * qa: animation for filter pills * qa: standardize hover colors * fix: border-[1px] is border * qa: mass de-select actually mass selecting * qa: match figma designs for floating action bar * qa: modal fixes * q: modal fixes x2 * fix: table border * qa: confirm modals * qa: modal alignment * qa: re-add stuck heading + dedupe logic * qa: dedupe virtual scrolling + remove dead components * qa: responsiveness for content table + link fixes * qa: version column link, tooltips + lint fixes * qa: instance busy protections * fix: installation freeze bug * chore: remove old mods page * refactor: deduplicate layout * chore: delete old content page(s) * qa * qa * qa * feat: sort btn - to iterate * fix: ml * feat: date added * fix: lint * fix: formatting.ts removal * feat: get_dependencies_as_content_items * qa: final QA changes * refactor: deduplicate + polish content.rs * feat: hook up content.vue with v1 * feat: hide v1 content api behind frontend feature flag * fix: query keys + copy on empty state * chore: i18n pass * feat: reimpl unlink + upload endpoint * feat: use bulk endpoints v1 * fix: lint * fix: flags * fix: responsiveness via container queries * fix: lint * qa: 1 * qa: fixes * qa: fix ssr issues with browse content * qa: header page divider * qa: modals * fix: prepr * fix: issues * fix: lint * fix: toggle v1 ff * qa: 5 * qa: delete modal copy * feat: creation flow modals (#5383) * refactor: delete content v0 usages + impl * feat: qa + fixes * feat: installing banner using state event * feat: fix modpack card bugs + filtering issues * refactor: delete backups v0 api module * feat: v1 servers GET endpoint * fix: backups * feat: swap to kyros upload v1 addon * fix: use tanstack for loader.vue * feat: finish install from discovery modal * qa: bug fixes * feat: set up installation settings * fix: lint * fix: typos * fix: bugs * fix: disable inline content * feat: content tab improvements — upload UX, installation settings, and client-only indicators Upload cancellation and navigation guard: - Add ConfirmLeaveModal that prompts when navigating away during upload - Cancel in-flight XHR uploads when user confirms leaving the page - Add beforeunload handler to warn on browser/tab close during upload - Track uploadedBytes/totalBytes in UploadState for progress display - Replace Collapsible with Transition for upload progress admonition - Show byte progress and percentage in upload banner - Clamp upload progress to prevent exceeding 100% Installation settings (server.properties): - Add KnownPropertiesFields and PropertiesFields types to Archon types - Add buildProperties() to creation flow context to collect gamemode, difficulty, seed, world type, structures, and generator settings - Pass properties through installContent on onboarding, discovery, and ServerSetupModal flows Server setup and discovery flow improvements: - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent - Replace loaderApiNames lookup with toApiLoader() helper - Remove eraseDataOnInstall toggle — always use soft_override: false - Simplify modpack install on discovery page to use first available version and route through creation flow modal for both onboarding and non-onboarding - Differentiate post-install navigation: content page for onboarding, loader options for existing servers Modpack update flow: - Replace updateModpack() call with installContent() using soft_override: true to support version selection in the content updater modal Client-only mod indicators: - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment) - Add environment to ContentItem and isClientOnly to ContentCardTableItem - Show orange TriangleAlertIcon with tooltip on client-only mods in content table - Add "Client-only" filter pill to content filtering (controlled via showClientOnlyFilter on ContentManagerContext) - Apply client-only indicators in both ContentPageLayout and ModpackContentModal Misc: - Add CLAUDE.md note about using prepr commands for lint checks - Export ConfirmLeaveModal from instances barrel * fix: piping * fix: switch content disable for linked server instances * feat: client only filter * fix: prepr * feat: hasUpdate shape update * feat: bulk update endpoint impl for content in panel * feat: websocket state impl again with new phases * fix: ws * fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug * fix: qa bugs * fix: lint, a11y and i18n * refactor: set up layouts folder properly * fix: linked data cache stuff + lint * feat: move installationsettings to shared layout * fix: lint * fix: issues * feat: temp fuck staging up * fix: lockfile * fix: data sync issues on loader.vue * fix: lint * Hide shader configuration files from content list (#5499) * feat: workaround search problem + split out reset * fix: qa * fix: changelog not showing on first open * fix: qa + optimistic updating improvements * fix: prepr+lint * fix: qa * feat: qa * fix: lint * fix: lint * fix: build * fix: build * fix: type errors * fix: fade and JAVA_HOME passthrough * feat: qa * feat: impl diff shit * fix: qa * fix: app qa * feat: update diff modal * fix: endpoint * fix: qa * fix: qa * fix: use bulk in modpack modal * feat: abort signal impl + fix issues * fix: diff modal trunc * feat: qa * fix: qa * feat: tooltip content tab * fix: prepr * fix: dismiss on settings btn * feat: qa * feat: dont clear handlers on disconnect * fix: lint * fix: wrangler + introduce staging-archon env file --------- Signed-off-by: Calum H. <calum@modrinth.com> Co-authored-by: tdgao <mr.trumgao@gmail.com> Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
112 lines
3.4 KiB
TypeScript
112 lines
3.4 KiB
TypeScript
import type { ComputedRef, Ref } from 'vue'
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import type { RouteLocationRaw } from 'vue-router'
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import type { Option as OverflowMenuOption } from '#ui/components/base/OverflowMenu.vue'
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import { createContext } from '#ui/providers/create-context'
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import type {
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ContentCardTableItem,
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ContentItem,
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ContentModpackCardCategory,
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ContentModpackCardProject,
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ContentModpackCardVersion,
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ContentOwner,
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} from '../types'
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export interface ContentModpackData {
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project: ContentModpackCardProject
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projectLink?: string | RouteLocationRaw
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version?: ContentModpackCardVersion
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versionLink?: string | RouteLocationRaw
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owner?: ContentOwner
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categories: ContentModpackCardCategory[]
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hasUpdate: boolean
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disabled?: boolean
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disabledText?: string
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}
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export interface UploadState {
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isUploading: boolean
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currentFileName: string | null
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currentFileProgress: number
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uploadedBytes: number
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totalBytes: number
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completedFiles: number
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totalFiles: number
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}
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export interface ContentManagerContext {
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// Data
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items: Ref<ContentItem[]> | ComputedRef<ContentItem[]>
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loading: Ref<boolean>
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error: Ref<Error | null>
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// Modpack
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modpack: Ref<ContentModpackData | null> | ComputedRef<ContentModpackData | null>
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isPackLocked: Ref<boolean> | ComputedRef<boolean>
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// Guards
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isBusy: Ref<boolean> | ComputedRef<boolean>
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busyMessage?: Ref<string | null> | ComputedRef<string | null>
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disableAddContent?: Ref<boolean> | ComputedRef<boolean>
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disableAddContentTooltip?: string
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// Identity & labelling
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getItemId: (item: ContentItem) => string
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contentTypeLabel: Ref<string> | ComputedRef<string>
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// Core actions
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toggleEnabled: (item: ContentItem) => Promise<void>
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deleteItem: (item: ContentItem) => Promise<void>
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refresh: () => Promise<void>
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browse: () => void
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uploadFiles: () => void
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// Bulk actions (optional — when provided, used instead of one-by-one loops)
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bulkDeleteItems?: (items: ContentItem[]) => Promise<void>
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bulkEnableItems?: (items: ContentItem[]) => Promise<void>
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bulkDisableItems?: (items: ContentItem[]) => Promise<void>
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// Update support (optional per-platform)
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hasUpdateSupport: boolean
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updateItem?: (id: string) => void
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bulkUpdateItem?: (item: ContentItem) => Promise<void>
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bulkUpdateItems?: (items: ContentItem[]) => Promise<void>
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// Modpack actions (optional)
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updateModpack?: () => void
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viewModpackContent?: () => void
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unlinkModpack?: () => void
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openSettings?: () => void
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// Per-item overflow menu (optional)
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getOverflowOptions?: (item: ContentItem) => OverflowMenuOption[]
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// Share support (optional — when undefined, share button becomes hidden entirely)
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shareItems?: (items: ContentItem[], format: 'names' | 'file-names' | 'urls' | 'markdown') => void
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// Upload progress (optional)
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uploadState?: Ref<UploadState> | ComputedRef<UploadState>
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// Show client-only environment filter pill
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showClientOnlyFilter?: boolean
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// Bulk operation guard — set by layout, checked by providers to suppress refreshes
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isBulkOperating?: Ref<boolean>
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// Deletion context (controls modal variant)
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deletionContext?: 'instance' | 'server'
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// One-time content hint (optional — shows tooltip on modpack content button)
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showContentHint?: Ref<boolean>
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dismissContentHint?: () => void
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// Table item mapping (link generation differs per platform)
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mapToTableItem: (item: ContentItem) => ContentCardTableItem
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}
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export const [injectContentManager, provideContentManager] = createContext<ContentManagerContext>(
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'ContentPageLayout',
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'contentManagerContext',
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)
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