Files
modrinth/apps/app-frontend/src/components/ui/Instance.vue
T
Truman GaoandProspector e79e0d024b feat: app onboarding and library (#6923)
* refactor: remove unused legacy onboarded flag

* sqlx prepare

* feat: add onboarding checklist app db and add vue provider

* feat: add welcome page

* feat: add onboarding checklist component

* feat: move checklist visibility source of truth in app db

* feat: split up import modpack button

* feat-small: style tweak

* feat: remove discover section from homepage and add library

* refactor: move welcome screen to component

* refactor: move grid display into /library

* refactor: rename existing components

* refactor: split up the current library page files

* feat: add create group modal

* feat: add instance group definitions

* feat: update accordian for instance groups

* feat: add delete group

* feat: implement rename instance groups

* refactor: move instance group api out

* feat: add context menu for groups

* feat: style instance items in library

* feat: add selected instance item state

* feat: implement action bar for selection

* feat: drag and drop to move between groups

* feat: show ungrouped with header

* feat: improve edit group name

* small fix

* small style fixes

* feat: improve selection behaviour

* fix: dont toggle group when context menu open

* feat: drag and drop multiple selected

* small

* feat: add remove from group in action bar

* feat: add delay on icon hiding in inline input

* feat: improve icon hiding delay

* fix: bad routes.js

* feat: implement sort and filter options

* refactor: dont prefix filenames

* feat: change open/collapse group target

* feat: improve ungrouped behaviour

* feat: add shift to select multiple instances

* fix: icon disappear transition

* feat: add esc while dragging to cancel

* feat: update sorting and moved label

* feat: update context menu

* fix: multiple context menus can be opened

* refactor: instance groups to be identified by ID instead of name, names become display data

* feat: creating new group always adds instance

* feat: create group button, fix instance selection, and increase group name max length

* feat: strokes

* fix: show getting started checklist in all sidebar

* feat: set size on microsoft login screen

* fix: use ButtonStyled in Chips component

* feat: creating groups with selected instances and fix some moving selection and duplication bugs

* pnpm prepr

* feat: add tooltip for instance already in group

* feat: create instance with content in creation flow modal

- search modpack becomes search projects
- creation flow modal context receives prepareProjectInstall and createProjectInstall callbacks, from content-install.ts (shared with ContentInstallModal)

* feat: update instance card styles

* refactor: separate out instance card content

* update styles

* refactor: instance card

* fix: width of instance

* feat: update empty state

* feat: update sort and grouping dropdowns

* feat: better context menu options

* feat: add group action buttons

* feat: add/remove favourites group

* remove manual sort

* feat: improve the "New group" jank

* feat: add group by instance type and change group sorting

* feat: welcome screen styles match figma

* feat: not signed in skins demo

* feat: new hosting empty state

* feat: new instance card style

* feat: add tooltip and spice up animation more

* feat: improve the transitions for groups after dropping many instances

* feat: set instance group membership for bulk moving

* feat: remove fade out

* fix: allow dragging from buttons inside instance card

* fix: library page load in behaviour

* small fix

* feat: add group ordering and reordering

* feat: add drag to reorder groups

* fix: switching page not clearing selected instances

* style fixes

* style fix

* fix spacing

* feat: jump in changes

* feat: add styled newly created instances

* feat: improve jump in cards styles

* fix: welcome screen style

* fix: empty state styles

* feat: max 5 jump in items

* feat: max new instances to 3

* fix: search icon

* feat: clear selection after move

* feat: skins list use check icon styles

* feat: list will be deleted instances and default sort last played

* fix: stroke

* remove: no more group settings in instance general settings

* fix: resolving modpack server install

* feat: icon editor

* feat: add three hue shifted variants

* fix: surprise me doesnt pick symbol

* feat: add customize icon to create instance modal

* feat: skins loading state style

* fix: welcome logo

* fix: copy

* fix: left over usage of ButtonStyled from main's refactor

* feat: some leaked merge stuff

* feat: server empty state styles

* remove: instance helper text

* remove: auto link in set up stage

* feat: auto focus on search when modal open

* fix: delete instance modal style

* remove: modpack meta repeating

* fix: icon

* fix: font weight

* fix: dropdown filter preview heights

* pnpm prepr

* fix: sign into modrinth flashing change in position

* feat: add avatar transparent corner gets padding

* feat: drag and hold over group opens group

* feat: add random icon for custom instance

* feat: update loading icon

* polish: empty state for search

* polish: jump in cards

* fix: avatar could skip checking for image if tauri loads it first

* feat: add icon customize and randomizer in content install modal for add to new instances

* fix: avatar cannot read image pixels due to cors

* refactor: popup notifications toast type for instance sharing notifications

* feat: apply random icons modal and add popup notification for it

* polish: style

* fix: set_webview_visible

* QA

* qa

* feat: add inner white 15 opacity stroke around avatar

* add to catalog

* pnpm prepr

* fix: app event import

* feat: add new icons and backgrounds for icon editor

* feat: recents list generate from randomized icons and save icon in editor + icon editor modal fixes

* qa

* refactor: recipe -> config

* fix: event bus

* polish

* feat: add safe guard against randomizing empty icons

* feat: navigate to instance after creation

* fix: icon file names

* i18n on welcome screen

* i18n pass on PR

* fix: inconsistent max group name length

* refactor: use sqlx macro

* feat: add instance icon background selection drag

* feat: update catalog order

* fix: remove gradient for welcome screen

* remove: frog

* fix: min width

* feat: update corner size

* fix: context menu styles

* prepr

* fix: instance name trimming

* reorder

* fix: instance card loading state stayed until hovering

* feat: add icon randomizer blacklist

* blog

* prepr

---------

Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2026-08-18 01:08:09 +00:00

310 lines
9.0 KiB
Vue

<script setup>
import {
DownloadIcon,
GameIcon,
PlayIcon,
SpinnerIcon,
StopCircleIcon,
TimerIcon,
} from '@modrinth/assets'
import {
Avatar,
defineMessages,
IconButton,
injectNotificationManager,
useRelativeTime,
useVIntl,
} from '@modrinth/ui'
import dayjs from 'dayjs'
import { computed, onMounted, ref } from 'vue'
import { useRouter } from 'vue-router'
import { useAppEvent } from '@/composables/use-app-event'
import { trackEvent } from '@/helpers/analytics'
import { install_existing_instance, install_pack_to_existing_instance } from '@/helpers/install'
import { getInstanceIconUrl, kill, run } from '@/helpers/instance'
import { get_by_instance_id } from '@/helpers/process'
import { showInstanceInFolder } from '@/helpers/utils.js'
import { handleSevereError } from '@/store/error.js'
const { handleError } = injectNotificationManager()
const { formatMessage } = useVIntl()
const formatRelativeTime = useRelativeTime()
const messages = defineMessages({
instanceIcon: { id: 'app.instance.card.icon-alt', defaultMessage: 'Instance icon' },
stop: { id: 'app.instance.card.stop', defaultMessage: 'Stop' },
loading: { id: 'app.instance.card.loading', defaultMessage: 'Instance is loading...' },
installing: { id: 'app.instance.card.installing', defaultMessage: 'Installing...' },
play: { id: 'app.instance.card.play', defaultMessage: 'Play' },
repair: { id: 'app.instance.card.repair', defaultMessage: 'Repair' },
played: { id: 'app.instance.card.played', defaultMessage: 'Played {relativeTime}' },
neverPlayed: { id: 'app.instance.card.never-played', defaultMessage: 'Never played' },
})
const props = defineProps({
instance: {
type: Object,
default() {
return {}
},
},
compact: {
type: Boolean,
default: false,
},
first: {
type: Boolean,
default: false,
},
})
const playing = ref(false)
const loading = ref(false)
const modLoading = computed(
() =>
loading.value ||
currentEvent.value === 'installing' ||
(currentEvent.value === 'launched' && !playing.value),
)
const installing = computed(() => props.instance.install_stage.includes('installing'))
const installed = computed(() => props.instance.install_stage === 'installed')
const router = useRouter()
const seeInstance = async () => {
await router.push(`/instance/${encodeURIComponent(props.instance.id)}`)
}
const checkProcess = async () => {
const runningProcesses = await get_by_instance_id(props.instance.id).catch(handleError)
playing.value = runningProcesses.length > 0
}
const play = async (e, context) => {
e?.stopPropagation()
if (props.instance.quarantined) return
loading.value = true
await run(props.instance.id)
.catch((err) => handleSevereError(err, { instanceId: props.instance.id }))
.finally(() => {
trackEvent('InstanceStart', {
loader: props.instance.loader,
game_version: props.instance.game_version,
source: context,
})
})
loading.value = false
}
const stop = async (e, context) => {
e?.stopPropagation()
playing.value = false
await kill(props.instance.id).catch(handleError)
trackEvent('InstanceStop', {
loader: props.instance.loader,
game_version: props.instance.game_version,
source: context,
})
}
const repair = async (e) => {
e?.stopPropagation()
if (props.instance.quarantined) return
if (
props.instance.install_stage !== 'pack_installed' &&
(props.instance.link?.type === 'modrinth_modpack' ||
props.instance.link?.type === 'server_project_modpack')
) {
await install_pack_to_existing_instance(props.instance.id, {
type: 'fromVersionId',
project_id: props.instance.link.project_id ?? props.instance.link.server_project_id ?? '',
version_id: props.instance.link.version_id ?? props.instance.link.content_version_id ?? '',
title: props.instance.name,
}).catch(handleError)
} else {
await install_existing_instance(props.instance.id, false).catch(handleError)
}
}
const openFolder = async () => {
await showInstanceInFolder(props.instance.id)
}
const addContent = async () => {
if (props.instance.quarantined) return
await router.push({
path: `/browse/${props.instance.loader === 'vanilla' ? 'datapack' : 'mod'}`,
query: { i: props.instance.id },
})
}
defineExpose({
play,
stop,
seeInstance,
openFolder,
addContent,
instance: props.instance,
})
const currentEvent = ref(null)
useAppEvent('process', (e) => {
if (e.instance_id === props.instance.id) {
currentEvent.value = e.event
if (e.event === 'finished') {
playing.value = false
}
}
})
onMounted(() => {
checkProcess()
})
</script>
<template>
<template v-if="compact">
<div
class="card-shadow grid grid-cols-[auto_1fr_auto] bg-bg-raised rounded-xl p-3 pl-4 gap-2 cursor-pointer hover:brightness-90 transition-all"
@click="seeInstance"
@mouseenter="checkProcess"
>
<Avatar
size="48px"
:src="getInstanceIconUrl(instance.icon_path)"
:tint-by="instance.id"
:alt="formatMessage(messages.instanceIcon)"
/>
<div class="h-full flex items-center font-bold text-contrast leading-normal">
<span class="line-clamp-2">{{ instance.name }}</span>
</div>
<div class="flex items-center">
<IconButton
v-if="playing"
v-tooltip="formatMessage(messages.stop)"
type="colored"
color="red"
:label="formatMessage(messages.stop)"
@mouseenter="checkProcess"
@click="(e) => stop(e, 'InstanceCard')"
>
<StopCircleIcon />
</IconButton>
<IconButton
v-else-if="modLoading"
v-tooltip="formatMessage(messages.loading)"
:label="formatMessage(messages.loading)"
disabled
>
<SpinnerIcon class="animate-spin" />
</IconButton>
<IconButton
v-else-if="!instance.quarantined"
v-tooltip="formatMessage(messages.play)"
:type="first ? 'colored' : 'base'"
:color="first ? 'brand' : undefined"
:label="formatMessage(messages.play)"
@click="(e) => play(e, 'InstanceCard')"
@mouseenter="checkProcess"
>
<!-- Translate for optical centering -->
<PlayIcon class="translate-x-[1px]" />
</IconButton>
</div>
<div class="flex items-center col-span-3 gap-1 text-secondary font-semibold">
<TimerIcon />
<span class="text-sm">
<template v-if="instance.last_played">
{{
formatMessage(messages.played, {
relativeTime: formatRelativeTime(dayjs(instance.last_played).toISOString()),
})
}}
</template>
<template v-else>{{ formatMessage(messages.neverPlayed) }}</template>
</span>
</div>
</div>
</template>
<div v-else>
<div
class="button-base bg-bg-raised p-4 rounded-xl flex gap-3 group"
@click="seeInstance"
@mouseenter="checkProcess"
>
<div class="relative flex items-center justify-center">
<Avatar
size="48px"
:src="getInstanceIconUrl(instance.icon_path)"
:tint-by="instance.id"
:alt="formatMessage(messages.instanceIcon)"
:class="`transition-all ${modLoading || installing ? `brightness-[0.25] scale-[0.85]` : `group-hover:brightness-75`}`"
/>
<div class="absolute inset-0 flex items-center justify-center">
<IconButton
v-if="playing"
v-tooltip="formatMessage(messages.stop)"
type="colored"
color="red"
size="xl"
:label="formatMessage(messages.stop)"
:class="{ 'scale-100 opacity-100': playing }"
class="transition-all scale-75 origin-bottom opacity-0 card-shadow"
@click="(e) => stop(e, 'InstanceCard')"
@mouseenter="checkProcess"
>
<StopCircleIcon />
</IconButton>
<SpinnerIcon
v-else-if="modLoading || installing"
v-tooltip="formatMessage(modLoading ? messages.loading : messages.installing)"
class="animate-spin w-8 h-8"
tabindex="-1"
/>
<IconButton
v-else-if="!installed && !instance.quarantined"
v-tooltip="formatMessage(messages.repair)"
type="colored"
color="brand"
size="xl"
:label="formatMessage(messages.repair)"
class="transition-all scale-75 group-hover:scale-100 group-focus-within:scale-100 origin-bottom opacity-0 group-hover:opacity-100 group-focus-within:opacity-100 card-shadow"
@click="(e) => repair(e)"
>
<DownloadIcon />
</IconButton>
<IconButton
v-else-if="!instance.quarantined"
v-tooltip="formatMessage(messages.play)"
type="colored"
color="brand"
size="xl"
:label="formatMessage(messages.play)"
class="transition-all scale-75 group-hover:scale-100 group-focus-within:scale-100 origin-bottom opacity-0 group-hover:opacity-100 group-focus-within:opacity-100 card-shadow"
@click="(e) => play(e, 'InstanceCard')"
@mouseenter="checkProcess"
>
<PlayIcon class="translate-x-[2px]" />
</IconButton>
</div>
</div>
<div class="flex flex-col gap-1">
<p class="m-0 text-md font-bold text-contrast leading-tight line-clamp-1">
{{ instance.name }}
</p>
<div class="flex items-center col-span-3 gap-1 text-secondary font-semibold mt-auto">
<GameIcon class="shrink-0" />
<span class="text-sm capitalize">
{{ instance.loader }} {{ instance.game_version }}
</span>
</div>
</div>
</div>
</div>
</template>