mirror of
https://github.com/modrinth/code.git
synced 2026-08-25 09:04:55 +00:00
* refactor: remove unused legacy onboarded flag * sqlx prepare * feat: add onboarding checklist app db and add vue provider * feat: add welcome page * feat: add onboarding checklist component * feat: move checklist visibility source of truth in app db * feat: split up import modpack button * feat-small: style tweak * feat: remove discover section from homepage and add library * refactor: move welcome screen to component * refactor: move grid display into /library * refactor: rename existing components * refactor: split up the current library page files * feat: add create group modal * feat: add instance group definitions * feat: update accordian for instance groups * feat: add delete group * feat: implement rename instance groups * refactor: move instance group api out * feat: add context menu for groups * feat: style instance items in library * feat: add selected instance item state * feat: implement action bar for selection * feat: drag and drop to move between groups * feat: show ungrouped with header * feat: improve edit group name * small fix * small style fixes * feat: improve selection behaviour * fix: dont toggle group when context menu open * feat: drag and drop multiple selected * small * feat: add remove from group in action bar * feat: add delay on icon hiding in inline input * feat: improve icon hiding delay * fix: bad routes.js * feat: implement sort and filter options * refactor: dont prefix filenames * feat: change open/collapse group target * feat: improve ungrouped behaviour * feat: add shift to select multiple instances * fix: icon disappear transition * feat: add esc while dragging to cancel * feat: update sorting and moved label * feat: update context menu * fix: multiple context menus can be opened * refactor: instance groups to be identified by ID instead of name, names become display data * feat: creating new group always adds instance * feat: create group button, fix instance selection, and increase group name max length * feat: strokes * fix: show getting started checklist in all sidebar * feat: set size on microsoft login screen * fix: use ButtonStyled in Chips component * feat: creating groups with selected instances and fix some moving selection and duplication bugs * pnpm prepr * feat: add tooltip for instance already in group * feat: create instance with content in creation flow modal - search modpack becomes search projects - creation flow modal context receives prepareProjectInstall and createProjectInstall callbacks, from content-install.ts (shared with ContentInstallModal) * feat: update instance card styles * refactor: separate out instance card content * update styles * refactor: instance card * fix: width of instance * feat: update empty state * feat: update sort and grouping dropdowns * feat: better context menu options * feat: add group action buttons * feat: add/remove favourites group * remove manual sort * feat: improve the "New group" jank * feat: add group by instance type and change group sorting * feat: welcome screen styles match figma * feat: not signed in skins demo * feat: new hosting empty state * feat: new instance card style * feat: add tooltip and spice up animation more * feat: improve the transitions for groups after dropping many instances * feat: set instance group membership for bulk moving * feat: remove fade out * fix: allow dragging from buttons inside instance card * fix: library page load in behaviour * small fix * feat: add group ordering and reordering * feat: add drag to reorder groups * fix: switching page not clearing selected instances * style fixes * style fix * fix spacing * feat: jump in changes * feat: add styled newly created instances * feat: improve jump in cards styles * fix: welcome screen style * fix: empty state styles * feat: max 5 jump in items * feat: max new instances to 3 * fix: search icon * feat: clear selection after move * feat: skins list use check icon styles * feat: list will be deleted instances and default sort last played * fix: stroke * remove: no more group settings in instance general settings * fix: resolving modpack server install * feat: icon editor * feat: add three hue shifted variants * fix: surprise me doesnt pick symbol * feat: add customize icon to create instance modal * feat: skins loading state style * fix: welcome logo * fix: copy * fix: left over usage of ButtonStyled from main's refactor * feat: some leaked merge stuff * feat: server empty state styles * remove: instance helper text * remove: auto link in set up stage * feat: auto focus on search when modal open * fix: delete instance modal style * remove: modpack meta repeating * fix: icon * fix: font weight * fix: dropdown filter preview heights * pnpm prepr * fix: sign into modrinth flashing change in position * feat: add avatar transparent corner gets padding * feat: drag and hold over group opens group * feat: add random icon for custom instance * feat: update loading icon * polish: empty state for search * polish: jump in cards * fix: avatar could skip checking for image if tauri loads it first * feat: add icon customize and randomizer in content install modal for add to new instances * fix: avatar cannot read image pixels due to cors * refactor: popup notifications toast type for instance sharing notifications * feat: apply random icons modal and add popup notification for it * polish: style * fix: set_webview_visible * QA * qa * feat: add inner white 15 opacity stroke around avatar * add to catalog * pnpm prepr * fix: app event import * feat: add new icons and backgrounds for icon editor * feat: recents list generate from randomized icons and save icon in editor + icon editor modal fixes * qa * refactor: recipe -> config * fix: event bus * polish * feat: add safe guard against randomizing empty icons * feat: navigate to instance after creation * fix: icon file names * i18n on welcome screen * i18n pass on PR * fix: inconsistent max group name length * refactor: use sqlx macro * feat: add instance icon background selection drag * feat: update catalog order * fix: remove gradient for welcome screen * remove: frog * fix: min width * feat: update corner size * fix: context menu styles * prepr * fix: instance name trimming * reorder * fix: instance card loading state stayed until hovering * feat: add icon randomizer blacklist * blog * prepr --------- Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
310 lines
9.0 KiB
Vue
310 lines
9.0 KiB
Vue
<script setup>
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import {
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DownloadIcon,
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GameIcon,
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PlayIcon,
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SpinnerIcon,
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StopCircleIcon,
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TimerIcon,
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} from '@modrinth/assets'
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import {
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Avatar,
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defineMessages,
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IconButton,
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injectNotificationManager,
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useRelativeTime,
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useVIntl,
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} from '@modrinth/ui'
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import dayjs from 'dayjs'
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import { computed, onMounted, ref } from 'vue'
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import { useRouter } from 'vue-router'
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import { useAppEvent } from '@/composables/use-app-event'
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import { trackEvent } from '@/helpers/analytics'
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import { install_existing_instance, install_pack_to_existing_instance } from '@/helpers/install'
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import { getInstanceIconUrl, kill, run } from '@/helpers/instance'
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import { get_by_instance_id } from '@/helpers/process'
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import { showInstanceInFolder } from '@/helpers/utils.js'
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import { handleSevereError } from '@/store/error.js'
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const { handleError } = injectNotificationManager()
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const { formatMessage } = useVIntl()
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const formatRelativeTime = useRelativeTime()
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const messages = defineMessages({
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instanceIcon: { id: 'app.instance.card.icon-alt', defaultMessage: 'Instance icon' },
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stop: { id: 'app.instance.card.stop', defaultMessage: 'Stop' },
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loading: { id: 'app.instance.card.loading', defaultMessage: 'Instance is loading...' },
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installing: { id: 'app.instance.card.installing', defaultMessage: 'Installing...' },
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play: { id: 'app.instance.card.play', defaultMessage: 'Play' },
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repair: { id: 'app.instance.card.repair', defaultMessage: 'Repair' },
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played: { id: 'app.instance.card.played', defaultMessage: 'Played {relativeTime}' },
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neverPlayed: { id: 'app.instance.card.never-played', defaultMessage: 'Never played' },
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})
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const props = defineProps({
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instance: {
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type: Object,
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default() {
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return {}
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},
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},
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compact: {
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type: Boolean,
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default: false,
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},
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first: {
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type: Boolean,
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default: false,
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},
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})
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const playing = ref(false)
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const loading = ref(false)
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const modLoading = computed(
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() =>
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loading.value ||
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currentEvent.value === 'installing' ||
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(currentEvent.value === 'launched' && !playing.value),
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)
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const installing = computed(() => props.instance.install_stage.includes('installing'))
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const installed = computed(() => props.instance.install_stage === 'installed')
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const router = useRouter()
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const seeInstance = async () => {
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await router.push(`/instance/${encodeURIComponent(props.instance.id)}`)
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}
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const checkProcess = async () => {
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const runningProcesses = await get_by_instance_id(props.instance.id).catch(handleError)
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playing.value = runningProcesses.length > 0
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}
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const play = async (e, context) => {
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e?.stopPropagation()
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if (props.instance.quarantined) return
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loading.value = true
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await run(props.instance.id)
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.catch((err) => handleSevereError(err, { instanceId: props.instance.id }))
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.finally(() => {
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trackEvent('InstanceStart', {
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loader: props.instance.loader,
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game_version: props.instance.game_version,
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source: context,
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})
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})
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loading.value = false
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}
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const stop = async (e, context) => {
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e?.stopPropagation()
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playing.value = false
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await kill(props.instance.id).catch(handleError)
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trackEvent('InstanceStop', {
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loader: props.instance.loader,
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game_version: props.instance.game_version,
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source: context,
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})
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}
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const repair = async (e) => {
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e?.stopPropagation()
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if (props.instance.quarantined) return
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if (
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props.instance.install_stage !== 'pack_installed' &&
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(props.instance.link?.type === 'modrinth_modpack' ||
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props.instance.link?.type === 'server_project_modpack')
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) {
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await install_pack_to_existing_instance(props.instance.id, {
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type: 'fromVersionId',
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project_id: props.instance.link.project_id ?? props.instance.link.server_project_id ?? '',
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version_id: props.instance.link.version_id ?? props.instance.link.content_version_id ?? '',
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title: props.instance.name,
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}).catch(handleError)
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} else {
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await install_existing_instance(props.instance.id, false).catch(handleError)
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}
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}
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const openFolder = async () => {
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await showInstanceInFolder(props.instance.id)
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}
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const addContent = async () => {
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if (props.instance.quarantined) return
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await router.push({
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path: `/browse/${props.instance.loader === 'vanilla' ? 'datapack' : 'mod'}`,
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query: { i: props.instance.id },
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})
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}
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defineExpose({
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play,
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stop,
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seeInstance,
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openFolder,
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addContent,
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instance: props.instance,
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})
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const currentEvent = ref(null)
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useAppEvent('process', (e) => {
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if (e.instance_id === props.instance.id) {
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currentEvent.value = e.event
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if (e.event === 'finished') {
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playing.value = false
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}
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}
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})
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onMounted(() => {
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checkProcess()
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})
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</script>
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<template>
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<template v-if="compact">
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<div
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class="card-shadow grid grid-cols-[auto_1fr_auto] bg-bg-raised rounded-xl p-3 pl-4 gap-2 cursor-pointer hover:brightness-90 transition-all"
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@click="seeInstance"
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@mouseenter="checkProcess"
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>
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<Avatar
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size="48px"
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:src="getInstanceIconUrl(instance.icon_path)"
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:tint-by="instance.id"
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:alt="formatMessage(messages.instanceIcon)"
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/>
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<div class="h-full flex items-center font-bold text-contrast leading-normal">
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<span class="line-clamp-2">{{ instance.name }}</span>
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</div>
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<div class="flex items-center">
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<IconButton
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v-if="playing"
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v-tooltip="formatMessage(messages.stop)"
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type="colored"
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color="red"
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:label="formatMessage(messages.stop)"
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@mouseenter="checkProcess"
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@click="(e) => stop(e, 'InstanceCard')"
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>
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<StopCircleIcon />
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</IconButton>
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<IconButton
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v-else-if="modLoading"
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v-tooltip="formatMessage(messages.loading)"
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:label="formatMessage(messages.loading)"
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disabled
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>
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<SpinnerIcon class="animate-spin" />
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</IconButton>
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<IconButton
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v-else-if="!instance.quarantined"
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v-tooltip="formatMessage(messages.play)"
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:type="first ? 'colored' : 'base'"
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:color="first ? 'brand' : undefined"
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:label="formatMessage(messages.play)"
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@click="(e) => play(e, 'InstanceCard')"
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@mouseenter="checkProcess"
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>
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<!-- Translate for optical centering -->
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<PlayIcon class="translate-x-[1px]" />
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</IconButton>
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</div>
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<div class="flex items-center col-span-3 gap-1 text-secondary font-semibold">
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<TimerIcon />
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<span class="text-sm">
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<template v-if="instance.last_played">
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{{
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formatMessage(messages.played, {
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relativeTime: formatRelativeTime(dayjs(instance.last_played).toISOString()),
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})
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}}
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</template>
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<template v-else>{{ formatMessage(messages.neverPlayed) }}</template>
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</span>
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</div>
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</div>
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</template>
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<div v-else>
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<div
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class="button-base bg-bg-raised p-4 rounded-xl flex gap-3 group"
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@click="seeInstance"
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@mouseenter="checkProcess"
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>
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<div class="relative flex items-center justify-center">
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<Avatar
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size="48px"
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:src="getInstanceIconUrl(instance.icon_path)"
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:tint-by="instance.id"
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:alt="formatMessage(messages.instanceIcon)"
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:class="`transition-all ${modLoading || installing ? `brightness-[0.25] scale-[0.85]` : `group-hover:brightness-75`}`"
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/>
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<div class="absolute inset-0 flex items-center justify-center">
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<IconButton
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v-if="playing"
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v-tooltip="formatMessage(messages.stop)"
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type="colored"
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color="red"
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size="xl"
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:label="formatMessage(messages.stop)"
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:class="{ 'scale-100 opacity-100': playing }"
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class="transition-all scale-75 origin-bottom opacity-0 card-shadow"
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@click="(e) => stop(e, 'InstanceCard')"
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@mouseenter="checkProcess"
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>
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<StopCircleIcon />
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</IconButton>
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<SpinnerIcon
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v-else-if="modLoading || installing"
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v-tooltip="formatMessage(modLoading ? messages.loading : messages.installing)"
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class="animate-spin w-8 h-8"
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tabindex="-1"
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/>
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<IconButton
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v-else-if="!installed && !instance.quarantined"
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v-tooltip="formatMessage(messages.repair)"
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type="colored"
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color="brand"
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size="xl"
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:label="formatMessage(messages.repair)"
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class="transition-all scale-75 group-hover:scale-100 group-focus-within:scale-100 origin-bottom opacity-0 group-hover:opacity-100 group-focus-within:opacity-100 card-shadow"
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@click="(e) => repair(e)"
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>
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<DownloadIcon />
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</IconButton>
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<IconButton
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v-else-if="!instance.quarantined"
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v-tooltip="formatMessage(messages.play)"
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type="colored"
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color="brand"
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size="xl"
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:label="formatMessage(messages.play)"
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class="transition-all scale-75 group-hover:scale-100 group-focus-within:scale-100 origin-bottom opacity-0 group-hover:opacity-100 group-focus-within:opacity-100 card-shadow"
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@click="(e) => play(e, 'InstanceCard')"
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@mouseenter="checkProcess"
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>
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<PlayIcon class="translate-x-[2px]" />
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</IconButton>
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</div>
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</div>
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<div class="flex flex-col gap-1">
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<p class="m-0 text-md font-bold text-contrast leading-tight line-clamp-1">
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{{ instance.name }}
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</p>
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<div class="flex items-center col-span-3 gap-1 text-secondary font-semibold mt-auto">
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<GameIcon class="shrink-0" />
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<span class="text-sm capitalize">
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{{ instance.loader }} {{ instance.game_version }}
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</span>
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</div>
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</div>
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</div>
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</div>
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</template>
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