const sleep = (ms) => { return new Promise(resolve => setTimeout(resolve, ms)); }; const randomInRange = (min, max) => { return Math.floor(Math.random() * (max - min)) + min; }; const randomBellSkew = (min, max, skew) => { let u = 0, v = 0; while(u === 0) u = Math.random() //Converting [0,1) to (0,1) while(v === 0) v = Math.random() let num = Math.sqrt( -2.0 * Math.log( u ) ) * Math.cos( 2.0 * Math.PI * v ) num = num / 10.0 + 0.5 // Translate to 0 -> 1 if (num > 1 || num < 0) num = randomBellSkew(min, max, skew) // resample between 0 and 1 if out of range else{ num = Math.pow(num, skew) // Skew num *= max - min // Stretch to fill range num += min // offset to min } return num } const logMessage = (module, message) => { console.log(`[${module}]: ${message}`); }; const logObject = (module, object) => { console.log(`[${module}]: `, object); };