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@@ -0,0 +1,95 @@
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- "*"
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- run: |
|
||||
mkdir bin
|
||||
cd bin
|
||||
curl -L https://gitea.sugoidogo.com/sugoidogo/packwiz/releases/download/latest/packwiz_snapshot_linux_arm64.tar.gz | tar -xzvf - packwiz
|
||||
chmod +x packwiz
|
||||
echo "$PWD" >> "$GITHUB_PATH"
|
||||
|
||||
- working-directory: ./packwiz
|
||||
run: packwiz refresh --build
|
||||
|
||||
- working-directory: ./packwiz
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||||
run: sed -i "s/version = \"0.0.0\"/version = \"$(git describe --tags --abbrev=0 HEAD)\"/g" pack.toml
|
||||
|
||||
- run: for var in $(grep = pack.toml | tr -d ' "'); do echo $var; done >> $GITHUB_ENV
|
||||
working-directory: ./packwiz
|
||||
|
||||
- working-directory: ./packwiz
|
||||
run: |
|
||||
packwiz modrinth export
|
||||
mv *.mrpack ../${{ env.name }}.mrpack
|
||||
|
||||
- working-directory: ./packwiz
|
||||
run: |
|
||||
packwiz curseforge export
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||||
mv *.zip ../${{ env.name }}-curseforge.zip
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||||
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||||
- run: npm install
|
||||
|
||||
- run: npx wrangler deploy
|
||||
env:
|
||||
CLOUDFLARE_API_TOKEN: ${{ secrets.CLOUDFLARE_API_TOKEN }}
|
||||
|
||||
- uses: actions/setup-java@v5
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: '21'
|
||||
|
||||
- working-directory: ./prism
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||||
run: |
|
||||
mkdir minecraft
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||||
cd minecraft
|
||||
wget https://gitea.sugoidogo.com/sugoidogo/packwiz-installer-bootstrap/releases/download/latest/packwiz-installer-bootstrap-all.jar
|
||||
java -jar packwiz-installer-bootstrap-all.jar -g ../../packwiz/pack.toml
|
||||
|
||||
- uses: montudor/action-zip@v1
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||||
with:
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||||
args: zip -r ${{ env.name }}-prism.zip prism
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||||
|
||||
- run: git log $(git describe --tags --abbrev=0 HEAD~1)..HEAD --oneline > changelog.txt
|
||||
|
||||
- uses: softprops/action-gh-release@v2
|
||||
with:
|
||||
make_latest: true
|
||||
body_path: changelog.txt
|
||||
files: |
|
||||
${{ env.name }}.mrpack
|
||||
${{ env.name }}-curseforge.zip
|
||||
${{ env.name }}-prism.zip
|
||||
|
||||
- if: ${{ env.MODRINTH_TOKEN && env.MODRINTH_ID }}
|
||||
run: |
|
||||
if [[ ! -z "${{ env.forge }} "]]; then echo "LOADER=forge" >> $GITHUB_ENV
|
||||
if [[ ! -z "${{ env.fabric }} "]]; then echo "LOADER=fabric" >> $GITHUB_ENV
|
||||
if [[ ! -z "${{ env.neoforge }} "]]; then echo "LOADER=neoforge" >> $GITHUB_ENV
|
||||
if [[ ! -z "${{ env.quilt }} "]]; then echo "LOADER=quilt" >> $GITHUB_ENV
|
||||
|
||||
- if: ${{ env.MODRINTH_TOKEN && env.MODRINTH_ID }}
|
||||
uses: cloudnode-pro/modrinth-publish@v2
|
||||
with:
|
||||
project: ${{ env.MODRINTH_ID }}
|
||||
loaders: ${{ env.LOADER }}
|
||||
token: ${{ env.MODRINTH_TOKEN }}
|
||||
version: ${{ env.version }}
|
||||
files: ${{ env.name }}.mrpack
|
||||
|
||||
- if: ${{ env.CURSEFORGE_TOKEN && env.CURSEFORGE_ID }}
|
||||
uses: itsmeow/curseforge-upload@v3
|
||||
with:
|
||||
project_id: ${{ env.CURSEFORGE_ID }}
|
||||
token: ${{ env.CURSEFORGE_TOKEN }}
|
||||
game_endpoint: 'minecraft'
|
||||
file_path: ${{ env.name }}-curseforge.zip
|
||||
@@ -1,190 +0,0 @@
|
||||
name: Packwiz Automated Release
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["main"]
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
pages: write
|
||||
id-token: write
|
||||
|
||||
concurrency:
|
||||
group: "pages"
|
||||
cancel-in-progress: false
|
||||
|
||||
env:
|
||||
CURSEFORGE_TOKEN: ${{ secrets.CURSEFORGE_TOKEN }}
|
||||
MODRINTH_TOKEN: ${{ secrets.MODRITH_TOKEN }}
|
||||
|
||||
jobs:
|
||||
release-notes:
|
||||
name: Publish release notes
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
- name: Export pack variables
|
||||
working-directory: ./packwiz
|
||||
run: for var in $(grep = pack.toml | tr -d ' "'); do echo $var; done >> $GITHUB_ENV
|
||||
- name: Generate Release Notes
|
||||
id: create-release-notes
|
||||
uses: johnyherangi/create-release-notes@main
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
format: "- {{subject}}"
|
||||
- name: Create Release
|
||||
continue-on-error: true
|
||||
id: release
|
||||
uses: comnoco/create-release-action@v2
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: ${{ env.version }}
|
||||
release_name: ${{ env.version }}
|
||||
body: ${{ steps.create-release-notes.outputs.release-notes }}
|
||||
outputs:
|
||||
update: ${{ steps.release.outcome == 'success' }}
|
||||
|
||||
|
||||
publish-pages:
|
||||
if: ${{ needs.release-notes.outputs.update == 'true' }}
|
||||
name: Publish update to Github Pages
|
||||
needs: release-notes
|
||||
environment:
|
||||
name: github-pages
|
||||
url: ${{ steps.deployment.outputs.page_url }}
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
- name: Download Packwiz
|
||||
working-directory: ./packwiz
|
||||
run: curl -L https://github.com/sugoidogo/packwiz/releases/latest/download/packwiz_linux_amd64.tar.gz | tar -xzvf - packwiz
|
||||
- name: Refresh Hashes
|
||||
working-directory: ./packwiz
|
||||
run: ./packwiz refresh
|
||||
- name: Setup Pages
|
||||
uses: actions/configure-pages@v5
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-pages-artifact@v3
|
||||
with:
|
||||
path: '.'
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v4
|
||||
|
||||
release-modrinth:
|
||||
if: ${{ needs.release-notes.outputs.update == 'true' }}
|
||||
name: Publish Modrinth pack
|
||||
needs: release-notes
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
- name: Export pack variables
|
||||
working-directory: ./packwiz
|
||||
run: for var in $(grep = pack.toml | tr -d ' "'); do echo $var; done >> $GITHUB_ENV
|
||||
- name: Download Packwiz
|
||||
working-directory: ./packwiz
|
||||
run: curl -L https://github.com/sugoidogo/packwiz/releases/latest/download/packwiz_linux_amd64.tar.gz | tar -xzvf - packwiz
|
||||
- name: Build Modrinth Pack
|
||||
working-directory: ./packwiz
|
||||
run: |
|
||||
./packwiz modrinth export
|
||||
mv ${{ env.name }}*.mrpack ../${{ env.name }}.mrpack
|
||||
- name: Publish Modrinth pack
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
file: ${{ env.name }}.mrpack
|
||||
overwrite: true
|
||||
tag: ${{ env.version }}
|
||||
- name: Export loader type
|
||||
if: ${{ env.MODRINTH_TOKEN && env.MODRINTH_ID }}
|
||||
run: |
|
||||
if [[ ! -z "${{ env.forge }} "]]; then echo "LOADER=forge" >> $GITHUB_ENV
|
||||
if [[ ! -z "${{ env.fabric }} "]]; then echo "LOADER=fabric" >> $GITHUB_ENV
|
||||
if [[ ! -z "${{ env.neoforge }} "]]; then echo "LOADER=neoforge" >> $GITHUB_ENV
|
||||
if [[ ! -z "${{ env.quilt }} "]]; then echo "LOADER=quilt" >> $GITHUB_ENV
|
||||
- name: Publish to Modrinth
|
||||
if: ${{ env.MODRINTH_TOKEN && env.MODRINTH_ID }}
|
||||
uses: cloudnode-pro/modrinth-publish@v2
|
||||
with:
|
||||
project: ${{ env.MODRINTH_ID }}
|
||||
loaders: ${{ env.LOADER }}
|
||||
token: ${{ env.MODRINTH_TOKEN }}
|
||||
version: ${{ env.version }}
|
||||
files: ${{ env.name }}.mrpack
|
||||
|
||||
release-curseforge:
|
||||
if: ${{ needs.release-notes.outputs.update == 'true' }}
|
||||
name: Publish Curseforge pack
|
||||
needs: release-notes
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
- name: Export pack variables
|
||||
working-directory: ./packwiz
|
||||
run: for var in $(grep = pack.toml | tr -d ' "'); do echo $var; done >> $GITHUB_ENV
|
||||
- name: Download Packwiz
|
||||
working-directory: ./packwiz
|
||||
run: curl -L https://github.com/sugoidogo/packwiz/releases/latest/download/packwiz_linux_amd64.tar.gz | tar -xzvf - packwiz
|
||||
- name: Convert Curseforge Files
|
||||
continue-on-error: true
|
||||
working-directory: ./packwiz
|
||||
run: ./packwiz curseforge detect
|
||||
- name: Build Curseforge Pack
|
||||
working-directory: ./packwiz
|
||||
run: |
|
||||
mkdir -p mods
|
||||
./packwiz curseforge export
|
||||
mv ${{ env.name }}*.zip ../${{ env.name }}-curseforge.zip
|
||||
- name: Publush Curseforge pack
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
file: ${{ env.name }}-curseforge.zip
|
||||
overwrite: true
|
||||
tag: ${{ env.version }}
|
||||
- name: Publish to Curseforge
|
||||
if: ${{ env.CURSEFORGE_TOKEN && env.CURSEFORGE_ID }}
|
||||
uses: itsmeow/curseforge-upload@v3
|
||||
with:
|
||||
project_id: ${{ env.CURSEFORGE_ID }}
|
||||
token: ${{ env.CURSEFORGE_TOKEN }}
|
||||
game_endpoint: 'minecraft'
|
||||
file_path: ${{ env.name }}-curseforge.zip
|
||||
|
||||
release-prism:
|
||||
if: ${{ needs.release-notes.outputs.update == 'true' }}
|
||||
name: Publish Prism pack
|
||||
needs: release-notes
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
- name: Export pack variables
|
||||
working-directory: ./packwiz
|
||||
run: for var in $(grep = pack.toml | tr -d ' "'); do echo $var; done >> $GITHUB_ENV
|
||||
- name: Download Packwiz
|
||||
working-directory: ./packwiz
|
||||
run: curl -L https://github.com/sugoidogo/packwiz/releases/latest/download/packwiz_linux_amd64.tar.gz | tar -xzvf - packwiz
|
||||
- name: Build Prism pack
|
||||
run: |
|
||||
cd packwiz
|
||||
./packwiz serve &
|
||||
cd ..
|
||||
mkdir -p prism/minecraft
|
||||
cd prism/minecraft
|
||||
wget https://github.com/packwiz/packwiz-installer-bootstrap/releases/latest/download/packwiz-installer-bootstrap.jar
|
||||
java -jar packwiz-installer-bootstrap.jar -g http://localhost:8080/pack.toml
|
||||
cd ..
|
||||
zip -r ../${{ env.name }}-prism.zip *
|
||||
- name: Release Prism pack
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
file: ${{ env.name }}-prism.zip
|
||||
overwrite: true
|
||||
tag: ${{ env.version }}
|
||||
+10
-6
@@ -1,11 +1,15 @@
|
||||
# including these files would overwrite user changes every update
|
||||
# use a defaults mod instead
|
||||
/packwiz/config.txt
|
||||
/packwiz/servers.dat
|
||||
assets/minecraft/config.txt
|
||||
assets/minecraft/servers.dat
|
||||
# it may be convienient to put the packwiz program here,
|
||||
# but it is not part of the pack
|
||||
/packwiz/packwiz.exe
|
||||
/packwiz/packwiz
|
||||
assets/packwiz.exe
|
||||
assets/packwiz
|
||||
# exclude packwiz exports
|
||||
/packwiz/*.zip
|
||||
/packwiz/*.mrpack
|
||||
assets/*.zip
|
||||
assets/*.mrpack
|
||||
# exclude wrangler/ci files
|
||||
node_modules
|
||||
.wrangler
|
||||
.env
|
||||
@@ -1,14 +1,18 @@
|
||||
# Packwiz Modpack with Github Actions
|
||||
This repo is a template for creating a [packwiz](https://packwiz.infra.link/) modpack with an auto-updating [prism launcher](https://prismlauncher.org/) modpack using Github Actions to push updates to Github Pages and Releases.
|
||||
# Packwiz Modpack with Gitea Actions / Cloudflare Pages
|
||||
This repo is a template for creating a [packwiz](https://packwiz.infra.link/) modpack with an auto-updating [prism launcher](https://prismlauncher.org/) modpack using Gitea Actions to push updates to Cloudflare Pages and Gitea Releases.
|
||||
It can also publish updates to Curseforge and/or Modrinth, provided a token and project ID.
|
||||
## Usage
|
||||
0. Clone/Fork/Download this template onto your pc
|
||||
1. Enter the packwiz folder and edit the `pack.toml` or run `packwiz init -r`
|
||||
2. Enter the prism folder and edit the `instance.cfg`, specifically the `name` and `PreLaunchCommand` variables
|
||||
3. Replace or remove `modpack.png` and update or remove the `iconKey` in `instance.cfg` accordingly
|
||||
4. Replace this `README.md` and the `LICENSE.md` files as appropriate for your modpack
|
||||
5. Use `packwiz` to add mods to your pack in the `packwiz` folder
|
||||
6. Commit and push to GitHub.
|
||||
7. (optional) In your repo settings on GitHub, under the Pages environment, add the `MODRINTH_TOKEN` and `MODRINTH_ID` and/or `CURSEFORGE_TOKEN` and `CURSEFORGE_ID` to enable automated releases on the respective site.
|
||||
1. Enter the assets folder and edit the `pack.toml` or run `packwiz init -r`
|
||||
2. Edit the `instance.cfg`, specifically the `name` and `PreLaunchCommand` variables
|
||||
3. Create a new instance in Prism Launcher with your desired Minecraft and modloader versions, and copy the `mmc-pack.json` file from that instance into the `assets` folder
|
||||
4. Replace or remove `modpack.png` and update or remove the `iconKey` in `instance.cfg` accordingly
|
||||
5. Replace this `README.md` and the `LICENSE.md` files as appropriate for your modpack
|
||||
6. Use `packwiz` to add mods to your pack in the `packwiz` folder
|
||||
7. Test modrith export: `packwiz modrinth export`. If it fails with notification about manual downloads, you'll need to add those mods from Modrinth instead of Curseforge. If they are not availible on Modrith, do not add the jar files to the mods folder or add them via direct download url instead, as this would violate the licence terms of those mods.
|
||||
8. Commit and push to Gitea.
|
||||
9. (optional) In your repo settings on Gitea, add the `MODRINTH_TOKEN` and `MODRINTH_ID` and/or `CURSEFORGE_TOKEN` and `CURSEFORGE_ID` action runner secrets to enable automated releases on the respective site.
|
||||
|
||||
Releases and release notes are automatically generated from your `pack.toml` and commit messages. To create a new release, simply increment the `version` value in `pack.toml`, commit, and push.
|
||||
Release notes are automatically generated from your commit messages. To kick off a new release, push a new git tag. Leave the pack version at "0.0.0" to have it auto-updated from the git tag.
|
||||
|
||||
Note that the prism pack requires a system installation of java version 21 or higher for the packwiz updater.
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"devDependencies": {
|
||||
"wrangler": "^4.56.0"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
#General mod settings
|
||||
[general]
|
||||
#logging
|
||||
useLoggingLog = true
|
||||
#-
|
||||
useLoggingDebug = false
|
||||
#-
|
||||
useLoggingError = true
|
||||
@@ -0,0 +1 @@
|
||||
{"ring_2":{"x":0,"y":160,"enabled":false,"halign":"LEFT","valign":"TOP"},"feet":{"x":0,"y":40,"enabled":false,"halign":"LEFT","valign":"TOP"},"hands":{"x":0,"y":80,"enabled":false,"halign":"LEFT","valign":"TOP"},"shulker":{"x":0,"y":80,"enabled":false,"halign":"LEFT","valign":"TOP"},"ring":{"x":0,"y":140,"enabled":false,"halign":"LEFT","valign":"TOP"},"belt":{"x":0,"y":180,"enabled":false,"halign":"LEFT","valign":"TOP"},"charm_2":{"x":0,"y":320,"enabled":false,"halign":"LEFT","valign":"TOP"},"back":{"x":0,"y":200,"enabled":false,"halign":"LEFT","valign":"TOP"},"accessories:head":{"x":0,"y":160,"enabled":false,"halign":"LEFT","valign":"TOP"},"necklace":{"x":0,"y":220,"enabled":false,"halign":"LEFT","valign":"TOP"},"bracelet":{"x":0,"y":240,"enabled":false,"halign":"LEFT","valign":"TOP"},"body":{"x":0,"y":280,"enabled":false,"halign":"LEFT","valign":"TOP"},"accessories:legs":{"x":0,"y":240,"enabled":false,"halign":"LEFT","valign":"TOP"},"accessories:chest":{"x":0,"y":260,"enabled":false,"halign":"LEFT","valign":"TOP"},"shulker_2":{"x":0,"y":100,"enabled":false,"halign":"LEFT","valign":"TOP"},"shulker_3":{"x":0,"y":120,"enabled":false,"halign":"LEFT","valign":"TOP"},"head":{"x":0,"y":20,"enabled":false,"halign":"LEFT","valign":"TOP"},"face":{"x":0,"y":60,"enabled":false,"halign":"LEFT","valign":"TOP"},"charm":{"x":0,"y":120,"enabled":false,"halign":"LEFT","valign":"TOP"},"accessories:feet":{"x":0,"y":340,"enabled":false,"halign":"LEFT","valign":"TOP"},"anklet":{"x":0,"y":260,"enabled":false,"halign":"LEFT","valign":"TOP"},"hands_2":{"x":0,"y":100,"enabled":false,"halign":"LEFT","valign":"TOP"},"accessories:animal_body":{"x":0,"y":380,"enabled":false,"halign":"LEFT","valign":"TOP"},"aether:ring_slot_2":{"x":0,"y":360,"enabled":false,"halign":"LEFT","valign":"TOP"},"aether:accessory_slot":{"x":0,"y":140,"enabled":false,"halign":"LEFT","valign":"TOP"},"aether:shield_slot":{"x":0,"y":380,"enabled":false,"halign":"LEFT","valign":"TOP"},"aether:cape_slot":{"x":0,"y":500,"enabled":false,"halign":"LEFT","valign":"TOP"},"aether:accessory_slot_2":{"x":0,"y":160,"enabled":false,"halign":"LEFT","valign":"TOP"},"aether:pendant_slot":{"x":0,"y":300,"enabled":false,"halign":"LEFT","valign":"TOP"},"aether:ring_slot":{"x":0,"y":340,"enabled":false,"halign":"LEFT","valign":"TOP"},"aether:gloves_slot":{"x":0,"y":460,"enabled":false,"halign":"LEFT","valign":"TOP"},"curio":{"x":0,"y":200,"enabled":false,"halign":"LEFT","valign":"TOP"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"_hat":{"x":0,"y":140,"enabled":false,"halign":"LEFT","valign":"TOP"},"_belt":{"x":0,"y":80,"enabled":false,"halign":"LEFT","valign":"TOP"},"_hand":{"x":0,"y":240,"enabled":false,"halign":"LEFT","valign":"TOP"},"_face":{"x":0,"y":20,"enabled":false,"halign":"LEFT","valign":"TOP"},"_necklace":{"x":0,"y":120,"enabled":false,"halign":"LEFT","valign":"TOP"},"_charm":{"x":0,"y":40,"enabled":false,"halign":"LEFT","valign":"TOP"},"_shoes":{"x":0,"y":200,"enabled":false,"halign":"LEFT","valign":"TOP"},"_anklet":{"x":0,"y":160,"enabled":false,"halign":"LEFT","valign":"TOP"},"_cape":{"x":0,"y":220,"enabled":false,"halign":"LEFT","valign":"TOP"},"_back":{"x":0,"y":100,"enabled":false,"halign":"LEFT","valign":"TOP"},"_wrist":{"x":0,"y":180,"enabled":false,"halign":"LEFT","valign":"TOP"},"_ring":{"x":0,"y":60,"enabled":false,"halign":"LEFT","valign":"TOP"}}
|
||||
@@ -0,0 +1,6 @@
|
||||
This modpack is made by Luna Pixel Studios.
|
||||
Redistribution of it is prohibited.
|
||||
|
||||
Copyright 2023 (C) Luna Pixel Studios - All Rights Reserved
|
||||
|
||||
K5_;%Tn0e~8MV(M
|
||||
@@ -0,0 +1,5 @@
|
||||
Copyright (C) 2024 Luna Pixel Studios - All Rights Reserved
|
||||
|
||||
If you see this file on a modpack that is not created by Luna Pixel Studios or SHXRKIE then this is an illegal reupload.
|
||||
|
||||
To report this as an illegal reupload, please join discord.gg/lunapixel and let us know.
|
||||
@@ -0,0 +1,8 @@
|
||||
RMBTweak=1
|
||||
LMBTweakWithItem=1
|
||||
LMBTweakWithoutItem=1
|
||||
WheelTweak=1
|
||||
WheelSearchOrder=1
|
||||
WheelScrollDirection=0
|
||||
ScrollItemScaling=0
|
||||
Debug=0
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"defaultSigningMode": "PROMPT",
|
||||
"enableMod": true,
|
||||
"showNCRButton": false,
|
||||
"showReloadButton": false,
|
||||
"verifiedIconEnabled": false,
|
||||
"showServerSafety": false,
|
||||
"hideInsecureMessageIndicators": true,
|
||||
"hideModifiedMessageIndicators": true,
|
||||
"hideSystemMessageIndicators": true,
|
||||
"hideWarningToast": true,
|
||||
"hideSigningRequestMessage": false,
|
||||
"alwaysHideReportButton": false,
|
||||
"skipRealmsWarning": false,
|
||||
"disableTelemetry": true,
|
||||
"removeTelemetryButton": true,
|
||||
"demandOnServer": false,
|
||||
"verifiedIconOffsetX": 0,
|
||||
"verifiedIconOffsetY": 0
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"demandOnClientMessage": "You do not have No Chat Reports, and this server is configured to require it on client!",
|
||||
"demandOnClient": false,
|
||||
"convertToGameMessage": true,
|
||||
"addQueryData": true,
|
||||
"enableDebugLog": false
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"skipWarning": true,
|
||||
"enableEncryption": false,
|
||||
"encryptPublic": true,
|
||||
"showEncryptionButton": false,
|
||||
"showEncryptionIndicators": false,
|
||||
"encryptionKey": "blfrngArk3chG6wzncOZ5A\u003d\u003d",
|
||||
"encryptionPassphrase": "",
|
||||
"algorithmName": "AES/CFB8+Base64",
|
||||
"encryptableCommands": [
|
||||
"msg:1",
|
||||
"w:1",
|
||||
"whisper:1",
|
||||
"tell:1",
|
||||
"r:0",
|
||||
"dm:1",
|
||||
"me:0",
|
||||
"m:1",
|
||||
"t:1",
|
||||
"pm:1",
|
||||
"emsg:1",
|
||||
"epm:1",
|
||||
"etell:1",
|
||||
"ewhisper:1",
|
||||
"message:1",
|
||||
"reply:0"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"signingModes": {}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
# No Chat Reports
|
||||
You can find updated documentation of configuration files on the wiki:
|
||||
https://github.com/Aizistral-Studios/No-Chat-Reports/wiki/Configuration-Files
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"overlay_blocks": [],
|
||||
"exclude_blocks": []
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"directly_sample_heightmap": false,
|
||||
"frequency": 0.8
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"bridges": {
|
||||
"salt": 930457394,
|
||||
"separation": 2,
|
||||
"spacing": 4
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"bridges": {
|
||||
"bridge": true
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
{
|
||||
"useExperimentalCaching": false,
|
||||
"clientOptions": {
|
||||
"equipControl": "MUST_NOT_CROUCH",
|
||||
"forceNullRenderReplacement": false,
|
||||
"disableEmptySlotScreenError": false,
|
||||
"showCosmeticAccessories": true,
|
||||
"disabledDefaultRenders": []
|
||||
},
|
||||
"screenOptions": {
|
||||
"selectedScreenType": "ORIGINAL",
|
||||
"showUnusedSlots": false,
|
||||
"allowSlotScrolling": true,
|
||||
"inventoryButtonOffset": {
|
||||
"x": 62,
|
||||
"y": 8
|
||||
},
|
||||
"creativeInventoryButtonOffset": {
|
||||
"x": 96,
|
||||
"y": 6
|
||||
},
|
||||
"isDarkMode": false,
|
||||
"showEquippedStackSlotType": true,
|
||||
"entityLooksAtMouseCursor": false,
|
||||
"allowSideBarCraftingGrid": true,
|
||||
"showGroupTabs": true,
|
||||
"hoveredOptions": {
|
||||
"brightenHovered": true,
|
||||
"cycleBrightness": true,
|
||||
"line": false,
|
||||
"clickbait": false
|
||||
},
|
||||
"unHoveredOptions": {
|
||||
"renderUnHovered": true,
|
||||
"darkenUnHovered": true,
|
||||
"darkenedBrightness": 0.5,
|
||||
"darkenedOpacity": 1.0
|
||||
}
|
||||
},
|
||||
"modifiers": [
|
||||
{
|
||||
"slotType": "hand",
|
||||
"amount": -1
|
||||
},
|
||||
{
|
||||
"slotType": "charm",
|
||||
"amount": -1
|
||||
},
|
||||
{
|
||||
"slotType": "arrow",
|
||||
"amount": -2
|
||||
},
|
||||
{
|
||||
"slotType": "shulker",
|
||||
"amount": -2
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"slotIdRedirects": [
|
||||
{
|
||||
"trinketsId": "charm/spell_book",
|
||||
"accessoriesId": "spellbook",
|
||||
"additionalSlot": 1
|
||||
}
|
||||
],
|
||||
"dumpDataWhenNullEntries": false
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
|
||||
position = "TOP_LEFT"
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
offsetX = 0
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
offsetY = 50
|
||||
textBackground = true
|
||||
# Default: 0.3
|
||||
# Range: 0.0 ~ 1.0
|
||||
textBackgroundOpacity = 0.3
|
||||
textShadow = false
|
||||
coloredSeason = true
|
||||
coloredWeather = true
|
||||
# Default: 5415159
|
||||
# Range: > 0
|
||||
raining = 5415159
|
||||
# Default: 3171228
|
||||
# Range: > 0
|
||||
thundering = 3171228
|
||||
# Default: 8882055
|
||||
# Range: > 0
|
||||
cloudy = 8882055
|
||||
# Default: 3133138
|
||||
# Range: > 0
|
||||
snowing = 3133138
|
||||
# Default: 4388186
|
||||
# Range: > 0
|
||||
spring = 4388186
|
||||
# Default: 15922498
|
||||
# Range: > 0
|
||||
summer = 15922498
|
||||
# Default: 16086338
|
||||
# Range: > 0
|
||||
autumn = 16086338
|
||||
# Default: 4388341
|
||||
# Range: > 0
|
||||
winter = 4388341
|
||||
scrollableZoom = true
|
||||
rememberZoomLevel = true
|
||||
useObfuscationEffect = true
|
||||
showUIHints = true
|
||||
shulkerQuickSelect = true
|
||||
@@ -0,0 +1,10 @@
|
||||
clockAccessory = true
|
||||
compassAccessory = true
|
||||
recoveryCompassAccessory = true
|
||||
elytraAccessory = true
|
||||
spyglassAccessory = true
|
||||
totemOfUndyingAccessory = true
|
||||
shulkerBoxAccessory = true
|
||||
calendarAccessory = true
|
||||
enderChestAccessory = true
|
||||
arrowAccessory = true
|
||||
@@ -0,0 +1,4 @@
|
||||
hideDebugInfoInSurvival = false
|
||||
showYCoordinate = true
|
||||
obfuscateCompassIfNotOverworld = false
|
||||
obfuscateClockIfNotOverworld = true
|
||||
@@ -0,0 +1,87 @@
|
||||
# Don't change this! Version used to track needed updates.
|
||||
version = 1
|
||||
moddedLanternWorkaround = false
|
||||
|
||||
[widgetSettings]
|
||||
showUIHints = true
|
||||
quickSelect = true
|
||||
|
||||
[spyglassZoomSettings]
|
||||
scrollableZoom = true
|
||||
rememberZoomLevel = true
|
||||
|
||||
[infoOverlaySettings]
|
||||
position = "TOP_LEFT"
|
||||
offsetX = 0
|
||||
offsetY = 50
|
||||
textBackground = false
|
||||
textBackgroundOpacity = 0.3
|
||||
textShadow = false
|
||||
coloredSeason = true
|
||||
coloredWeather = true
|
||||
|
||||
[infoOverlaySettings.overlayColors]
|
||||
|
||||
[infoOverlaySettings.overlayColors.raining]
|
||||
# Red component, 0 to 255
|
||||
r = 82
|
||||
# Green component, 0 to 255
|
||||
g = 160
|
||||
# Blue component, 0 to 255
|
||||
b = 247
|
||||
|
||||
[infoOverlaySettings.overlayColors.thundering]
|
||||
# Red component, 0 to 255
|
||||
r = 48
|
||||
# Green component, 0 to 255
|
||||
g = 99
|
||||
# Blue component, 0 to 255
|
||||
b = 156
|
||||
|
||||
[infoOverlaySettings.overlayColors.cloudy]
|
||||
# Red component, 0 to 255
|
||||
r = 135
|
||||
# Green component, 0 to 255
|
||||
g = 135
|
||||
# Blue component, 0 to 255
|
||||
b = 135
|
||||
|
||||
[infoOverlaySettings.overlayColors.snowing]
|
||||
# Red component, 0 to 255
|
||||
r = 47
|
||||
# Green component, 0 to 255
|
||||
g = 206
|
||||
# Blue component, 0 to 255
|
||||
b = 210
|
||||
|
||||
[infoOverlaySettings.overlayColors.spring]
|
||||
# Red component, 0 to 255
|
||||
r = 66
|
||||
# Green component, 0 to 255
|
||||
g = 245
|
||||
# Blue component, 0 to 255
|
||||
b = 90
|
||||
|
||||
[infoOverlaySettings.overlayColors.summer]
|
||||
# Red component, 0 to 255
|
||||
r = 242
|
||||
# Green component, 0 to 255
|
||||
g = 245
|
||||
# Blue component, 0 to 255
|
||||
b = 66
|
||||
|
||||
[infoOverlaySettings.overlayColors.autumn]
|
||||
# Red component, 0 to 255
|
||||
r = 245
|
||||
# Green component, 0 to 255
|
||||
g = 117
|
||||
# Blue component, 0 to 255
|
||||
b = 66
|
||||
|
||||
[infoOverlaySettings.overlayColors.winter]
|
||||
# Red component, 0 to 255
|
||||
r = 66
|
||||
# Green component, 0 to 255
|
||||
g = 245
|
||||
# Blue component, 0 to 255
|
||||
b = 245
|
||||
@@ -0,0 +1,35 @@
|
||||
# Don't change this! Version used to track needed updates.
|
||||
version = 1
|
||||
slotMode = "DEFAULT_SLOT"
|
||||
hideDebugInfoInSurvival = false
|
||||
cancelElytraFlyingInLiquid = true
|
||||
preventElytraRightClickEquip = false
|
||||
|
||||
[accessorySettings]
|
||||
clockAccessory = true
|
||||
compassAccessory = false
|
||||
recoveryCompassAccessory = false
|
||||
calendarAccessory = true
|
||||
elytraAccessory = true
|
||||
spyglassAccessory = true
|
||||
lanternAccessory = false
|
||||
totemOfUndyingAccessory = true
|
||||
enderChestAccessory = true
|
||||
shulkerBoxAccessory = true
|
||||
arrowAccessory = false
|
||||
|
||||
[infoOverlaySettings]
|
||||
showYCoordinate = true
|
||||
obfuscateCompassIfNotOverworld = false
|
||||
obfuscateClockIfNotOverworld = true
|
||||
useObfuscationEffect = false
|
||||
|
||||
[infoOverlaySettings.overlayFields]
|
||||
coordinates = false
|
||||
direction = false
|
||||
biome = false
|
||||
dayAndTime = true
|
||||
weather = true
|
||||
moonPhase = true
|
||||
season = true
|
||||
lastDeathLocation = false
|
||||
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"end_structures": {
|
||||
"salt": 1835937,
|
||||
"separation": 6,
|
||||
"spacing": 36
|
||||
},
|
||||
"epic_overworld_structures": {
|
||||
"salt": 1643532,
|
||||
"separation": 16,
|
||||
"spacing": 96
|
||||
},
|
||||
"floating_structures": {
|
||||
"salt": 1681815,
|
||||
"separation": 12,
|
||||
"spacing": 72
|
||||
},
|
||||
"nether_structures": {
|
||||
"salt": 1671023,
|
||||
"separation": 2,
|
||||
"spacing": 18
|
||||
},
|
||||
"ocean_structures": {
|
||||
"salt": 1635725,
|
||||
"separation": 6,
|
||||
"spacing": 36
|
||||
},
|
||||
"overworld_structures": {
|
||||
"salt": 1678555,
|
||||
"separation": 4,
|
||||
"spacing": 24
|
||||
},
|
||||
"rare_overworld_structures": {
|
||||
"salt": 1401586,
|
||||
"separation": 6,
|
||||
"spacing": 36
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"end_structures": {
|
||||
"ancient_palace_1": true,
|
||||
"ancient_palace_2": true,
|
||||
"end_bubble_large_1": true,
|
||||
"end_bubble_medium_1": true,
|
||||
"end_bubble_medium_2": true,
|
||||
"end_gateway_large_1": true,
|
||||
"end_gateway_small_1": true,
|
||||
"end_house_medium_1": true,
|
||||
"end_house_medium_2": true,
|
||||
"end_house_medium_3": true,
|
||||
"end_house_small_1": true,
|
||||
"end_house_small_2": true,
|
||||
"end_ship_small_1": true,
|
||||
"end_temple_large_1": true,
|
||||
"end_temple_small_1": true
|
||||
},
|
||||
"epic_overworld_structures": {
|
||||
"library_large_1": true,
|
||||
"library_small_1": true,
|
||||
"prison_large_1": true,
|
||||
"prison_small_1": true
|
||||
},
|
||||
"floating_structures": {
|
||||
"bamboo_raft_1": true,
|
||||
"cherry_raft_1": true,
|
||||
"dark_oak_ship_1": true,
|
||||
"jungle_boat_1": true,
|
||||
"oak_ship_1": true,
|
||||
"spruce_ship_1": true
|
||||
},
|
||||
"nether_structures": {
|
||||
"basalt_chambers_large_1": true,
|
||||
"blackstone_bastion_medium_1": true,
|
||||
"blackstone_bastion_medium_2": true,
|
||||
"blackstone_bastion_small_1": true,
|
||||
"blackstone_temple_small_1": true,
|
||||
"crimson_house_medium_1": true,
|
||||
"crimson_house_medium_2": true,
|
||||
"nether_fortress_large_1": true,
|
||||
"nether_fortress_large_2": true,
|
||||
"nether_fortress_medium_1": true,
|
||||
"nether_fossil_1": true,
|
||||
"nether_portal_small_1": true,
|
||||
"nether_temple_medium_1": true,
|
||||
"warped_house_small_1": true,
|
||||
"warped_house_small_2": true
|
||||
},
|
||||
"ocean_structures": {
|
||||
"ocean_bubble_1": true,
|
||||
"ocean_temple_medium_1": true,
|
||||
"ocean_temple_medium_2": true,
|
||||
"ocean_temple_small_1": true,
|
||||
"ocean_temple_small_2": true
|
||||
},
|
||||
"overworld_structures": {
|
||||
"acacia_house_medium_1": true,
|
||||
"acacia_house_medium_2": true,
|
||||
"acacia_house_medium_3": true,
|
||||
"acacia_house_small_1": true,
|
||||
"acacia_house_small_2": true,
|
||||
"bamboo_campfire_1": true,
|
||||
"bamboo_house_small_1": true,
|
||||
"birch_beehive_1": true,
|
||||
"birch_house_medium_1": true,
|
||||
"birch_house_medium_2": true,
|
||||
"birch_house_small_1": true,
|
||||
"birch_house_small_2": true,
|
||||
"cherry_house_medium_1": true,
|
||||
"cherry_house_medium_2": true,
|
||||
"dark_oak_house_large_1": true,
|
||||
"dark_oak_house_small_1": true,
|
||||
"frozen_house_medium_1": true,
|
||||
"frozen_hut_1": true,
|
||||
"frozen_hut_2": true,
|
||||
"jungle_house_small_1": true,
|
||||
"jungle_tree_house_1": true,
|
||||
"mangrove_house_small_1": true,
|
||||
"mangrove_tree_house_1": true,
|
||||
"mangrove_tree_house_2": true,
|
||||
"mountain_mine_1": true,
|
||||
"mountain_mine_2": true,
|
||||
"oak_house_large_1": true,
|
||||
"oak_house_medium_1": true,
|
||||
"oak_house_medium_2": true,
|
||||
"oak_house_small_1": true,
|
||||
"oak_house_small_2": true,
|
||||
"oak_house_small_3": true,
|
||||
"oak_hut_1": true,
|
||||
"red_sand_house_medium_1": true,
|
||||
"red_sand_house_small_1": true,
|
||||
"red_sand_temple_medium_1": true,
|
||||
"sand_house_medium_1": true,
|
||||
"sand_house_medium_2": true,
|
||||
"sand_house_small_1": true,
|
||||
"sand_house_small_2": true,
|
||||
"spruce_house_large_1": true,
|
||||
"spruce_house_medium_1": true,
|
||||
"spruce_house_small_1": true,
|
||||
"spruce_house_small_2": true,
|
||||
"spruce_house_small_3": true
|
||||
},
|
||||
"rare_overworld_structures": {
|
||||
"acacia_well_1": true,
|
||||
"birch_tree_1": true,
|
||||
"cherry_tree_1": true,
|
||||
"mushroom_large_1": true,
|
||||
"oak_tree_1": true,
|
||||
"red_sand_temple_small_1": true,
|
||||
"sand_castle_small_1": true,
|
||||
"sand_castle_tiny_1": true,
|
||||
"sand_pyramid_1": true,
|
||||
"sand_underground_castle_1": true
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
[client]
|
||||
#If true, displays tooltips, added by Advanced Netherite, with perks client-side. True by default.
|
||||
showTooltips = true
|
||||
#If true, displays a (color) matching durability bar underneath the item when damaged. False by default.
|
||||
matchingDurabilityBars = false
|
||||
#If true, forcefully disables support for Detail Armor Bar mod. Requires the game to be restarted. False by default.
|
||||
forceDisableDetailArmorBarSupport = false
|
||||
@@ -0,0 +1,8 @@
|
||||
#Configure properties related to additional drop perks here. Drop chances can be modified in the SERVER config.
|
||||
[common.additional_drops]
|
||||
#If true, enables additional crop drops for hoes. True by default.
|
||||
enableAdditionalCropDrops = true
|
||||
#If true, enables additional ore drops for pickaxes. Pickaxes with Silk Touch remain unaffected. True by default.
|
||||
enableAdditionalOreDrops = true
|
||||
#If true, enables additional mob drops for swords. True by default.
|
||||
enableAdditionalMobDrops = true
|
||||
@@ -0,0 +1,85 @@
|
||||
#Configure properties related to tools here.
|
||||
[server.tool_properties]
|
||||
|
||||
#Configure tool properties related to block breaking speed here.
|
||||
[server.tool_properties.breaking_speed_multipliers]
|
||||
#Block breaking speed multiplier for Netherite-Iron tools
|
||||
# Default: 12
|
||||
# Range: 1 ~ 64
|
||||
ironBreakingSpeedMultiplier = 12
|
||||
#Block breaking speed multiplier for Netherite-Gold tools
|
||||
# Default: 20
|
||||
# Range: 1 ~ 64
|
||||
goldBreakingSpeedMultiplier = 20
|
||||
#Block breaking speed multiplier for Netherite-Emerald tools
|
||||
# Default: 29
|
||||
# Range: 1 ~ 64
|
||||
emeraldBreakingSpeedMultiplier = 29
|
||||
#Block breaking speed multiplier for Netherite-Diamond tools
|
||||
# Default: 39
|
||||
# Range: 1 ~ 64
|
||||
diamondBreakingSpeedMultiplier = 39
|
||||
|
||||
#Configure properties related to additional drops here.
|
||||
[server.additional_drop_properties]
|
||||
|
||||
#Configure properties related to crop drop chances here.
|
||||
[server.additional_drop_properties.crop_drop_chances]
|
||||
#Chance of dropping additional wheat. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.3
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalWheatDropChance = 0.3
|
||||
#Chance of dropping additional carrots. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.3
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalCarrotsDropChance = 0.3
|
||||
#Chance of dropping additional potatoes. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.3
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalPotatoesDropChance = 0.3
|
||||
#Chance of dropping additional beetroots. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.2
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalBeetrootsDropChance = 0.2
|
||||
|
||||
#Configure properties related to mob drop chances here.
|
||||
[server.additional_drop_properties.mob_drop_chances]
|
||||
#Chance of dropping additional phantom membrane. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.5
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalPhantomDropChance = 0.5
|
||||
#Chance of dropping additional golden nuggets. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.5
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalZombifiedPiglinDropChance = 0.5
|
||||
#Chance of dropping additional golden ingots. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.15
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalPiglinDropChance = 0.15
|
||||
#Chance of dropping additional ender pearls. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.3
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalEndermanDropChance = 0.3
|
||||
|
||||
#Configure properties related to ore drop chances here.
|
||||
[server.additional_drop_properties.ore_drop_chances]
|
||||
#Chance of dropping additional raw iron. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.2
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalRawIronDropChance = 0.2
|
||||
#Chance of dropping additional raw gold. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.3
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalRawGoldChance = 0.3
|
||||
#Chance of dropping additional emerald. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.4
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalEmeraldDropChance = 0.4
|
||||
#Chance of dropping additional diamond. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.25
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalDiamondDropChance = 0.25
|
||||
#Chance of dropping additional golden nugget. 0.0 = 0% chance, 1.0 = 100% chance.
|
||||
# Default: 0.6
|
||||
# Range: 0.0 ~ 1.0
|
||||
additionalGoldNuggetDropChance = 0.6
|
||||
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"bygonedungeon": {
|
||||
"salt": 63463741,
|
||||
"separation": 12,
|
||||
"spacing": 40
|
||||
},
|
||||
"coldlair": {
|
||||
"salt": 12044320,
|
||||
"separation": 12,
|
||||
"spacing": 40
|
||||
},
|
||||
"murkydungeon": {
|
||||
"salt": 98745623,
|
||||
"separation": 12,
|
||||
"spacing": 40
|
||||
},
|
||||
"ruins_desert": {
|
||||
"salt": 63464124,
|
||||
"separation": 10,
|
||||
"spacing": 30
|
||||
},
|
||||
"ruins_snow": {
|
||||
"salt": 63463745,
|
||||
"separation": 10,
|
||||
"spacing": 30
|
||||
},
|
||||
"ruins_standard": {
|
||||
"salt": 63464444,
|
||||
"separation": 10,
|
||||
"spacing": 30
|
||||
},
|
||||
"trialrooms": {
|
||||
"salt": 20010020,
|
||||
"separation": 12,
|
||||
"spacing": 35
|
||||
},
|
||||
"underground_camp": {
|
||||
"salt": 75474567,
|
||||
"separation": 12,
|
||||
"spacing": 35
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"bygonedungeon": {
|
||||
"bygonedungeon": true
|
||||
},
|
||||
"coldlair": {
|
||||
"coldlair": true
|
||||
},
|
||||
"murkydungeon": {
|
||||
"murkydungeon": true
|
||||
},
|
||||
"ruins_desert": {
|
||||
"ruins_desert": true
|
||||
},
|
||||
"ruins_snow": {
|
||||
"ruins_snow": true
|
||||
},
|
||||
"ruins_standard": {
|
||||
"ruins_standard": true
|
||||
},
|
||||
"trialrooms": {
|
||||
"trialrooms": true
|
||||
},
|
||||
"underground_camp": {
|
||||
"underground_camp": true
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
[general]
|
||||
#The size of aether biome regions from each mod that uses AeroBlender.
|
||||
"Aether Region Size" = 3
|
||||
#The weighting of vanilla biome regions in the aether.
|
||||
"Aether Region Weight" = 10
|
||||
@@ -0,0 +1,61 @@
|
||||
[Rendering]
|
||||
#Changes Zephyr and Aerwhale rendering to use their old models from the b1.7.3 version of the mod
|
||||
"Switches to legacy mob models" = false
|
||||
#Disables the Aether's custom skybox in case you have a shader that is incompatible with custom skyboxes
|
||||
"Disables Aether custom skybox" = false
|
||||
#Removes warm-tinting of the lightmap in the Aether, giving the lighting a colder feel
|
||||
"Makes lightmap colder" = false
|
||||
#Enables a green-tinted sunrise and sunset in the Aether, similar to the original mod
|
||||
"Enables green sunrise/sunset" = false
|
||||
#Disables the cloud rendering in the Aether
|
||||
"Disables Aether's clouds" = false
|
||||
|
||||
[Gui]
|
||||
#Makes the extra hearts given by life shards display as silver colored
|
||||
"Enables silver life shard hearts" = true
|
||||
#Disables the Aether's accessories button from appearing in GUIs
|
||||
"Disables the accessories button" = false
|
||||
#The y-coordinate of the Ascending to the Aether and Descending from the Aether text in loading screens
|
||||
"Portal text y-coordinate in loading screens" = 50
|
||||
#The x-coordinate of the accessories button in the inventory and accessories menus
|
||||
"Button x-coordinate in inventory menus" = 27
|
||||
#The y-coordinate of the accessories button in the inventory and accessories menus
|
||||
"Button y-coordinate in inventory menus" = 68
|
||||
#The x-coordinate of the accessories button in the creative menu
|
||||
"Button x-coordinate in creative menu" = 74
|
||||
#The y-coordinate of the accessories button in the creative menu
|
||||
"Button y-coordinate in creative menu" = 40
|
||||
#The x-coordinate of the accessories button in the accessories menu
|
||||
"Button x-coordinate in accessories menu" = 9
|
||||
#The y-coordinate of the accessories button in the accessories menu
|
||||
"Button y-coordinate in accessories menu" = 68
|
||||
#Enables the overlay at the top of the screen for the Hammer of Kingbdogz' cooldown
|
||||
"Enables Hammer of Kingbdogz' cooldown overlay" = true
|
||||
#Disables the Aether's Moa Skins button from appearing in GUIs
|
||||
"Disables the Moa Skins button" = false
|
||||
#The x-coordinate of the layout of perks buttons when in the pause menu
|
||||
"Perks layout x-coordinate in pause menu" = -116
|
||||
#The y-coordinate of the layout of perks buttons when in the pause menu
|
||||
"Perks layout y-coordinate in pause menu" = 0
|
||||
|
||||
[Audio]
|
||||
#Makes Blue Aerclouds have their wobbly sounds that play when bouncing on them
|
||||
"Blue Aercloud bouncing sounds" = true
|
||||
#Sets the minimum delay for the Aether's music manager to use if needing to reset the song delay outside the Aether
|
||||
"Set backup minimum music delay" = 12000
|
||||
#Sets the maximum delay for the Aether's music manager to use if needing to reset the song delay outside the Aether
|
||||
"Set backup maximum music delay" = 24000
|
||||
#Disables the Aether's internal music manager, if true, this overrides all other audio configs
|
||||
"Disables Aether music manager" = false
|
||||
#Disables the Aether's boss fight music, only works if 'Disables Aether music manager' is false
|
||||
"Disables Aether boss music" = false
|
||||
#Disables the Aether's menu music in case another mod implements its own, only works if 'Disables Aether music manager' is false
|
||||
"Disables Aether menu music" = false
|
||||
#Disables the menu music on the vanilla world preview menu, only works if 'Disables Aether music manager' is false
|
||||
"Disables vanilla world preview menu music" = false
|
||||
#Disables the menu music on the Aether world preview menu, only works if 'Disables Aether music manager' is false
|
||||
"Disables Aether world preview menu music" = false
|
||||
|
||||
[Miscellaneous]
|
||||
#Enables a direct join button for the official server
|
||||
"Enables server button" = false
|
||||
@@ -0,0 +1,19 @@
|
||||
[Gameplay]
|
||||
#Use the default Accessories menu instead of the Aether's Accessories Menu. WARNING: Do not enable this without emptying your equipped accessories
|
||||
"Use default Accessories' menu" = true
|
||||
#On world creation, the player is given an Aether Portal Frame item to automatically go to the Aether with
|
||||
"Gives player Aether Portal Frame item" = false
|
||||
#When the player enters the Aether, they are given a Book of Lore and Golden Parachutes as starting loot
|
||||
"Gives starting loot on entry" = true
|
||||
#Moves the message for when a player attacks the Slider with an incorrect item to be above the hotbar instead of in chat
|
||||
"Reposition attack message above hotbar" = false
|
||||
#Determines whether the Sun Spirit's dialogue when meeting him should play through every time you meet him
|
||||
"Repeat Sun Spirit's battle dialogue" = true
|
||||
#Determines if a message that links The Aether mod's Patreon should show
|
||||
"Show Patreon message" = false
|
||||
|
||||
["Data Pack"]
|
||||
#Sets the Aether Temporary Freezing data pack to be added to new worlds automatically
|
||||
"Add Temporary Freezing automatically" = false
|
||||
#Sets the Aether Ruined Portals data pack to be added to new worlds automatically
|
||||
"Add Ruined Portals automatically" = false
|
||||
@@ -0,0 +1,23 @@
|
||||
[Gameplay]
|
||||
#Use the default Accessories menu instead of the Aether's Accessories Menu. WARNING: Do not enable this without emptying your equipped accessories
|
||||
"Use default Accessories' menu" = true
|
||||
#On world creation, the player is given an Aether Portal Frame item to automatically go to the Aether with
|
||||
"Gives player Aether Portal Frame item" = false
|
||||
#When the player enters the Aether, they are given a Book of Lore and Golden Parachutes as starting loot
|
||||
"Gives starting loot on entry" = true
|
||||
#Moves the message for when a player attacks the Slider with an incorrect item to be above the hotbar instead of in chat
|
||||
"Reposition attack message above hotbar" = false
|
||||
#Determines whether the Sun Spirit's dialogue when meeting him should play through every time you meet him
|
||||
"Repeat Sun Spirit's battle dialogue" = true
|
||||
#Determines if a message that links The Aether mod's Patreon should show
|
||||
"Show Patreon message" = false
|
||||
|
||||
["Data Pack"]
|
||||
#Sets the Aether Temporary Freezing data pack to be added to new worlds automatically
|
||||
"Add Temporary Freezing automatically" = false
|
||||
#Sets the Aether Ruined Portals data pack to be added to new worlds automatically
|
||||
"Add Ruined Portals automatically" = false
|
||||
|
||||
[Modpack]
|
||||
#Enables code and data pack features used for modifying Aether Portals when Immersive Portals is installed
|
||||
"Enables Immersive Portals compatibility" = true
|
||||
@@ -0,0 +1,63 @@
|
||||
[Gameplay]
|
||||
#Vanilla's beds will explode in the Aether
|
||||
"Beds explode" = false
|
||||
#Tools that aren't from the Aether will mine Aether blocks slower than tools that are from the Aether
|
||||
"Debuff non-Aether tools" = true
|
||||
#Ambrosium Shards can be eaten to restore a half heart of health
|
||||
"Ambrosium Shards are edible" = true
|
||||
#Makes Berry Bushes and Bush Stems behave consistently with Sweet Berry Bushes
|
||||
"Berry Bush consistency" = false
|
||||
#Makes Crystal Fruit Leaves behave consistently with Sweet Berry Bushes
|
||||
"Crystal Fruit Leaves consistency" = false
|
||||
#Gummy Swets when eaten restore full health instead of full hunger
|
||||
"Gummy Swets restore health" = false
|
||||
#Determines the limit of the amount of Life Shards a player can consume to increase their health
|
||||
"Maximum consumable Life Shards" = 10
|
||||
#Determines the cooldown in ticks for the Hammer of Kingbdogz's ability
|
||||
"Cooldown for the Hammer of Kingbdogz projectile" = 50
|
||||
#Determines the cooldown in ticks for the Cloud Staff's ability
|
||||
"Cooldown for the Cloud Staff" = 40
|
||||
#Makes armor abilities depend on wearing the respective gloves belonging to an armor set
|
||||
"Require gloves for set abilities" = true
|
||||
|
||||
[Loot]
|
||||
#Allows the Golden Feather to spawn in the Silver Dungeon loot table
|
||||
"Golden Feather in loot" = false
|
||||
#Allows the Valkyrie Cape to spawn in the Silver Dungeon loot table
|
||||
"Valkyrie Cape in loot" = true
|
||||
|
||||
["World Generation"]
|
||||
#Determines whether the Aether should generate Tall Grass blocks on terrain or not
|
||||
"Generate Tall Grass in the Aether" = true
|
||||
#Determines whether Holiday Trees should always be able to generate when exploring new chunks in the Aether, if true, this overrides 'Generate Holiday Trees seasonally'
|
||||
"Generate Holiday Trees always" = false
|
||||
#Determines whether Holiday Trees should be able to generate during the time frame of December and January when exploring new chunks in the Aether, only works if 'Generate Holiday Trees always' is set to false
|
||||
"Generate Holiday Trees seasonally" = true
|
||||
|
||||
[Multiplayer]
|
||||
#Makes the Invisibility Cloak more balanced in PVP by disabling equipment invisibility temporarily after attacks
|
||||
"Balance Invisibility Cloak for PVP" = false
|
||||
#Sets the time in ticks that it takes for the player to become fully invisible again after attacking when wearing an Invisibility Cloak; only works with 'Balance Invisibility Cloak for PVP'
|
||||
"Invisibility Cloak visibility timer" = 50
|
||||
#Makes it so that only whitelisted users or anyone with permission level 4 can use the Sun Altar on a server
|
||||
"Only whitelisted users access Sun Altars" = false
|
||||
#Configures what dimensions are able to have their time changed by the Sun Altar
|
||||
"Configure Sun Altar dimensions" = ["aether:the_aether"]
|
||||
|
||||
[Modpack]
|
||||
#Spawns the player in the Aether dimension; this is best enabled alongside other modpack configuration to avoid issues
|
||||
"Spawns the player in the Aether" = false
|
||||
#Prevents the Aether Portal from being created normally in the mod
|
||||
"Disables Aether Portal creation" = false
|
||||
#Prevents the player from falling back to the Overworld when they fall out of the Aether
|
||||
"Disables falling into the Overworld" = false
|
||||
#Removes eternal day so that the Aether has a normal daylight cycle even before defeating the Sun Spirit
|
||||
"Disables eternal day" = false
|
||||
#Sets the ID of the dimension that the Aether Portal will send the player to
|
||||
"Sets portal destination dimension" = "aether:the_aether"
|
||||
#Sets the ID of the dimension that the Aether Portal will return the player to
|
||||
"Sets portal return dimension" = "minecraft:overworld"
|
||||
#Sets the Aether's time cycle to be the same length as the Overworld's
|
||||
"Overworld-length Aether time cycle" = false
|
||||
#Syncs the Aether's time cycle to the Overworld's
|
||||
"Syncs time cycles" = false
|
||||
@@ -0,0 +1,3 @@
|
||||
[Gui]
|
||||
#Adds random trivia and tips to the bottom of loading screens
|
||||
"Enables random trivia" = false
|
||||
@@ -0,0 +1,5 @@
|
||||
haloEnabled:true
|
||||
haloColor:
|
||||
developerGlowEnabled:false
|
||||
developerGlowColor:
|
||||
moaSkin:
|
||||
@@ -0,0 +1,20 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"bronze_dungeon": {
|
||||
"salt": 32146754,
|
||||
"separation": 5,
|
||||
"spacing": 6
|
||||
},
|
||||
"large_aercloud": {
|
||||
"salt": 15536586,
|
||||
"separation": 3,
|
||||
"spacing": 6
|
||||
},
|
||||
"silver_and_gold_dungeons": {
|
||||
"salt": 4325806,
|
||||
"separation": 24,
|
||||
"spacing": 36
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"bronze_dungeon": {
|
||||
"bronze_dungeon": true
|
||||
},
|
||||
"large_aercloud": {
|
||||
"large_aercloud": true
|
||||
},
|
||||
"silver_and_gold_dungeons": {
|
||||
"gold_dungeon": true,
|
||||
"silver_dungeon": true
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
[]
|
||||
@@ -0,0 +1,10 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"aether_villages_structures": {
|
||||
"salt": 53517152,
|
||||
"separation": 65,
|
||||
"spacing": 70
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
/*
|
||||
Automatically generated by Cristel Lib
|
||||
*/
|
||||
{
|
||||
"aether_villages_structures": {
|
||||
"olympic_citadel": true
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,913 @@
|
||||
[general]
|
||||
#Whether all players should get an Animal Dictionary when joining the world for the first time.
|
||||
giveBookOnStartup = false
|
||||
#Lava Opacity for the Lava Vision Potion.
|
||||
# Default: 0.65
|
||||
# Range: 0.01 ~ 1.0
|
||||
lavaVisionOpacity = 0.65
|
||||
#Whether to disable certain aspects of the Lava Vision Potion. Enable if issues with shaders persist.
|
||||
shadersCompat = true
|
||||
#Whether bananas should drop from blocks tagged with #alexsmobs:drops_bananas
|
||||
bananasDropFromLeaves = true
|
||||
#1 out of this number chance for leaves to drop a banana when broken. Fortune is automatically factored in
|
||||
# Default: 200
|
||||
# Range: > 0
|
||||
bananaChance = 200
|
||||
#Whether spiders should target fly mobs.
|
||||
spidersAttackFlies = true
|
||||
#Whether wolves should target moose mobs.
|
||||
wolvesAttackMoose = true
|
||||
#Whether polar bears should target seal mobs.
|
||||
polarBearsAttackSeals = true
|
||||
#Whether cats, ocelots and foxes should target jerboa mobs.
|
||||
catsAndFoxesAttackJerboas = true
|
||||
#Whether dolphins should target flying fish mobs.
|
||||
dolphinsAttackFlyingFish = true
|
||||
#Whether lava can be bottled with a right click of a glass bottle.
|
||||
lavaBottleEnabled = true
|
||||
#Whether bone serpents are neutral or hostile.
|
||||
neutralBoneSerpents = false
|
||||
#Whether mimicubes spawns should be restricted solely to the end city structure or to whatever biome is specified in their respective biome config.
|
||||
mimicubeSpawnInEndCity = true
|
||||
#Whether mimicream can be used to duplicate items.
|
||||
mimicreamRepair = false
|
||||
#Blacklist for items that mimicream cannot make a copy of. Ex: "minecraft:stone_sword", "alexsmobs:blood_sprayer"
|
||||
mimicreamBlacklist = ["alexsmobs:blood_sprayer", "alexsmobs:hemolymph_blaster"]
|
||||
#Whether wild raccoons steal food from chests.
|
||||
raccoonStealFromChests = true
|
||||
#Whether wild crows steal crops from farmland.
|
||||
crowsStealCrops = false
|
||||
#Whether fish oil gives players a special levitation effect.
|
||||
fishOilMeme = true
|
||||
#Whether soul vulture spawns should be restricted solely to the nether fossil structure or to whatever biome is specified in their respective biome config.
|
||||
soulVultureSpawnOnFossil = true
|
||||
#Whether acacia blossoms should drop from blocks tagged with #alexsmobs:drops_acacia_blossoms
|
||||
acaciaBlossomsDropFromLeaves = true
|
||||
#1 out of this number chance for leaves to drop an acacia when broken. Fortune is automatically factored in
|
||||
# Default: 130
|
||||
# Range: > 0
|
||||
acaciaBlossomChance = 130
|
||||
#Whether wandering traders offer items like acacia blossoms, mosquito larva, crocodile egg, etc.
|
||||
wanderingTraderOffers = true
|
||||
#0 = no mungus biome transformation. 1 = mungus changes blocks, but not chunk's biome. 2 = mungus transforms blocks and biome of chunk.
|
||||
# Default: 2
|
||||
# Range: 0 ~ 2
|
||||
mungusBiomeTransformationType = 2
|
||||
#List of all mungus mushrooms, biome transformations and surface blocks. Each is seperated by a |. Add an entry with a block registry name, biome registry name, and block registry name(for the ground).
|
||||
mungusBiomeMatches = ["minecraft:red_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:brown_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:crimson_fungus|minecraft:crimson_forest|minecraft:crimson_nylium", "minecraft:warped_fungus|minecraft:warped_forest|minecraft:warped_nylium"]
|
||||
#Whether guster spawns are limited to when it is raining/thundering.
|
||||
limitGusterSpawnsToWeather = true
|
||||
#Whether Crimson Mosquitoes can transform into Warped Moscos if attacking a Mungus or any listed creature.
|
||||
warpedMoscoTransformation = true
|
||||
#List of extra(non mungus) mobs that will trigger a crimson mosquito to become a warped mosquito. Ex: "minecraft:mooshroom", "alexsmobs:warped_toad"
|
||||
warpedMoscoMobTriggers = [""]
|
||||
#True if straddleboard enchants are enabled.
|
||||
straddleboardEnchants = true
|
||||
#Whether emu should target skeletons.
|
||||
emuTargetSkeletons = true
|
||||
#Percent chance for emu leggings to dodge projectile attacks.
|
||||
# Default: 0.45
|
||||
# Range: 0.0 ~ 1.0
|
||||
emuPantsDodgeChance = 0.45
|
||||
#Whether cachalots can destroy wood blocks if angry.
|
||||
cachalotDestruction = true
|
||||
#Relative volume of cachalot whales compared to other animals. Note that irl they are the loudest animal. Turn this down if you find their clicks annoying.
|
||||
# Default: 3.0
|
||||
# Range: 0.0 ~ 10.0
|
||||
cachalotVolume = 3.0
|
||||
#Percent chance for fungus to grow per each leaf a leafcutter ant returns to the colony.
|
||||
# Default: 0.3
|
||||
# Range: 0.0 ~ 1.0
|
||||
leafcutterAntFungusGrowChance = 0.3
|
||||
#How many feedings of leaves does a leafcutter colony need in order to regain a worker ant, if below half the max members.
|
||||
# Default: 25
|
||||
# Range: 2 ~ 100000
|
||||
leafcutterAntRepopulateFeedings = 25
|
||||
#Max number of ant entities allowed inside a leafcutter anthill.
|
||||
# Default: 10
|
||||
# Range: 2 ~ 100000
|
||||
leafcutterAntColonySize = 10
|
||||
#Percent chance for leafcutter ants to break leaves blocks when harvesting. Set to zero so that they can not break any blocks.
|
||||
# Default: 0.2
|
||||
# Range: 0.0 ~ 1.0
|
||||
leafcutterAntBreakLeavesChance = 0.2
|
||||
#Makes eagles teleport back to their owner if they get stuck during controlled flight. Useful for when playing with the Optifine mod, since this mod is the fault of many issues with the falconry system.
|
||||
falconryTeleportsBack = false
|
||||
#Makes Tarantula Hawks fireproof, perfect if you also want these guys to spawn in the nether.
|
||||
fireproofTarantulaHawk = false
|
||||
#List of dimensions in which spawning void worms via mysterious worm items is allowed.
|
||||
voidWormSpawnDimensions = ["minecraft:the_end"]
|
||||
#All void worm damage is scaled to this.
|
||||
# Default: 1.0
|
||||
# Range: 0.0 ~ 100.0
|
||||
voidWormDamageModifier = 1.0
|
||||
#Max Health of the void worm boss.
|
||||
# Default: 160.0
|
||||
# Range: 0.0 ~ 1000000.0
|
||||
voidWormMaxHealth = 160.0
|
||||
#Whether the void worm boss is summonable or not, via the mysterious worm item.
|
||||
voidWormSummonable = true
|
||||
#Whether seagulls should steal food out of players' hotbar slots.
|
||||
seagullStealing = true
|
||||
#List of items that seagulls cannot take from players.
|
||||
seagullStealingBlacklist = []
|
||||
#Whether the Clinging Potion effect should flip the screen. Warning: may cause nausea.
|
||||
clingingFlipEffect = false
|
||||
#Percent chance of getting Pigshoes from Piglin Bartering. Set to zero to disable.
|
||||
# Default: 0.02500000037252903
|
||||
# Range: 0.0 ~ 1.0
|
||||
tusklinShoesBarteringChance = 0.02500000037252903
|
||||
#The visual zoom of the rainbow pattern on the rainbow glass block. Higher number = bigger pattern.
|
||||
# Default: 16.0
|
||||
# Range: 1.0 ~ 10000.0
|
||||
rainbowGlassFidelity = 16.0
|
||||
#Whether Rabbits can transform into Bunfungus if fed Mungal spores.
|
||||
bunfungusTransformation = true
|
||||
#True if some Alex's Mobs items should spawn in loot chests.
|
||||
addLootToChests = true
|
||||
#List of items that cannot be put in a Transmuting Table.
|
||||
transmutationBlacklist = ["minecraft:beacon"]
|
||||
#True if transmutation tables should not have the ability to pick up new items to transmute, and only give options from the loot tables.
|
||||
limitTransmutingToLootTables = false
|
||||
#True if transmutation tables can explode when broken.
|
||||
transmutingTableExplodes = true
|
||||
#The experience, in levels, that each transmutation of a stack takes in the transmuting table.
|
||||
# Default: 3
|
||||
# Range: 0 ~ 100000
|
||||
transmutingExperienceCost = 3
|
||||
#The step value multiplied by the log of the stack size when transmuting an item, used to determine its weight for appearing in future transmutation possibilities. Higher number = more likely to appear.
|
||||
# Default: 3.0
|
||||
# Range: 1.0 ~ 10000.0
|
||||
transmutingWeightAddStep = 3.0
|
||||
#The step value that an item looses when selecting it as the transmutation result. Keep this number higher than the one above for balance reasons. Higher number = less likely to appear after transmuting multiple times.
|
||||
# Default: 4.0
|
||||
# Range: 1.0 ~ 10000.0
|
||||
transmutingWeightRemoveStep = 4.0
|
||||
#True if skreechers can summon a new warden, when applicable.
|
||||
skreechersSummonWarden = true
|
||||
#The distance in blocks that will cause an underminer to dissapear when approached by a player.
|
||||
# Default: 8.0
|
||||
# Range: 1.0 ~ 10000.0
|
||||
underminerDisappearDistance = 8.0
|
||||
|
||||
[spawning]
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 8
|
||||
# Range: 0 ~ 1000
|
||||
grizzlyBearSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
grizzlyBearSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 9
|
||||
# Range: 0 ~ 1000
|
||||
roadrunnerSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
roadrunnerSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 8
|
||||
# Range: 0 ~ 1000
|
||||
boneSerpentSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 40
|
||||
# Range: > 0
|
||||
boneSeprentSpawnRolls = 40
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 40
|
||||
# Range: 0 ~ 1000
|
||||
gazelleSpawnWeight = 40
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
gazelleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 20
|
||||
# Range: 0 ~ 1000
|
||||
crocodileSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
crocSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 3
|
||||
# Range: 0 ~ 1000
|
||||
flySpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
flySpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 19
|
||||
# Range: 0 ~ 1000
|
||||
hummingbirdSpawnWeight = 19
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
hummingbirdSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 2
|
||||
# Range: 0 ~ 1000
|
||||
orcaSpawnWeight = 2
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 6
|
||||
# Range: > 0
|
||||
orcaSpawnRolls = 6
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 5
|
||||
# Range: 0 ~ 1000
|
||||
sunbirdSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 6
|
||||
# Range: > 0
|
||||
sunbirdSpawnRolls = 6
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 25
|
||||
# Range: 0 ~ 1000
|
||||
gorillaSpawnWeight = 25
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
gorillaSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 15
|
||||
# Range: 0 ~ 1000
|
||||
crimsonMosquitoSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
crimsonMosquitoSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 12
|
||||
# Range: 0 ~ 1000
|
||||
rattlesnakeSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
rattlesnakeSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
endergradeSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
endergradeSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 8
|
||||
# Range: 0 ~ 1000
|
||||
hammerheadSharkSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
hammerheadSharkSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 7
|
||||
# Range: 0 ~ 1000
|
||||
lobsterSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
lobsterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 16
|
||||
# Range: 0 ~ 1000
|
||||
komodoDragonSpawnWeight = 16
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
komodoDragonSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 28
|
||||
# Range: 0 ~ 1000
|
||||
capuchinMonkeySpawnWeight = 28
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
capuchinMonkeySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 8
|
||||
# Range: 0 ~ 1000
|
||||
caveCentipedeSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
caveCentipedeSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 30
|
||||
# Range: 0 ~ 1000
|
||||
warpedToadSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
warpedToadSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 9
|
||||
# Range: 0 ~ 1000
|
||||
mooseSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
mooseSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 40
|
||||
# Range: 0 ~ 1000
|
||||
mimicubeSpawnWeight = 40
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
mimicubeSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
raccoonSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
raccoonSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 30
|
||||
# Range: 0 ~ 1000
|
||||
blobfishSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
blobfishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 20
|
||||
# Range: 0 ~ 1000
|
||||
sealSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
sealSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 4
|
||||
# Range: 0 ~ 1000
|
||||
cockroachSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
cockroachSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
shoebillSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
shoebillSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 30
|
||||
# Range: 0 ~ 1000
|
||||
elephantSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
elephantSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 30
|
||||
# Range: 0 ~ 1000
|
||||
soulVultureSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
soulVultureSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 18
|
||||
# Range: 0 ~ 1000
|
||||
snowLeopardSpawnWeight = 18
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
snowLeopardSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
spectreSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 5
|
||||
# Range: > 0
|
||||
spectreSpawnRolls = 5
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
crowSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
crowSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 20
|
||||
# Range: 0 ~ 1000
|
||||
alligatorSnappingTurtleSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
alligatorSnappingTurtleSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 4
|
||||
# Range: 0 ~ 1000
|
||||
mungusSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
mungusSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 15
|
||||
# Range: 0 ~ 1000
|
||||
mantisShrimpSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
mantisShrimpSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 35
|
||||
# Range: 0 ~ 1000
|
||||
gusterSpawnWeight = 35
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
gusterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn. NOTE: By default the warped mosco doesn't spawn in any biomes.
|
||||
# Default: 1
|
||||
# Range: 0 ~ 1000
|
||||
warpedMoscoSpawnWeight = 1
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1000
|
||||
# Range: > 0
|
||||
warpedMoscoSpawnRolls = 1000
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 70
|
||||
# Range: 0 ~ 1000
|
||||
straddlerSpawnWeight = 70
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
straddlerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
stradpoleSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 3
|
||||
# Range: > 0
|
||||
stradpoleSpawnRolls = 3
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 20
|
||||
# Range: 0 ~ 1000
|
||||
emuSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
emuSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 20
|
||||
# Range: 0 ~ 1000
|
||||
platypusSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
platypusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 19
|
||||
# Range: 0 ~ 1000
|
||||
dropbearSpawnWeight = 19
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
dropbearSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
tasmanianDevilSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
tasmanianDevilSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 25
|
||||
# Range: 0 ~ 1000
|
||||
kangarooSpawnWeight = 25
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
kangarooSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 2
|
||||
# Range: 0 ~ 1000
|
||||
cachalotWhaleSpawnWeight = 2
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
cachalotWhaleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 4
|
||||
# Range: 0 ~ 1000
|
||||
enderiophageSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 2
|
||||
# Range: > 0
|
||||
enderiophageSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 15
|
||||
# Range: 0 ~ 1000
|
||||
baldEagleSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
baldEagleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 30
|
||||
# Range: 0 ~ 1000
|
||||
tigerSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
tigerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 6
|
||||
# Range: 0 ~ 1000
|
||||
tarantulaHawkSpawnWeight = 6
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
tarantulaHawkSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 0
|
||||
# Range: 0 ~ 1000
|
||||
voidWormSpawnWeight = 0
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
voidWormSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 11
|
||||
# Range: 0 ~ 1000
|
||||
frilledSharkSpawnWeight = 11
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
frilledSharkSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 9
|
||||
# Range: 0 ~ 1000
|
||||
mimicOctopusSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
mimicOctopusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 21
|
||||
# Range: 0 ~ 1000
|
||||
seagullSpawnWeight = 21
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
seagullSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 20
|
||||
# Range: 0 ~ 1000
|
||||
froststalkerSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
froststalkerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 18
|
||||
# Range: 0 ~ 1000
|
||||
tusklinSpawnWeight = 18
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
tusklinSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 15
|
||||
# Range: 0 ~ 1000
|
||||
laviathanSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
laviathanSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 9
|
||||
# Range: 0 ~ 1000
|
||||
cosmawSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
cosmawSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 23
|
||||
# Range: 0 ~ 1000
|
||||
toucanSpawnWeight = 23
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
toucanSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 8
|
||||
# Range: 0 ~ 1000
|
||||
manedWolfSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
manedWolfSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 12
|
||||
# Range: 0 ~ 1000
|
||||
anacondaSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
anacondaSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 7
|
||||
# Range: 0 ~ 1000
|
||||
anteaterSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
anteaterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 60
|
||||
# Range: 0 ~ 1000
|
||||
rockyRollerSpawnWeight = 60
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
rockyRollerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 13
|
||||
# Range: 0 ~ 1000
|
||||
flutterSpawnWeight = 13
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
flutterSpawnRolls = 0
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 5
|
||||
# Range: > 0
|
||||
geladaMonkeySpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
geladaMonkeySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 12
|
||||
# Range: 0 ~ 1000
|
||||
jerboaSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 2
|
||||
# Range: > 0
|
||||
jerboaSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 4
|
||||
# Range: 0 ~ 1000
|
||||
terrapinSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
terrapinSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 5
|
||||
# Range: 0 ~ 1000
|
||||
combJellySpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
combJellySpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 5
|
||||
# Range: 0 ~ 1000
|
||||
cosmicCodSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
cosmicCodSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 3
|
||||
# Range: 0 ~ 1000
|
||||
bunfungusSpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
bunfungusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 9
|
||||
# Range: 0 ~ 1000
|
||||
bisonSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
bisonSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 3
|
||||
# Range: 0 ~ 1000
|
||||
giantSquidSpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
giantSquidSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn (NOTE: this mob spawns are restricted exclusively to one chunk, see below)
|
||||
# Default: 23
|
||||
# Range: 0 ~ 1000
|
||||
devilsHolePupfishSpawnWeight = 23
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning (NOTE: this mob spawns are restricted exclusively to one chunk, see below)
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
devilsHolePupfishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 4
|
||||
# Range: 0 ~ 1000
|
||||
catfishSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 2
|
||||
# Range: > 0
|
||||
catfishSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 8
|
||||
# Range: 0 ~ 1000
|
||||
flyingFishSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
flyingFishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 15
|
||||
# Range: 0 ~ 1000
|
||||
skelewagSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
skelewagSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
rainFrogSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
rainFrogSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 15
|
||||
# Range: 0 ~ 1000
|
||||
potooSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
potooSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 28
|
||||
# Range: 0 ~ 1000
|
||||
mudskipperSpawnWeight = 28
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
mudskipperSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 24
|
||||
# Range: 0 ~ 1000
|
||||
rhinocerosSpawnWeight = 24
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
rhinocerosSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 15
|
||||
# Range: 0 ~ 1000
|
||||
sugarGliderSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
sugarGliderSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 30
|
||||
# Range: 0 ~ 1000
|
||||
farseerSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
farseerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
skreecherSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
skreecherSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 50
|
||||
# Range: 0 ~ 1000
|
||||
underminerSpawnWeight = 50
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
underminerSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 5
|
||||
# Range: 0 ~ 1000
|
||||
murmurSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 1
|
||||
# Range: > 0
|
||||
murmurSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 7
|
||||
# Range: 0 ~ 1000
|
||||
skunkSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
skunkSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 14
|
||||
# Range: 0 ~ 1000
|
||||
bananaSlugSpawnWeight = 14
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
bananaSlugSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 16
|
||||
# Range: 0 ~ 1000
|
||||
blueJaySpawnWeight = 16
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
blueJaySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 29
|
||||
# Range: 0 ~ 1000
|
||||
caimanSpawnWeight = 29
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
caimanSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
# Default: 8
|
||||
# Range: 0 ~ 1000
|
||||
triopsSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
# Default: 0
|
||||
# Range: > 0
|
||||
triopsSpawnRolls = 0
|
||||
|
||||
[uniqueSpawning]
|
||||
#Maximum world y-level that cave centipedes can spawn at
|
||||
# Default: 0
|
||||
# Range: -64 ~ 320
|
||||
caveCentipedeSpawnHeight = 0
|
||||
#Maximum world y-level that blobfish can spawn at
|
||||
# Default: 25
|
||||
# Range: -64 ~ 320
|
||||
blobfishSpawnHeight = 25
|
||||
#Whether to enable beached cachalot whales to spawn on beaches during thunder storms.
|
||||
beachedCachalotWhales = true
|
||||
#Percent chance increase for each failed attempt to spawn a beached cachalot whale. Higher value = more spawns.
|
||||
# Default: 5
|
||||
# Range: 0 ~ 100
|
||||
beachedCachalotWhaleSpawnChance = 5
|
||||
#Delay (in ticks) between attempts to spawn beached cachalot whales. Default is a single day. Works like wandering traders.
|
||||
# Default: 24000
|
||||
# Range: > 0
|
||||
beachedCachalotWhaleSpawnDelay = 24000
|
||||
#Percent chance for leafcutter anthills to spawn as world gen in each chunk. Set to zero to disable spawning.
|
||||
# Default: 0.004999999888241291
|
||||
# Range: 0.0 ~ 1.0
|
||||
leafcutterAnthillSpawnChance = 0.004999999888241291
|
||||
#Minimum world y-level that gelada monkeys can spawn at
|
||||
# Default: 0
|
||||
# Range: -64 ~ 320
|
||||
geladaMonkeySpawnRolls = 0
|
||||
#Whether to restrict all pupfish spawns to one chunk (similar to real life) or have them only obey their spawn config.
|
||||
restrictPupfishSpawns = true
|
||||
#The maximum distance a pupfish spawn chunk is from world spawn(0, 0) in blocks.
|
||||
# Default: 2000
|
||||
# Range: 2 ~ 1000000000
|
||||
pupfishChunkSpawnDistance = 2000
|
||||
#Whether to restrict all skelewag spawns to shipwreck structures.
|
||||
restrictSkelewagSpawns = true
|
||||
#Whether to restrict all farseer spawns to near the world border.
|
||||
restrictFarseerSpawns = true
|
||||
#Whether to restrict all underminer spawns to abandoned mineshafts.
|
||||
restrictUnderminerSpawns = true
|
||||
#The maximum distance a farseer can spawn from the world border.
|
||||
# Default: 100
|
||||
# Range: 2 ~ 1000000000
|
||||
farseerBorderSpawnDistance = 100
|
||||
#Maximum world y-level that murmur can spawn at
|
||||
# Default: -30
|
||||
# Range: -64 ~ 320
|
||||
murmurSpawnHeight = -30
|
||||
|
||||
[dangerZone]
|
||||
#Its been so long...
|
||||
superSecretSettings = false
|
||||
#How many cpu cores some mobs(elephants, leafcutter ants, bison etc) should utilize when pathing. Bigger number = less impact on TPS
|
||||
# Default: 5
|
||||
# Range: 1 ~ 100
|
||||
pathfindingThreads = 5
|
||||
@@ -0,0 +1,42 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_swamp"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tundra_bog"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ice_marsh"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ice_marsh"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,147 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_hill"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_coniferous"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:windswept_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_plateau"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:bryce_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_winter"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:haze_mountain"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:jade_cliffs"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:old_growth_pine_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:old_growth_spruce_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_dense_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_rare"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:coniferous_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:fir_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "autumnity:maple_forest"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_plains"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_savanna"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:is_hot_overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:meadow"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:field"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:forested_field"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:grassland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:pasture"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:prairie"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cold_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,215 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:sparse_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cloud_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lush_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:bryce_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_nether"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_rare"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:dune_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:stony_shore"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_cold_overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:lukewarm_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:deep_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:deep_lukewarm_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "alexscaves:abyssal_chasm"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/underground_jungle"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_swamp"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_river"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:is_cold_overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ice_marsh"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warm_river"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,115 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_dark"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/ice_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/infested_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/thermal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/crystal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/mantle_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/deep_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/tuff_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_dark"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/ice_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/infested_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/thermal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/crystal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/mantle_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/deep_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/tuff_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:frozen_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:deep_frozen_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "alexscaves:abyssal_chasm"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:small_end_islands"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:crimson_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "byg:crimson_gardens"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:visceral_heap"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "incendium:ash_barrens"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "incendium:infernal_dunes"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_river"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:is_cold"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tropic_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warm_river"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,276 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_savanna"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_plains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cold_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:hot_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:birch_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lush_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_winter"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cloud_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:nether_wastes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:crystalline_chasm"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:lush_desert"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:end_barrens"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:end_highlands"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:small_end_islands"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mushroom_fields"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:lush_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:is_cold_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:is_hot_overworld"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_ocean"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_lukewarm_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:ice_spikes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:frozen_peaks"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:frozen_cliffs"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:glacial_chasm"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_desert"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_plains"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_plateau"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:hot_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,215 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:sparse_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cloud_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lush_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:bryce_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_hot_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_dry_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_sandy"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ashen_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_hot_overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,165 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:flower_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:sunflower_plains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:meadow"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_plateau"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_dry_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_hot_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_sandy"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:lush_desert"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:is_dense_overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tropics"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_nether"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:stony_shore"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_hot_overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "c:is_hot_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_warm_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "c:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user